How did he managed to move the ragdolls that way? It just looks too good to be the default animation. Maybe he used Source SDK or "hyper-advanced" stop motion?
Unacceptable*
[QUOTE=Jorori;26268695]How did he managed to move the ragdolls that way? It just looks too good to be the default animation. Maybe he used Source SDK?[/QUOTE]
What do you mean?
[QUOTE=Jorori;26268695]How did he managed to move the ragdolls that way? It just looks too good to be the default animation. Maybe he used Source SDK or "hyper-advanced" stop motion?[/QUOTE]
Looks like stopmotion.
[QUOTE=Maurice;26268733]Looks like stopmotion.[/QUOTE]
Director's Mod, more specifically.
Interesting
What's director mod?
[QUOTE=Javyer;26269211]What's director mod?[/QUOTE]
Some mod in Gmod that's basically stopmotion, but it gets animated inside of gmod using keyframes and interpolation frames, which is what I used. It's downloadable on Garrysmod.org and I think it's also somewhere here on FP
So the Halloween Boss jumps around in Half-Life and kills some random Combine soldier and apparently Freeman?
Err... okay. Good thing it was this short I suppose.
[QUOTE=Marik Bentusi;26269258]So the Halloween Boss jumps around in Half-Life and kills some random Combine soldier and apparently Freeman?
Err... okay. Good thing it was this short I suppose.[/QUOTE]
I really had nothing better to do, and it was just to try Dmod. Besides, I figured the Horsemann would do something like this, given the oppertunity.
heh, that's really cool.
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