• arena_Valley - A TF2 arena map I made in under a day.
    81 replies, posted
I got bored, so I made this arena map today. Arena_Valley Here's a few pictures: [img]http://farm5.static.flickr.com/4061/4696731115_abde54e296_b.jpg[/img] [img]http://farm2.static.flickr.com/1281/4696731295_00bd71fe6f_b.jpg[/img] [img]http://farm5.static.flickr.com/4014/4697365330_47e3e775ed_b.jpg[/img] [img]http://farm2.static.flickr.com/1306/4697540762_03de1436bf_b.jpg[/img] [img]http://farm2.static.flickr.com/1286/4696731143_01973170fe_b.jpg[/img] [b]Stuff in those pictures may change in final release[/b] Questions?/Comments? [b]Edit:[/b] I'm adding much more detail, What you just saw was nothing like it is now.
Pretty good considering it was made in less than a day
The lighting is incredibly bland.
Nice map. Arena is fun but i would like it as a KOTH.
[QUOTE=GameDev;22586953] [img_thumb]http://farm2.static.flickr.com/1306/4697540762_03de1436bf_b.jpg[/img_thumb][/QUOTE] The windows on the left, something seems weird...Like you can see over them.
Give it hdr and bloom
KOTH on this map would be great
[QUOTE=usaokay;22587074]Don't release it yet, you have to improve on the bridge and I suggest adding some misc. props here and there. Also, since TF2 is a 60's Evil Genius theme, I suggest adding something that would make both sides a Evil Genius (complete with the outside having lumber and crap.[/QUOTE] More Examples? Are you talking about spytech stuff? [QUOTE=KarmaPolice;22587060]The lighting is incredibly bland.[/QUOTE] Could you explain which parts are bland?
Cool.
I really like it, but it still needs more stuff to make it more TF2-ish. I think the blu side needs to look a hell of a lot more industrial, whereas red should be more lush, green environment... do you know what i mean?
[QUOTE=usaokay;22587184]Pretty much (and maybe a missile silo or a bomb cart room (similar to BLU's beginning spawn point in pl_goldrush) will be more better.)[/QUOTE] Yeah, I guess I can add a window to a spytech room in the spawn?
Extremely professional. Excellent job.
I'd remove the sides on the bridge, and I'd put something for snipers to take cover behind on the 2nd floor. (First picture.)
Add water somewhere
[QUOTE=Jacko245;22587272]I really like it, but it still needs more stuff to make it more TF2-ish. I think the blu side needs to look a hell of a lot more industrial, whereas red should be more lush, green environment... do you know what i mean?[/QUOTE] Just added that stuff now. [img]http://farm5.static.flickr.com/4049/4697052261_130107551c_b.jpg[/img] I'm also lighting up the Capture point with some lights, and i'm packing a koth version with this one too.
Upsets me how you can make a map in a day and it takes me two months off an on to only get this much on a tiny koth map :( [url]http://filesmelt.com/dl/swampy00091.png[/url]
blue side needs to be much smaller. [editline]05:21PM[/editline] [QUOTE=Rubber;22587998]Upsets me how you can make a map in a day and it takes me two months off an on to only get this much on a tiny koth map :( [url]http://filesmelt.com/dl/swampy00091.png[/url][/QUOTE] wow, I like it.
But yours looks so much better and probably is.
For under a day that looks pretty good. Mapping in TF2 is tough.
[QUOTE=Suttles;22588020]blue side needs to be much smaller.[/QUOTE] What do you mean smaller? [QUOTE=Rubber;22587998]Upsets me how you can make a map in a day and it takes me two months off an on to only get this much on a tiny koth map :( [url]http://filesmelt.com/dl/swampy00091.png[/url][/QUOTE] But as you can see, I have much to add. I like your map too.
There is almost no detail and there's only 2 ways to the point.
[QUOTE=GameDev;22588078][QUOTE=Suttles;22588020]blue side needs to be much smaller.] What do you mean smaller?[/QUOTE] or make red side smaller. I think one side should be bigger and be like a big industry while the blue side is the smaller industry with more forest life. edit: wow you messed my quote up.
[QUOTE=Suttles;22588113][QUOTE=GameDev;22588078] or make red side smaller. I think one side should be bigger and be like a big industry while the blue side is the smaller industry with more forest life. edit: wow you messed my quote up.[/QUOTE] Heh, sorry about that. I thought blue was more industrial and red was the forest-like? Edit: Why is it quoting it as me?
the first picture reminds me of my old high school.
[QUOTE=Me0wmix;22588080]There is almost no detail and there's only 2 ways to the point.[/QUOTE] adding two more passages to the point. Does anyone have any style suggestions for the bridge? I can't think of other ways to make it.
Looks blocky.
To be fair it looks like snipers could have alot of fun on this map.
[QUOTE=GameDev;22588156][QUOTE=Suttles;22588113] Heh, sorry about that. I thought blue was more industrial and red was the forest-like? Edit: Why is it quoting it as me?[/QUOTE] whichever one. [editline]06:03PM[/editline] wow will it stop quoting myself
You should add some props like barrels and boxes on those bridges. They can make great cover from snoopers if used properly. I'd also add two buildings to those empty corners and connect them with the bridge.
[QUOTE=OffTheRoad;22589197]You should add some props like barrels and boxes on those bridges. They can make great cover from snoopers if used properly. I'd also add two buildings to those empty corners and connect them with the bridge.[/QUOTE] Good idea. Thanks. Redid the bridge by adding logs as supports on the bottom, and replace the sides with metal rails. [img]http://farm5.static.flickr.com/4007/4697217639_4700dbabc3_b.jpg[/img] Also added other passages to cp.
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