• Valve Hammer Editor: How do i make physics blocks?
    3 replies, posted
I saw in some maps things like brush blocks with prop physics and i would like to know how to make them. How?
Make a func_detail in any shape and then CTRL+T and change it to a func_physbox entity and change properties to your liking :) Click "Apply" and then Compile and Voila!
:D Thanks. I'm making a map, i'll show it on the map forums soon :)
Ask for help there.
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