• TF2 update for 9/10/15
    34 replies, posted
Via [url=https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds]HLDS[/url]: [quote=Valve]- Added the DeutschLAN 2015 tournament medals - Fixed a client crash related to fonts - Fixed a client crash for users who had model quality set to low on maps with static prop lightmaps (thanks to Egan for the detailed report and test case) - Fixed a bug where Strange Dalokohs Bars were incorrectly counting Allied Healing Done events as Allies Extinguished - Strange Sandviches can now accept Allies Extinguished strange parts - Updated the materials and model for The Rotation Sensation - Updated the localization files - PASS Time update - If the jack is neutral for too long, it will automatically respawn - If a player holds the jack for too long, teammates can steal the jack from that player - Catching and intercepting a tossed jack is slightly easier - Demoman can no longer charge or detonate while holding the jack - Enabled melee-only for sudden death mode - Updated pass_warehouse to fix some spots where the jack could get stuck [quote=a note on PASS Time]It's been amazing getting extremely helpful/creative/clever/funny feedback from people! We're reading every email and checking all the forums, so please keep it coming to [email]passtime@valvesoftware.com[/email]. With much gratitude, Valve, Bad Robot, and Escalation.[/quote][/quote] Rumor has it: - [B]SourceMod appears to be broken[/B] - use the latest snapshot instead - [img]http://fi.somethingawful.com/images/smilies/emot-siren.gif[/img] [B]UFOs![/B] [img]http://fi.somethingawful.com/images/smilies/emot-siren.gif[/img] - [url=https://facepunch.com/showthread.php?t=1476897&p=48654767&viewfull=1#post48654767]DevinWatson uncovered from the below link that there were some brand spanking new Invasion assets added...[/url] - [B]UFOs have been sighted in [url=https://facepunch.com/showthread.php?t=1476897&p=48654850&viewfull=1#post48654850]2fort[/url] (by Y_M), [url=https://facepunch.com/showthread.php?t=1476897&p=48654906&viewfull=1#post48654906]Badwater Basin[/url] (courtesy Worms947 of Facepunch), as well as [url=https://www.youtube.com/watch?v=7-OHekrj-yQ]several spots in Dustbowl[/url] ([url=https://www.reddit.com/r/tf2/comments/3kgjuz/tf2_update_for_91015/cux9lwc?context=3]thanks to waterandroid of reddit[/url])[/B] - Warning posters too, [url=https://facepunch.com/showthread.php?t=1476897&p=48654808&viewfull=1#post48654808]such as this image of one on 2fort courtesy of psyke[/url]: [img]http://imageshack.com/a/img913/2033/vULHqc.png[/img] - Medals for everyone (that participates in/supports DeutschLAN 2015)! (and a few HUD resource updates) [url]https://github.com/SteamDatabase/GameTracking/commit/bf6b1b07692041c4d133d5ae7ea2ce24a17a4596[/url] - Item schema update: [url]https://github.com/SteamDatabase/SteamTracking/commit/4abd8f6564d51e93d69347c8a345de2b7fbe141d[/url] - DeutschLAN medal images [url=https://facepunch.com/showthread.php?t=1485051&p=48655095&viewfull=1#post48655095]can be found here[/url] or by scrolling down - Deep level stuff: [url]https://github.com/SteamDatabase/GameTracking/commit/2062205b8e9c794ed4d6a1bb9bf9f8b91feebd88[/url] - Size is ~50 MB
[QUOTE]- Updated the materials and model for The Rotation Sensation[/QUOTE] Is this the first time valve has quickly applied an update for a community item?
Today we go to the moon.
Yay new ARG!
I can't believe that aliens are invading. All we need to do is drive them back to Mexico!
:tinfoil:
Item schema update: [url]https://github.com/SteamDatabase/SteamTracking/commit/4abd8f6564d51e93d69347c8a345de2b7fbe141d[/url] [B][U]New things[/U][/B]: [B]DeutschLAN 1st Place[/B]: [t]http://media.steampowered.com/apps/440/icons/deutschlan_1st_place_large.01333ab5c0b9b23175ede65687a49c57f3479865.png[/t] [I]"2015"[/I] [B]DeutschLAN 2nd Place[/B]: [t]http://media.steampowered.com/apps/440/icons/deutschlan_2nd_place_large.aa0b820effcaec96a048c6c429bbb655d2a3d893.png[/t] [I]"2015"[/I] [B]DeutschLAN 3rd Place[/B] [t]http://media.steampowered.com/apps/440/icons/deutschlan_3rd_place_large.09af4f77982ad8f2acd2337e2fa54b4254f9aa50.png[/t] [I]"2015"[/I] [B]DeutschLAN Participant[/B]: [t]http://media.steampowered.com/apps/440/icons/deutschlan_participant_large.4d71a92625e896af987e52b9788399aac8a3f5e4.png[/t] [I]"2015"[/I] [B]DeutschLAN Supporter[/B]: [t]http://media.steampowered.com/apps/440/icons/deutschlan_supporter_large.ecd0f936aa5ae8e0a7d366cb32515f9919e70982.png[/t] [I]"2015"[/I] [B][U]Item icons that were modified[/U][/B]: [B]The Rotation Sensation[/B]: [t]http://media.steampowered.com/apps/440/icons/cc_summer2015_the_rotation_sensation_large.4e267b472efaa617f5cfb14f6dd36beee7ba61d0.png[/t][t]http://media.steampowered.com/apps/440/icons/cc_summer2015_the_rotation_sensation_large.31228d3ffb1751c74f339df08bc100181cb61e08.png[/t] [I]Old ---> New[/I]
It's a minor thing but I do really enjoy that backpack icon change.
