[quote]As of the March 10, 2011 Patch, neither Eyelander nor the Horseless Headless Horsemann's Headtaker will collect heads for a health and speed bonus. [/quote]
great job, valve
hahahahahahaa
There's laziness, and then there's just sheer friggin' incompetence. :golfclap:
what the fuck, why would they do that?
So, does the bottle now collect heads? The Demoman holds the freaking Eyelander like a bottle. Now he only needs to hold the bottle like the Eyelander.
Now I can finally use the Claid sword without having to worry about it being a downgrade from the eyelander.
Also, Eyelander was annoying as fuck to play against.
[QUOTE=OzJackal;28548933]Lol, someone at Valve probably got owned too many times with it.
"NOPE NERF IT."[/QUOTE]
I'm pretty sure it's a bug and Valve had no intention on making it
Really? That sucks. It was pretty funny seeing the Eyelander being held like a bottle. Anyway, I guess I am back to Panknight.
GREAT JOB NOT USING THE BETA.
v
so if this was actually intentional, there's basically no reason to use it anymore :saddowns:
[QUOTE=oldage;28549460]so if this was actually intentional, there's basically no reason to use it anymore :saddowns:[/QUOTE]
How could you possibly think this was intentional?
So what's the point of using it now? Isn't it a bottle with -25 max health, no crits and with a tauntkill now?
[QUOTE=EBS-Gamer;28548910]what the fuck, why would they do that?[/QUOTE]
Because
[img]http://i.imgur.com/pgnza.jpg[/img]
[QUOTE=pawelte1;28549623]So what's the point of using it now? Isn't it a bottle with -25 max health, no crits and with a tauntkill now?[/QUOTE]
It also has a longer melee range.
[QUOTE=pawelte1;28549623]So what's the point of using it now? Isn't it a bottle with -25 max health, no crits and with a tauntkill now?[/QUOTE]
long reach
Still imbalanced.
[QUOTE=inertmudkip;28549858]It also has a longer melee range.[/QUOTE]
Not that it matters due to lag compensation.
Chill out, it'll probably be fixed soon. There's no way it's intentional.
This is a bug.
Is it REALLY that difficult to imagine?
I've checked through the files and I don't know what the hell's causing this error, but apparently tf_weapon_sword.ctx isn't loading for the sword weapons. So by default, they're all reverting to bottles (code-wise). This means they don't have their extended range either.
[QUOTE=NeoDement;28549477]How could you possibly think this was intentional?[/QUOTE]
it's valve, you can expect everything from them :ohdear:
[QUOTE=Shugo;28550861]I've checked through the files and I don't know what the hell's causing this error, but apparently tf_weapon_sword.ctx isn't loading for the sword weapons. So by default, they're all reverting to bottles (code-wise). This means they don't have their extended range either.[/QUOTE]
This concludes the Frying Pan, Bottle, or Caber is the best decision!
the bug has been fixed
[url]http://store.steampowered.com/news/5117/[/url]
[QUOTE=inno98;28553397]the bug has been fixed
[URL]http://store.steampowered.com/news/5117/[/URL][/QUOTE]
[url=http://wiki.teamfortress.com/w/images/f/f6/Heavy_negativevocalization02_Oh_nooooo!.wav]This[/url]
-snip- retarded
Sorry, you need to Log In to post a reply to this thread.