• The Facepunch Dream Update Thread V2
    50 replies, posted
Lets bring it back. Create your own Update! [code] Engine -Added an option to use the old menu version -Added a Custom Songs tab to the options menu. You can now have custom songs on the main menu Team Fortress 2 General - Source Filmmaker Released. - Fixed the Loch N Load's reload animation - All maps now optimized. - Hats are no longer required for set bonuses - Keys are now findable AND craftable. (Recipe = 3 crates) - Weapons and Hats can now be decrafted to metal. And weapons used to be crafted can be decrafted down to its weapon for again - If a scout were to throw his Mad Milk up close to an enemy the scout will now have the Mad Milk's effects - If a sniper were to throw his Jarate up close to an enemy the sniper will now have the Jarate's effects New Additions - Meet The Medic - Meet The Pyro - Weapons can now be colored [/code]
I'd be okay with that. Except the decraft thing.
- Demoman has been removed from game
[QUOTE=Hunterdnrc;27578820]I'd be okay with that. Except the decraft thing.[/QUOTE] Decrafting can be useful. Like if you rage crafted your weps for metal and the guy then says he traded the thing you wanted to someone else
[QUOTE=TheSpyV2;27578868]Decrafting can be useful. Like if you rage crafted your weps for metal and the guy then says he traded the thing you wanted to someone else[/QUOTE] Based on personal experience, huh? :allears:
I don't know if anyone particularly remembers my rant here a while ago about balancing weapons, but I'd love to see that. Specifically, balance all the melee weapons with each other (Medic, Pyro).
General -Fuck ton off visual fixes -Fuck ton of optimation
- Less hats, less weapons, more gameplay
-Demoman class changed to Demopan class.
[QUOTE=Corndog Ninja;27578825]- Demoman has been removed from game[/QUOTE] I will like that only if they remove the soldier too [editline]22nd January 2011[/editline] [QUOTE=Guillebon;27579054]-Demoman class changed to Demopan class.[/QUOTE] -Demoman Class changed to Seeman -Soldier Class changed to Seeldier
40 Community Weapons added to the game Dream update for modders atleast :buddy:
- Removed Vintage
[QUOTE=Corndog Ninja;27578825]- Demoman has been removed from game[/QUOTE] 'twas a joke.
-Now when playing medieval mode these are the models: [img]http://fc05.deviantart.net/fs71/f/2011/008/0/0/medieval_fortress_complete_by_shwigityshwonshwei-d36pu73.png[/img]
sinper's got a boomerang
- Fixed the first person particles of the Community Weapons.
[QUOTE=leonthefox;27579129]I will like that only if they remove the soldier too [editline]22nd January 2011[/editline] -Demoman Class changed to Seeman -Soldier Class changed to [B]Seeldier[/B][/QUOTE] I prefer Painis Cupcake instead SEEldier
[QUOTE=Guillebon;27579946]-Now when playing medieval mode these are the models: [img_thumb]http://fc05.deviantart.net/fs71/f/2011/008/0/0/medieval_fortress_complete_by_shwigityshwonshwei-d36pu73.png[/img_thumb][/QUOTE] You're asking for the impossible. Think about it, if Vavle is too lazy to draw a few kill-icons will they bother making 18 new player models? The answer is: No.
My dream update would be the 'Final Update' for TF2, which would basically be a really major patch, trying to leave TF2 in some ideal state. Plus it would include couple of new maps for Koth and shit
Craft 3 refined.....get bad hat.....decraft.....Craft 3 refined.....get bad hat.....decraft.....Craft 3 refined.....get bad hat.....decraft.....Craft 3 refined.....get bad hat.....decraft.....Craft 3 refined.....get bad hat.....decraft.....Craft 3 refined.....GET AWESOME HAT i think i found a flaw in this update
[QUOTE=Chaos Creator;27582775]Craft 3 refined.....get bad hat.....decraft.....Craft 3 refined.....get bad hat.....decraft.....Craft 3 refined.....get bad hat.....decraft.....Craft 3 refined.....get bad hat.....decraft.....Craft 3 refined.....get bad hat.....decraft.....Craft 3 refined.....GET AWESOME HAT i think i found a flaw in this update[/QUOTE] You'd hit the jackpot every time you found a Australian Christmas item, since you could decraft it into 2 reclaimed :P Also you could craft a Loch-N-Load using the craft specific weapon for a class blueprint, and uncraft it and make an easy profit.
-Added Vanilla Mode where you can play TF2 like in 2007. -Added an option in multiplayer settings where you can remove hats you don't want to see.
Imperfect de-crafting would be good. [editline]22nd January 2011[/editline] [QUOTE=Anta;27583179]-Added an option in multiplayer settings where you can remove hats you don't want to see.[/QUOTE] I agree with that but only to make people stop bitching
[QUOTE=Anta;27583179]-Added Vanilla Mode where you can play TF2 like in 2007. -Added an option in multiplayer settings where you can remove hats you don't want to see.[/QUOTE] A few updates ago they added vanilla mode. They just gave servers the option of blacklisting any weapon, so a server can just blacklist everything except the vanilla weapons and there we go.
-Time required to get a full uber decreased by 20% for both mediguns. Charge rate slows down by 50% after a while when healing the same person for a longer period of time. -Sticky bombs now take 50% more time to arm but deal 15% more damage. -Crossbow's reload time decreased by 25%. -While having gunboats equipped the weapon reload time decreases by 15%. Mostly based on opinion.
The medic change would be interesting I would like them to try it in beta after the health is balanced
[code]- Telefrags now gib the victim instead of ragdoll. - The Fire Axe is now team colored. - Dalakoh's Bar no longer has a cooldown when eaten. - Made the default Flamethrower deal 8dps afterburn damage instead of 6 to make the afterburn a more distinguished characteristic to the default Flamethrower. - Mini-crit afterburn damage will deal 10dps instead of 8. - Added -25% afterburn damage to the Backburner, to negate the default Flamethrower buff. - Made Degreaser deal -50% afterburn damage, to negate the default Flamethrower buff. - Added the new Team Fortress 2 Classic gamemode. - Team Fortress 2 Classic is a server-side gamemode that can be enabled on all maps. - When enabled, players will only be able to use default weapons. - When enabled, players will not be able to equip cosmetic items.[/code] (Ps: The -25% afterburn on backburner, and -50% afterburn on degreaser, wouldn't actually change how much damage they deal. The nerf would only be to make them not effected by the new buff to the Flamethrower)
[code] Released Meet The Medic Released Meet The Pyro Released TF2 The Movie/ Meet The Team Made weapons paintable. Removed Vintage value. Removed Unusual value. Added fixes to every crash errors. Added missing animations. Added Item Gallery to the Contribute Page. Secretly released Half Life 2 Episode 3![/code]
[code] Team Fortress 2 General - Removed Chargin' Targe, Max's Severed Head, Earbuds, Alien Swarm Parasite, Ellis' Cap, Mann Co. Cap[/code]
decrafting sounds stupid knowing valve they won't test it. people, the day the update is released, will start putting a single hat to decraft. this will give two hats. they will repeat it ad infinitum until their 1000 backpack spaces are filled with hats.
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