• TF2 update for 4/24/14
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Via [url=http://store.steampowered.com/news/13144/]the Steam store[/url]: [quote=Valve]- Fixed an issue where plugin_load may load a non-binary file type - Fixed an issue where decompressed file sizes were not being checked by the engine - Fixed a client crash related to Unusual items and the character loadout screen - Fixed an item exploit where tools were being used for purposes other than the original intent - Fixed The Shortstop not using its crit sound when firing crits - Fixed the HUD achievement tracker not filtering map-specific achievements - Fixed an issue where character voice lines would be clipped - Fixed disguised Spies losing their disguised cosmetic items when they touch a supply closet - Fixed the HUD 3D Character equipping the wrong item when Spies change their disguised weapon - Fixed the Demoman's shield charge turn rate when using joystick input - Joystick input now matches keyboard/mouse input - Added new promo items - Added ETF2L 6v6 Season 17 and ETF2L Highlander Season 5 medals - Updated the localization files - Updated metal hats to sound like metal when they fall off players' heads - Updated the equip_regions for The Toss-Proof Towel, The Titanium Towel, The Tartan Shade, Marshall's Mutton Chops, Stockbroker's Scarf, The Carl, and The Polar Pullover - Updated cp_dustbowl - Fixed players standing in sky over the beginning of stage 1 - Fixed collision on rocks in the front of stage 1 where stickybombs could be placed inside them - Updated cp_junction_final - Players are now prevented from building in spawn rooms - Updated ctf_2fort - Fixed players standing on conduits in flag rooms - Fixed players standing in sky over Red battlements - Fixed a missing face under the stairs in the Blu base ramp room that let players see enemies above - Fixed collision on props under stairs in Red's courtyard - Updated ctf_turbine - Fixed collision on spawn doors - Added prop to facilitate players jumping up to raised platform and fixed surrounding collision - Fixed collision under stairs in mid room - Fixed misc prop collision - Fixed collision on signs in mid room - Fixed the clipping in the rafters of flag rooms - Increased performance with addition of area portals - Added decals under ammo and health packs - Smoothed geometry in the vents - Added nobuild around spawn doors - Added light props over Red and Blu gate 1 doorways - Updated koth_lakeside_event - Updated koth_lakeside_final - Fixed bot navigation errors - Prevented players from building in spawn room doors - Fixed rock piles to mirror on Red and Blu sides - Updated pl_goldrush - Fixed players shooting projectiles through the window in the mining tower into Red's first spawn and Blu's second spawn - Fixed players standing in sky above Blu spawn in stage 3 - Fixed player clipping exploit above the Blu exit in stage 3[/quote] Rumor has it: - Though small, [url=http://www.reddit.com/r/tf2/comments/23w965/tf2_update_for_42414/ch16qu1?context=3]here's TheAnthal's item schema teardown[/url] - Raw schema: [url]https://github.com/SteamDatabase/SteamTracking/compare/1159b2830c7c...6ac892ba7afb[/url] - The ETF2L medals were [url=https://github.com/SteamDatabase/SteamTracking/commit/92b4d7f9b8ddda44bac8e8c3e005e3eda2bb1560]actually added in an earlier separate item schema update[/url] - they are technically not related to this update - Size is a significant ~200 MB ------------------------- Mirrors: - [url=http://www.reddit.com/r/tf2/comments/23w965/tf2_update_for_42414/]reddit[/url]
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