• I'm gonna release the TF2 FortWars
    41 replies, posted
I'm so mad because the stupid guy that modified my mod called it "FortWars 2" . *rages* Then, I rewrote it in 3 hours (1000 lines). I'll finish testing it and I'll put it on alliedmods.net in less than one week. This version is identical to the first version, but this one has performance improvements and I am planning a better unlocks system. If you wanna test it in your server, add me or post here. (The mod requires no dependencies, just put the .smx file in your plugins folder and it is running) My steam is: M2828 EDIT: Just to clarify, Trini8ed had the sourcecode, I gave it to him with the only condition that he would only use it on his server and wouldn't give it to anyone. He gave it to Slag (aka the stupid guy, before this edit), and he renamed the mod and removed the credits, now I'm furious. Trini8ed is the owner of Riot Gaming, Slag is the owner of Slag Gaming. Believe it or not, he even created an article on the tf2 wiki that says he made the mod. (An admin from there already deleted the article) Here is the video from a while ago (last year): [media]http://www.youtube.com/watch?v=9j2mwZtAFOY[/media]
Wait, who copied/modified what?
Some guy stole his mod and passed it off as a V2. So OP rewrote it and is releasing his.
[QUOTE=Soul-Chicken;25788036]Some guy stole his mod and passed it off as a V2. So OP rewrote it and is releasing his.[/QUOTE] Exactly.
What is the actual Mod?
Oh thank God, I love Fort wars! Will this feature actual snapping and rotating for a change, I've seen it in a video somewhere.
Is this going to be like Darkland Fortwars?
What is Fort wars? [QUOTE=EBS-Gamer;25788350]Is this going to be like Darkland Fortwars?[/QUOTE] Damn, who cut out your avatar so very, very good.
When you say TF2 Fortwars do you mean fortwars with TF2 characters etc?
[QUOTE=Pat.Lithium;25790609]When you say TF2 Fortwars do you mean fortwars with TF2 characters etc?[/QUOTE] [media]http://www.youtube.com/watch?v=X8u7px_GzWQ[/media]
Updated the OP to clarify it. I already implemented the basic: Create, Rotate, Remove Props, the HUD, and the money system. I'll implement custom spawn points before I release it. Then I'm gonna work on the unlocks system.
Should of gotten like a copyright sort of thing. [editline]1st November 2010[/editline] Uhh, Riot Gaming and Slag Gaming aren't the only 2 communities with this.
[QUOTE=xxncxx;25794562]Should of gotten like a copyright sort of thing. [editline]1st November 2010[/editline] Uhh, Riot Gaming and Slag Gaming aren't the only 2 communities with this.[/QUOTE] Yes, one of them leaked it even more. Also, all sourcemod plugins are GPL3, he cannot publish his version, because it's a modified version, (If he rewrote it, I am not sure if this applies)
What a prick. Never played fortwars in TF2.
I'm pretty sure you can ruin his E-cred by posting on the sites where the guys advertising the gamemode.
Wasn't you vacbanned?Also long story don't ask me why he got vac'd.
So now you can rotate the props even better if you don't have the space to do so? Another thing, sometimes (i.e. if you're standing on a tower of 5 blocks and you're pointing at a tower of 2) the blocks don't spawn in the right position. It seems like there's a minimum distance in creating props.
That "prick" would be me. You also left out the part where you blackmailed me, the part where I didn't use any of your code at all and rewrote it from scratch and the part where I clearly mentioned on the TF2Wiki article that I made FortWars 2, not the original. Some heavy accusations running in this thread. You have to remember that I made TF2Ware, Spycrab, Mario Kart TF2 and a shitload of other stuff, why would I copy something as blatantly when I'm easily capable of recreating it? I got handed the source code. I thought it was rubbish. I remade it. Stop being a dick about it.
[QUOTE=MechaBowser;25805938]That "prick" would be me. You also left out the part where you blackmailed me, the part where I didn't use any of your code at all and rewrote it from scratch and the part where I clearly mentioned on the TF2Wiki article that I made FortWars 2, not the original.[/QUOTE] You could at least change the name. It's the same as if Ubisoft made a game called Resident Evil 10.
I hate fortwars.
[QUOTE=Greendead;25805992]You could at least change the name. It's the same as if Ubisoft made a game called Resident Evil 10.[/QUOTE] Valve made a game called Team Fortress Classic. They didn't make the original Team Fortress, but they kept the name anyway. Why should they rename it to something completely different when the name serves the purpose?
[QUOTE=MechaBowser;25806046]Valve made a game called Team Fortress Classic. They didn't make the original Team Fortress, but they kept the name anyway. Why should they rename it to something completely different when the name serves the purpose?[/QUOTE] But they bought the rights to use the name :smug:
[QUOTE=Garbor 0.1;25800476]Wasn't you vacbanned?Also long story don't ask me why he got vac'd.[/QUOTE] Cheating on CS:S, for teh lulz [QUOTE=MechaBowser;25805938]That "prick" would be me. You also left out the part where you blackmailed me, the part where I didn't use any of your code at all and rewrote it from scratch and the part where I clearly mentioned on the TF2Wiki article that I made FortWars 2, not the original. Some heavy accusations running in this thread. You have to remember that I made TF2Ware, Spycrab, Mario Kart TF2 and a shitload of other stuff, why would I copy something as blatantly when I'm easily capable of recreating it? I got handed the source code. I thought it was rubbish. I remade it. Stop being a dick about it.[/QUOTE] My blackmail was "Change the name or I'll publish the plugin". Also, your plugin falls under the "Based on" clause in GPL3, you deleted me on steam before I could show you.
[QUOTE=DeanWinchester;25806141]But they bought the rights to use the name :smug:[/QUOTE] Because it was copyrighted. FortWars is not.
[QUOTE=MechaBowser;25806159]Because it was copyrighted. FortWars is not.[/QUOTE] Exactly, FortWars and all sourcemod plugins are GPL3, but the name isn't copyrighted. Anyway, I am testing the plugin right now, do you wanna test it? :)
[QUOTE=MechaBowser;25805938]Mario Kart TF2[/QUOTE] Never heard of this one
[QUOTE=M28;25806346]Anyway, I am testing the plugin right now, do you wanna test it? :)[/QUOTE] Yes.
[QUOTE=Recurracy;25806472]Yes.[/QUOTE] I was asking him... Well, anyway, just add me. Also, Mecha, I implemented an anti-spawn trap, did you? :) It checks if there is any prop that is trapping a player, if it is, it breaks the prop >:) Also, custom spawn points :p By the way, the old FortWars was my first plugin, that's why the code sucks
OH YES! I love fortwars,being able of rotate props and custom spawnpoints sounds great [quote] Also, Mecha, I implemented an anti-spawn trap, did you? :) It checks if there is any prop that is trapping a player, if it is, it breaks the prop >:) [/QUOTE] I love you
Looks like a fun game, it's a shame I never see a server running it.
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