• Some HWM models are missing their mouths.
    22 replies, posted
As the title says, some of my models are missing their mouths. To be specific, Engineer and Demoman. Other classes are fine. [media]http://filesmelt.com/downloader/ihavenomouthimustscream.png[/media] This is what happens when I turn on the HWM models. Is there a cause for it? Can it be fixed? I'm using a nVidia GTX 260.
What in the hell? I've never seen this happen. I was using HWM models just a couple days ago, so I know they still work. That picture is hilarious, though. :v:
Lol at the picture. Have you tried verifying game cache. Or was it steam cache, I don't know. The engie looks like he has an enormous tongue.
Did you use both commands? mp_usehwmmodels 1 mp_usehwmvcds 1
[QUOTE=Blackbird88;18782316]Did you use both commands? mp_usehwmmodels 1 mp_usehwmvcds 1[/QUOTE] Yes, I did. Verified cache, didn't do anything.
I had these problems before. It never fixed for me. I think it might only happen on nVidia cards (I have a nVidia GeForce 7900 GTX) or maybe it is the drivers.
I'm also getting this, i'm using an ATI 4870. Only on the engineer and the demoman are showing up with no mouths. I didn't have this issue before I reformatted my HD. This is my autoexec. [code] alias hlss-START "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias ToggleWAV hlss-STOP" alias hlss-STOP "voice_inputfromfile 0; voice_loopback 0; -voicerecord; alias ToggleWAV hlss-START" alias ToggleWAV "hlss-START" voice_fadeouttime 0 echo "The HLSS script has loaded correctly" echo "Tap DELETE once after selecting your sound to play it" echo "Tap DELETE again to stop playing it" echo "If you need help please visit us at HLSS.US" r_threaded_client_shadow_manager 1 r_threaded_particles 1 r_threaded_renderables 1 r_queued_decals 1 r_queued_post_processing 1 r_queued_ropes 1 cl_threaded_bone_setup 1 cl_threaded_client_leaf_system 1 cl_interp_threadmodeticks 1 snd_mix_async 1 mat_specular 1 mat_software_aa_quality 1 mat_software_aa_strength 1 mat_software_aa_strength_vgui 1 mat_software_aa_blur_one_pixel_lines 0.5 mat_software_aa_edge_threshold 1.4 mat_picmip -10 mp_usehwmmodels 1 mp_usehwmvcds 1 r_eyeglintlodpixels 12 cl_ragdoll_collide 1 dsp_enhance_stereo 1 cl_new_impact_effects 1 cl_burninggibs 1 bind f +use jpeg_quality 100 mp_decals 4096 r_decals 4096 r_maxmodeldecal 4096 cl_updaterate 150 rate 60000 cl_cmdrate +35 r_lod 1 cl_forcepreload 1 [/code]
So, the issues with HWM models so far: Demoman and Engineer missing their mouths Heavy missing his hands when using KGB [editline]08:59PM[/editline] ... I think.
[img]http://img9.imageshack.us/img9/5788/ihavenomouthimustscream.png[/img] :v: Also if everything fails re-install TF2 Or try to delete the materials and models folder.
[QUOTE=ZuXer;18784432][img]http://img9.imageshack.us/img9/5788/ihavenomouthimustscream.png[/img] :v: Also if everything fails re-install TF2 Or try to delete the materials and models folder.[/QUOTE] I have a feeling that this'll be my new avatar after Christmas is over. :fuckyou:
Well, that's nice to know, I guess.
Did you download the HWM Jarate fix? [url]http://www.fpsbanana.com/skins/71675[/url] I've got the same problem, and I think this is the reason.
[QUOTE=Akasori;18784417]Heavy missing his hands when using KGB[/QUOTE] Doesn't that happen even without the HWM models?
using the KGB auto-deflates the heavy's hands to the size of a grape pip.
[QUOTE=JaxJesse315;18789623]Did you download the HWM Jarate fix? [url]http://www.fpsbanana.com/skins/71675[/url] I've got the same problem, and I think this is the reason.[/QUOTE] I didn't change anything in the VMTs other than adding the missing Jarate effect strings, so removing this would only break Jarate again. I was just using HWM models the other day with this installed, and they looked fine. It's probably a graphics setting of his.
This also happens to me, but it's not so weird.
[QUOTE=IronBar;18782203] [url]http://filesmelt.com/downloader/ihavenomouthimustscream.png[/url][/QUOTE] Lovin' the file name.
Demoman looks like B^U.
[QUOTE=JaxJesse315;18789623]Did you download the HWM Jarate fix? [url]http://www.fpsbanana.com/skins/71675[/url] I've got the same problem, and I think this is the reason.[/QUOTE] I'm inclined to agree. I don't remember having the mouth problem until after I installed the jarate fix. I'm going to go poke around the .vmts a bit to see if it's actually the cause.
Well if you guys do find out that the HWM fix is causing the problem and you can tell me how to fix it, I'll fix it and update the submission. Did this start happening after last night's update, by the way? Valve might've changed something.
The engineer looks like Sackboy
Aren't the HWM models the ones used in meet the team?
[QUOTE=Tea;18803116]Aren't the HWM models the ones used in meet the team?[/QUOTE] No, but they use the same dynamic facial animation system as seen in Meet the Team.
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