[QUOTE=Keychain;48655135]It's a minor thing but I do really enjoy that backpack icon change.[/QUOTE] the entire model/texture changed.
[QUOTE=wickedplayer494;48655095][B][U]New things[/U][/B]:[/QUOTE] Is is just me or are all these pictures broken?
Ah damn. I thought I fixed that problem.
[QUOTE=yellowoboe;48655164]Is is just me or are all these pictures broken?[/QUOTE] Firefox didn't really like that some URLs had double slashes in them, but the existence of those in the item schema lasted up until around 2014 or so, and didn't really bother anyone on Chrome and possibly Internet Explorer and Opera too back in say 2012/2013.
Hope you guys like my new version of the Rotation Sensation better. I'm surprised Valve was so quick to implement it.
[QUOTE=psyke;48655145]the entire model/texture changed.[/QUOTE] Oh wow I didn't notice until you pointed it out. I thought they had just done a more consistent backpack icon. That's pretty cool. Now if only they would implement all of the other "improvements/fixes" that other contributors make.
we can only dream
[QUOTE=Cobaltcakes;48655183]Hope you guys like my new version of the Rotation Sensation better. I'm surprised Valve was so quick to implement it.[/QUOTE] How'd you get them to implement it? The Apparitions aspect and sight for sore eyes have been broken for years and I want to get them to fix it.
[QUOTE=crashnfan;48655363]How'd you get them to implement it? The Apparitions aspect and sight for sore eyes have been broken for years and I want to get them to fix it.[/QUOTE] How thees are broken?
[QUOTE=crashnfan;48655363]How'd you get them to implement it? The Apparitions aspect and sight for sore eyes have been broken for years and I want to get them to fix it.[/QUOTE] I emailed the TF Team about it and Eric told me to update my original submission with the new files, so I did and that was it.
They read every email, huh? Maybe I should send them one to work on things that are actually interesting then.
[QUOTE=Cobaltcakes;48655429]I emailed the TF Team about it and Eric told me to update my original submission with the new files, so I did and that was it.[/QUOTE] ... So you've got to fix it FOR them and send it to them? Guess the googly eyes will remain broken because I've got no experience with modeling or programming.
[QUOTE=wickedplayer494;48655095] [B]The Rotation Sensation[/B]: [t]http://media.steampowered.com/apps/440/icons/cc_summer2015_the_rotation_sensation_large.4e267b472efaa617f5cfb14f6dd36beee7ba61d0.png[/t][t]http://media.steampowered.com/apps/440/icons/cc_summer2015_the_rotation_sensation_large.31228d3ffb1751c74f339df08bc100181cb61e08.png[/t] [I]Old ---> New[/I][/QUOTE] I'm really surprised they update the hat with an improved version (especially so fast). It always seemed like Valve rarely updated cosmetics with improvements by the author, though maybe those changes just flew under the radar to me. Hope they do this more often.
[QUOTE=VernoGuy;48655625]I'm really surprised they update the hat with an improved version. It always seemed like Valve rarely updated cosmetics with improvements by the author, though maybe those changes just flew under the radar to me. Hope they do this more often.[/QUOTE] [t]https://wiki.teamfortress.com/w/images/4/4d/Cuban_Bristle_Crisis.png[/t] cough[B]2years[/B]cough
Update seems to have broken my custom hud too.
is the servers clogged or somethin? this update is stuck for me
[QUOTE=crashnfan;48655598]... So you've got to fix it FOR them and send it to them? Guess the googly eyes will remain broken because I've got no experience with modeling or programming.[/QUOTE] If you mean the bug where the Sight for Sore Eyes doesn't show up with the Apparition's Aspect, then it's actually a bug with how the engine loads items with transparency, and it affects all Head Replacement items. As far as I'm aware, it's not really something that could be fixed without having access to the engine.
[QUOTE=austin0331;48655650][t]https://wiki.teamfortress.com/w/images/4/4d/Cuban_Bristle_Crisis.png[/t] cough[B]2years[/B]cough[/QUOTE] engis beard clips literally everything
Have people tried emailing their fixes in the past? People tend to upload it to the workshop but I'm not sure thats how the workshop is meant to work.
[QUOTE=redBadger;48655734]engis beard clips literally everything[/QUOTE] Most likely because client-side flexing is broken, Engie's beards have flexes IIRC. This item doesn't at all. It's not even the fact that I use the beard and it annoys me, because I don't actually have it (or ever see anyone else use it either for some reason), but it's the principle that Valve is completely ignoring every plea to fix it even when an easy, implementable fix is sitting in the workshop. It's annoying, yet they fix this hat almost immediately, even when there wasn't even a problem with it to begin with.
[QUOTE=austin0331;48655953]Most likely because client-side flexing is broken,[/QUOTE] I heard a rumor that disabling the 3D HUD fixes this issue.
[QUOTE=Inspecter;48655973]I heard a rumor that disabling the 3D HUD fixes this issue.[/QUOTE] I've never had those turned on and still get the issue
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