I started this project about five days ago. The map is currently only survival gametype, but I may do scavenge as well. I don't reall have a name for the map, can't think of a good one.
Anyways, here's what I got so far:
[img]http://farm5.static.flickr.com/4072/4464137032_6b317fd8e5_o.jpg[/img]
[img]http://farm3.static.flickr.com/2765/4463359895_6c08439334_o.jpg[/img]
[img]http://farm5.static.flickr.com/4068/4463360117_737f501348_o.jpg[/img]
[img]http://farm5.static.flickr.com/4043/4464137822_6d9369a3ca_o.jpg[/img]
[img]http://farm3.static.flickr.com/2779/4464138076_c2e3c5ab3f_o.jpg[/img]
[img]http://farm5.static.flickr.com/4041/4463360879_01bee9857c_o.jpg[/img]
it's at a very early stage, but still working on it. Suggestions Appreciated!
looks like a great start, keep at it
Make big skyboxes, don't just clip off like Valve did.
want more screens
I might just make a video...
2 things
1. It looks frikin sweet I wanna beta test it :D
2. How many maps will be present in the campaign?
3. Whats the title of the campaign?
OK, I lied it was 3 things, but meh w/e's just, yeah :D It looks pretty awesome.
[B]The map is currently only survival gametype, but I may do scavenge as well.[/B]
:colbert:
[QUOTE=The freeman;20973131][B]The map is currently only survival gametype, but I may do scavenge as well.[/B]
:colbert:[/QUOTE]
I'm not doing campaign because generally of the mep size, and it's increasingly difficult.
Looks cool, good work.
Looks great
Looks cool that way, cool unfinished.
I hope the final version is the same quality or better.
Those walls need to be thicker. 8 or 16 units.
[QUOTE=Seibitsu;20995629]Looks cool that way, cool unfinished.
I hope the final version is the same quality or better.[/QUOTE]
Yeah, i hope i get the textures right
Witch should be inside the house, and killing her activates a 1 minute timer before the zombies spawn.
All that in 5 days? It would take me 2 weeks to get that far! Btw looks awesome
Looks great, keep it up, can't wait to see it finished.
Sorry, you need to Log In to post a reply to this thread.