You know that feeling that if you hear or do a certain thing in a game, you get that satisfaction feeling?
For example, whenever I hear the crit sound in TF2 it makes me feel awesome. Or that hit marker noise from Call of Duty.
You get what I mean?
Winning a race in any racing game, getting a headshot in Gears of War, blowing up a tank in Battlefield, winning a free-for-all standoff in Red Dead Redemption, etc.
Yeah, they really did a good job with the crit and hit marker sounds in games. Even if it doesn't actually result in a kill, it does sound really awesome and fulfilling.
Successfully finishing a mission without killing anybody or being seen in a stealth game. I love it.
Just started playing TF2 yesterday, love the sound of the Pyro's flamethrower burning someone to a crisp
In TF2, I LOVE the sound of a backstab, followed by the victim's piercing scream :D
Especially if it's a heavy.
[QUOTE=Ray551;26523756]Successfully finishing a mission without killing anybody or being seen in a stealth game. I love it.[/QUOTE]
That being said:
Running circles around soldiers while wearing stealth in MGS1
OR
Unleashing LASER FURY on soldiers with the bandanna.
The flesh impact sound in Mount&Blade, especially when you're zooming by someone on a horse and shoot him in the face with an arrow.
Getting a tomahawk kill from across the map, always hits the spot and gives me a boner.
The click noise claymores make right before they explode
The animation and death scream upon a backstab in tf2.
Sniper looks as he tries to reach the knife as he goes "GHAAAAAAA-" and falls to the ground.
[editline]6th December 2010[/editline]
[QUOTE=Neinman;26524141]The click noise claymores make right before they explode[/QUOTE]
And this, but in F:NV. You hear that mine sound and you just stand there. "I am gonna need some fucking stimpaks."
[QUOTE=CharadesV2;26524122]The flesh impact sound in Mount&Blade, especially when you're zooming by someone on a horse and shoot him in the face with an arrow.[/QUOTE]
This, except with a javeling through the head :black101:
Also :
Firing a M79 LAW or RPG in OFP/ARMA at a distant moving t72 and having it hit and destroy it. Similarly, downing a helicopter with an RPG in said games.
TF 2: Nailing an enemy sniper's head to a wall with the Huntsman.
World of Tanks :
-finding an enemy Hummel(or equivalent) while scouting and crippling it.
-blowing the off the tracks of a heavy tank, such as the Tiger 2 when they're retreating to cover, leaving them vulnerable to arty and friendly heavies and TDs.
Taking out an entire group of enemies with Dead Eye in RDR.
Gun smoke clears, and all the corpses are just lying there in the dust. Maybe a tumbleweed rolls by.
Fallout New Vegas, when you explode someones head with a rifle...
Most stealthy kills and then running back and hiding in the shadows!
Getting a kill in ARMA:OA with one round on a moving target.
Finishing REALLY hard games on the hardest difficulty. And doing Roulette Attacks in God Hand.
Full survival in Mass Effect 2, feels good man.
finishing I wanna be the Guy.
The little sound plasma grenades make when you stick someone.
When you successfully blow off half of a zombie's limbs in dead rising 2
finishing a level of supah meat boy after 1000000 tries
going through a mass of zombies with a chainsaw in l4d2
Headshot in Gears of War (2)
God i love that splatter sound :buddy:
Headshots in almost every game.
Dynamite in Men of War.. Ultimate satisfaction when one of your little puny tank men pick up a stick of dynamite and throw it at an unsuspecting tank, destroying it and everything else nearby.
One of the spot-hitters for me is hitting a KPA soldier with a high-speed bunch of bananas in Crysis.
In fact, one of my only gripes with Crysis was that there weren't any fish to pick up and slap Koreans with.
When you get three cherries on a new vegas slot machine and hear that little jingle as you win 2000 caps
Executing incapacitated enemies in STALKER.
scat pernography
When there is no practical limit to how much ass you can kick.
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