• Hmmer World Editor Problems. OMG AGAIN?
    3 replies, posted
Yesterday I started on my first L4D Map. The First time I compiled it and loaded it in the game Everything worked normally. Then I added some stuff and recompiled put back into the .vpk then recompiled that. Then I load up the level and the survivors and I spawn underground(below and oustide of the level)! Help plox? EDIT: For the record I realize I misspelled Hammer. I was just in a rush. Also it turns out the room was't big enough. So that problem is solved but now I can't generate a working nav file for the map. sigh. Any ideas anyone?
[url]http://developer.valvesoftware.com/wiki/Your_First_Left_4_Dead_Map[/url] And [url]http://developer.valvesoftware.com/wiki/L4D_Level_Design/Nav_Meshes[/url] And [url]http://developer.valvesoftware.com/wiki/L4D_Level_Design/Getting_Started[/url]
[QUOTE=Vanusk;16240718]Yesterday I started on my first L4D Map. The First time I compiled it and loaded it in the game Everything worked normally. Then I added some stuff and recompiled put back into the .vpk then recompiled that. Then I load up the level and the survivors and I spawn underground(below and oustide of the level)! Help plox? EDIT: For the record I realize I misspelled Hammer. I was just in a rush. Also it turns out the room was't big enough. So that problem is solved but now I can't generate a working nav file for the map. sigh. Any ideas anyone?[/QUOTE] is this a survival map?
[QUOTE=Vanusk;16240718] So that problem is solved but now I can't generate a working nav file for the map. sigh. Any ideas anyone?[/QUOTE] pop a few nav_mark Walkables on the level. Teach the game where you are in the level.
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