• The Future of Gaming
    9 replies, posted
A major point brought up regarding E3 was that there were obviously not many surprises, especially regarding games. But as consumers how do we encourage game makers and producers to create new, exciting, never been done before games? It's possible that the industry is getting older and doesn't have enough "fresh" talent working for these new ideas and games. Is it possible that everyone has already made their dream game and just is still making games for the money? But honestly what can we do about to encourage new types of games? Talking **** on the internet can only get us so far.
Yes- I've noticed in this year's E3, there wasn't exactly many surprises either. The Wii U doesn't look all that great, and neither did some of the games. With that statement, I do recall one- maybe two games that peaked my interest. Which to be frank, that is sad considering it was E3. I for one, hope for a technology breakthrough in my lifetime for video gaming industry. Something new, and exciting. It seems that all ideas are exhausted right now. With that being said, hopefully VR helms come out or something- I don't know.
Just wait a few years, the companies which fail to innovate will die off and be replaced. Look at Sega, the direction Nintendo is taking. Someone else will step in. (Valve?)
Well assuming Nintendo bites the dust, would you rather have valve become bigger or maybe have a new company come up?
Every sort of medium will likely go through a state of stagnation. The best way to discourage the same-old-same old is to not buy any new games. The problem with this though is that gamers may not have the will power to do so. Petitions mean damn all to big companies now, its your wallet that you have to speak with. Kickstarter has seen many innovative, or non-mainstream styles of games cropping up. The best thing to do is to support these projects instead of the AAA companies if you want to make an impact. The problem is though that this impacts the company that are making the AAA game, and they might get cut loose by the publisher if they don't make the sales. Its a tough one, but the best thing to do is to not buy a game if it doesn't fit with your standards. Wait for [u]non-biased[/u] reviews and opinions. Then make your decision to purchase or not.
Consoles that have to be connected to the internet all the time, eventually internet speeds making OnLive-ing games feasible and thus creating the most restrictive DRM to date, consoles being turned into media centers, nearly no AAA titles for PC and the few that pop up being ports, etc.
is anyone even close to that in the near future?
The return of 3D platformers will come.
[QUOTE=CMB Unit 01;36374691]Every sort of medium will likely go through a state of stagnation. The best way to discourage the same-old-same old is to not buy any new games. The problem with this though is that gamers may not have the will power to do so. Petitions mean damn all to big companies now, its your wallet that you have to speak with. Kickstarter has seen many innovative, or non-mainstream styles of games cropping up. The best thing to do is to support these projects instead of the AAA companies if you want to make an impact. The problem is though that this impacts the company that are making the AAA game, and they might get cut loose by the publisher if they don't make the sales. Its a tough one, but the best thing to do is to not buy a game if it doesn't fit with your standards. Wait for [u]non-biased[/u] reviews and opinions. Then make your decision to purchase or not.[/QUOTE] Gaming is still far from an age of stagnation. It's more like the early eras of the film industry just now. Everyone making games because they can and with occasional gems here and there. The industry has a long and exciting future ahead of us. People forgot just young the industry still is, and just how far it's already come in just 30 years.
I can't wait to see where we are in 10 years from now (in 2022), I'm guessing at the very least all monitors will be 3D without glasses, graphics will be photo-realistic and I believe content creation for virtual worlds will become a lot easier. My other prediction is that virtual reality will start to make a come back in 3 - 4 years
Sorry, you need to Log In to post a reply to this thread.