[url]http://www.crypticsea.com/anewzero/index.html[/url]
[media]http://www.youtube.com/watch?v=CjQUhIWNfqw&feature=player_embedded[/media]
There was an update since the last thread on this. The turrets have to be manually controlled now.
[quote]A New Zero is a multiplayer vehicle simulation inspired by Red Baron, Tie Fighter, Mechwarrior 2, Joust, and some other stuff. It is currently in open beta.[/quote]
And will probably stay that way.
[quote][b]Vehicles[/b]
Fighter: The fighter is an aircraft capable of carrying a bomb or a missile as well as ramming. (cost: $64)
Missile Boat: The missile boat is armed with four medium range missiles as well as a cannon. (cost: $48)
Gun Boat: The gun boat is armed a cannon and a gun. (cost: $32)[/quote]
The Fighter is hard to control, but you get used to it after a while.
[quote][b]Buildings[/b]
Factory: The factory creates $2 every 1.28 seconds
Capitol: Destroy the enemy capitol to win, also $1 per 1.28 seconds
Money is divided amongst the players on the team.[/quote]
Destroying the other teams capitol wins the round.
[quote][b]Multiplayer[/b]
A New Zero uses UPD port 27584 by default, so open that up on your router if you want to play with other people. To run a dedicated server use the "-dedicated" command line option. You can change the port or maximum bandwidth of the server in the Options/Other section. [/quote]
Someone should start a server.
[quote][b]Did you know...[/b]
Everything in A New Zero is procedurally generated at run-time, meaning the entire game fits in one 432 KB executable (1/10,000th the size of Left 4 Dead). All textures, models, music and sound effects are created using complex algorithms, or sometimes simple algorithms. Also all of the design and programming is done by one person: me. [/quote]
Neato, at least that shows he wrote this recently.
[quote][b]FAQ[/b]
Q: What's with the name!?!
A: Yes![/quote]
The name.
[b]Pictures of the Coat of Arms Editor.[/b]
[img]http://img261.imageshack.us/img261/6974/zeron.png[/img]
Your Coat of Arms shows up above your teams base along with everyone elses, and when you kill someone, are killed, and on your vehicle.
[b]The game itself.[/b]
[img]http://filesmelt.com/downloader/ZeroR.png[/img]
The walls and buildings can be destroyed.
[img]http://filesmelt.com/downloader/ZeroL.png[/img]
Day and Night. The Night becomes pitch black so you can't see anything. So you have to wait and organize.
[img]http://filesmelt.com/downloader/ZeroU.png[/img]
The cockpit of the plane. It can equip itself with a bomb or a missile. It has limited fuel so you have to land after every run.
[img]http://filesmelt.com/downloader/ZeroD.png[/img]
The enemies capital explodes when you destroy the glowing green core at the center.
I don't know what the hell's going on in those pictures.
I loved that bump planes game or whatever that this guy also made. This looks awesome.
He also made 'Golf?' which is amazing too.
That Zero's been out for a while now.
How do you join games? It says there's a server but it doesn't show up.
What was wrong with the old Zero?
This game was fun as balls.
Yay for server crash
[QUOTE=DanTehMan;17784342]This game was fun as balls.[/QUOTE]
Balls are pretty fun.
Someone explain why the "fighter" doesn't have a machine gun?
Why can I not fly with a fighter when it's armed?
It ran so shitty on my computer and I couldn't control anything.
Yeah this is annoying. I can't fly at all. My fighter just falls into the water.
[QUOTE=DOG-GY;17786139]Yeah this is annoying. I can't fly at all. My fighter just falls into the water.[/QUOTE]
You need to pull up, and thrust 100%.
Use the afterburners if you have to.
I just wish fighters would get some kind of gun so there could be some dog fighting.
Wow.. I fired a missile, and was watching it in my little viewscreen, it was a perfect shot, it was going hit the undamaged top perfectly. THEN, it skipped off the fucking surface, it was like 6 inches too high, so it just slid across the top instead of hitting the front...
[QUOTE=Slasha00;17787966]I just wish fighters would get some kind of gun so there could be some dog fighting.[/QUOTE]
There is dogfighting, except you use the wing of your fighter like a sword and you cut the pilot off of the other fighter.
It works well against bombers, since when you are loaded with a bomb you can't afterburn and fly away.
[QUOTE=lorden;17791824]There is dogfighting, except you use the wing of your fighter like a sword and you cut the pilot off of the other fighter.
It works well against bombers, since when you are loaded with a bomb you can't afterburn and fly away.[/QUOTE]
Well yeah. I've went ramjets on their ass before but it isn't the same.
It's hard as shit to hit anything in this game. :/
[QUOTE=Zero-Point;17791983]It's hard as shit to hit anything in this game. :/[/QUOTE]
Yeah, it fucking sucks trying to hit moving objects moving on erratic patterns with really slow projectiles that don't even do any damage unless they hit the cockpit.
I absolutely loved this game when FP was playing it. I had an uncanny knack for destroying the enemy HQ while it was midnight.
i hope i can run this
[QUOTE=BatterUp;17792961]i hope i can run this[/QUOTE]
yeah I might have to make it run in 640x480 on low
Anybody know if there's a button to kill yourself? Sucks to run out of fuel and land in the sea with no way to kill yourself.
[QUOTE=dirty harry;17794054]Anybody know if there's a button to kill yourself? Sucks to run out of fuel and land in the sea with no way to kill yourself.[/QUOTE]
Did you try space?
This game is so damn cool. The buildings have hit detection and huge parts of buildings can be blown apart by missiles and bombs.
I played a little with FP last time we did a Let's Play!
[QUOTE=Xane;17796321]Did you try space?[/QUOTE]
Its actually delete
Swastika coat of arms here I come
Alright, joining now, trying to get as many people possible to join!
[QUOTE=Uberman77883;17787907]You need to pull up, and thrust 100%.
Use the afterburners if you have to.[/QUOTE]
I know how to fly a fighter. The thing was that my keyboard won't work thrust wise while armed. My controller does, however.
Sorry, you need to Log In to post a reply to this thread.