• All new stickybobm models
    68 replies, posted
Well i just found out valve actualy made 3 new stickybomb models. [img]http://filesmelt.com/downloader/ohmystickybomb.png[/img]
I love balls :q:
There is a problem with one of them.
wat tha fack [editline]09:26PM[/editline] pookeybawl
So what are the others used for?
I wouldn't call that round one a sticky bomb.
[QUOTE=thefrog;19036868]So what are the others used for?[/QUOTE] :iiam:
so....post them?
[QUOTE=thefrog;19036868]So what are the others used for?[/QUOTE] For nothing yet. Just left over balls.:q:
I've seen some of them ingame. They are for the Scottish Resistance.
Pretty Cool imo
So HERE is where Robin is hiding his balls.
[QUOTE=Omolong;19036902]I've seen some of them ingame. They are for the Scottish Resistance.[/QUOTE] That one at left-down corner is Scottish Resistance ball and upper right normal sticky ball. So we have 2 leak balls.
The upper right one was obvious, and the left one I know I have seen ingame, but I thought I saw the others as well.
[QUOTE=Omolong;19036968]The upper right one was obvious, and the left one I know I have seen ingame, but I thought I saw the others as well.[/QUOTE] Well that sounds odd.
But still, I found a problem with one of them, and I have messaged Robin about it.
[QUOTE=Omolong;19037043]But still, I found a problem with one of them, and I have messaged Robin about it.[/QUOTE] Well i dont know is Robin interested about balls.
Really spiky one = sticky bomb that cant move? Since it grips in easier? Round one = rolling bomb? I dunno, giving guesses at what they could of been.
[QUOTE=Dr. Doctor;19037099] Round one = rolling bomb? [/QUOTE] The Pipe bomb Launcher is coming back baybee!
[QUOTE=Ziron;19037111]The Pipe bomb Launcher is coming back baybee![/QUOTE] ... or maybe it is already his 1st slot weapon!
I saw these when I checked the new stuff in GMod. Didn't think they were new though. So this means we have two leaked balls? If Valve finds out, we would be sacked!
How do I access the new models in gmod? I can never access the update weapons and such.
[QUOTE=Dr. Doctor;19037158]How do I access the new models in gmod? I can never access the update weapons and such.[/QUOTE] Use browse section in Q and find all kinda awesome sutff, like that fancy ambulance.
[QUOTE=Dr. Doctor;19037135]... or maybe it is alrleady his 1st slot weapon![/QUOTE] [url]http://teamfortress.wikia.com/wiki/Pipebomb_Launcher[/url] derp
Looks to me like they made a few ideas for new sticky bomb models, and after making all of them, put them in the game to see what they would look like. Afterward, they decided which one looked best, and stuck with that. What good would it be to remove them? Gives content to anyone modding the game. [editline] [/editline] Bad Reading? What?
This probably has something to do with the craft system Why am I getting gaybows ? Oh, I get it, those are not gaybows, those are optimistics
I think they should set the different models up for different groups with the new launcher.
[QUOTE=Dr Nick;19037430]I think they should set the different models up for different groups with the new launcher.[/QUOTE] thats what i thought when i first saw them in the model viewer
Uhm, what if one of the winners of that drawing contest got themselves a unique sticky launcher.
See that round one? It's called The Stunball. The particle effects exist for it, and I'm guessing it was the Demo's extra weapon.
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