• The Gunboats CAN break your fall.
    7 replies, posted
I've only had these boots for around 2 hours and i already figure out something nobody has ever mentioned about the damn boots. To break your fall with the Gunboats, do the following: [B]1)[/B] Jump Crouch and shoot rocket on ground to do a Rocket Jump (duh). [B]2)[/B] Look at the ground and fire a rocket which will be your "Buffer" rocket. This rocket is like an airbag if it hits the ground at the same place and time that you hit the ground. [I]a) [/I]For the Direct Hit, the distance that you need to start shooting the rocket at the ground is about 6 ft. (let's say 6 ft. is around the height of a Soldier) [I] b)[/I] For the regular rocket launcher, shoot down at the ground when you're 12-14 ft from the ground (about the height of 2 soldiers stacked on one another). With that said, regularly, considering you're Rocket Jumping and landing on a flat surface, you should lose about 30-40 health. With this trick, you lose from 18-21 health (technically around half off). Could be useful when you're a trying to be Death by having ur health low and raping people with your Equalizer. NOTE*: use only step #2 when jumping off something really high like the Eiffel Tower (provided that there is one). Should be way beneficial than taking 60-80 damage.
I thought you hated the drop system. You better delete those gunboats before they infect your inventory with drop system disease.
[QUOTE=Taryl;19167571] [I]a) [/I]For the Direct Hit, the distance that you need to start shooting the rocket at the ground is about 6 ft. (let's say 6 ft. is around the height of a Soldier) [I] b)[/I] For the regular rocket launcher, shoot down at the ground when you're [B]10.8[/B] ft from the ground (about the height of [B]1.8[/B] soldiers stacked on one another).[/QUOTE] Considering the given values from a) are legit. :eng101:
[QUOTE=f0473h1u1z;19167932]I thought you hated the drop system. You better delete those gunboats before they infect your inventory with drop system disease.[/QUOTE] Why of course! I'd rather the trading system. Who doesn't hate the random drop system? The thing is, most people have weapons that they don't even know how to fucking use and so deem them useless (HINT: this thread is an example of what this sentence means). But for me it's different. An autistic player could get all the weapons in 3 hours while a pro player playing for 2 years could only get 2 weapons in 6 days. I don't think that's cool.
[QUOTE=f0473h1u1z;19167932]I thought you hated the drop system. You better delete those gunboats before they infect your inventory with drop system disease.[/QUOTE] Why don't we delete facepunch before we're infected with f0473h1u1z disease? :smug:
[QUOTE=Elexar;19168016]Considering the given values from a) are legit. :eng101:[/QUOTE] Aye, if you got used to the trick, it'd be like jumping with the FaN, except u need a floor, otherwise you can't place that "airbag" of yours anywhere.
I already managed to master it pre-update. It generally saved me around 15hp, which, mid-battle, is just that tiny bit of extra that helps you survive. However the DH takes getting used to. Loving it though.
[QUOTE=Elexar;19168108]I already managed to master it pre-update. It generally saved me around 15hp, which, mid-battle, is just that tiny bit of extra that helps you survive. However the DH takes getting used to. Loving it though.[/QUOTE] Heh, when you're a Bunny Rocket Jumper, this will be useful. gives you about 9 jumps before dying, with the loss of 18 rockets.
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