• TF2 update for 8/19/15 (8/20/15 UTC)
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Via [url=https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds]HLDS[/url]: [quote=Valve]- Fixed an issue with the Festive Revolver not drawing correctly - Updated the materials for the Australium Minigun - PASS Time update - Fixed disguised Spies not having a shield drawn for them in the HUD - Fixed players being able to carry the jack while taunting (fixes an exploit with The Eureka Effect) - Fixed being able to 'inspect' the jack while players are carrying it - Fixed capturing the jack not incrementing Scout contract points - Updated pass_warehouse - Fixed a hole near the RED goal - Fixed some props where the jack could get stuck - Changed some small health kits to medium[/quote] Rumor has it: - VPK contents diff: [url]https://github.com/SteamDatabase/GameTracking/commit/c1f9994bf4f671d7ad1900b7feeb4daedf1e5ae8[/url] - Size is ~25 MB
Another australium fixed that isn't the scatter.
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