• TF2 Blog: "Big MvM Update!"
    13 replies, posted
[url]http://www.teamfortress.com/post.php?id=8985[/url] [quote=TF Team][img]http://www.teamfortress.com/images/posts/mvm_tours_blog.jpg[/img] [b]New Tours![/b] Much like in Goldilocks and the Three Bears, specifically the part where Goldilocks broke into a bear's house looking for a place to sleep, some of you thought the one Tour of Duty we shipped with Mann vs. Machine was too hard. Others of you found it too soft. A lot of you thought it was just right. In the fable, of course, Goldilocks held the defenseless bear family at gunpoint until her boyfriend Chet got there, at which point things turned truly grim. This is where our story diverges from that true crime drama, because we've sidestepped the issue by adding more Tours of Duty to MvM mode. Now, in addition to Operation Steel Trap (hard), we've got Operation Oil Spill (less hard) and Operation Gear Grinder (very hard). As Chet might say, "You goddamn bears are in for a lonnnnng night." [b]New Loot![/b] In the same way that Goldilocks and Chet drove off covered in bear blood and honey with a flatscreen TV and fourteen dollars in cash, we've cooked up some tour-specific loot you can take to your hideout in Florida. Just like the Botkiller heads awarded to survivors of Operation Steel Trap, we've got some brand new spoils of war you can only get in these new tours: rusty, blood-covered 'bot heads for the intermediate-level Operation Oil Spill, and some 24-carat diamond 'bot heads for the expert-level Operation Gear Grinder, so those of you players who survive the tour can show off a little bling to prove it. (Remember: as always, loot is the only difference between MvM on the unofficial "Boot Camp" server and official "Mann Up" servers. Otherwise the gameplay is identical.) [b]Improved Matchmaking![/b] You can now select multiple missions you'd like to play, to maximize the chances of finding compatible players as quickly as possible. We’ve also added some handy buttons that'll let you select all missions of a particular difficulty level, or all missions not yet marked off on a Tour of Duty. Lastly, like when Chet and Goldilocks beat a retired cop to death in Boca Raton and were sent to separate federal prisons, when your MvM group beat a mission, we used to disband the group. Now we've made it so that when you beat a mission to death in Boca Raton or elsewhere, you and the other players on the server are sent back to the matchmaking screen as a group, so you can keep playing together. [/quote]
We have a thread for this already
[QUOTE=psyke;37975809]We have a thread for this already[/QUOTE] Which is funny because he posted both of them.
And from that day forward nobody cared about Gold Botkiller weapons ever again. The end.
Chet? [IMG]http://media.giantbomb.com/uploads/0/4344/1042558-chet_faliszek_large.jpg[/IMG]
[QUOTE=artDecor;37976361]Chet? [IMG]http://media.giantbomb.com/uploads/0/4344/1042558-chet_faliszek_large.jpg[/IMG][/QUOTE] Left 4 dead 3 confirmed for flat.
[QUOTE=gt118;37976371]Left 4 dead 3 confirmed for flat.[/QUOTE] Episode 3 also confirmed for flat.
[QUOTE=Everything;37976386]Episode 3 also confirmed for flat.[/QUOTE] Team Fortress 2 confirmed for flat... [img]http://www.fileplaza.com/images/GangGarrisonscreen3.jpg[/img]
More boring and lazy heavy bot heads instead of unique loot? Oh well.
you can still get the robot hats though
Still can't fucking play MvM, Valve.
I feel like Valve's recent blog posts are supposed to be funny, but I'm just not feeling it.
So how about that robot engie? Will it be added?
[QUOTE=tempunary;37977769]So how about that robot engie? Will it be added?[/QUOTE] Eventually...?
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