• Cinematic Mod 11
    380 replies, posted
Cinematic Mod 11 by FakeFaktory is under way, but the first release candidate is already out. (Scroll down to download) Check out the website at [url]http://www.cinematicmod.com/[/url] [b]Minimum Requirements:[/b] - Half-Life 2 + Episode 1 & 2 installed and unlocked - Source SDK (SDK, Base, Base 2007) installed (you can get them in Steam | Tools). - Fully installed and updated Steam client - ~30GB additional diskspace - 64bit Windows - DX9 capable graphics hardware with 512 MB VRAM. (1024 MB recommended) - At least 3 GB RAM - Fast dual-core processor [b]Changelog: (incomplete)[/b] [code] - Reworked / Enhanced / Bugfixed literally all maps - new effects like realtime reflections and more dynamic lights - optimized most maps and models for better performance - Coast sequence back to daylight - Brighter maps during Episode 0 - New default settings after installation. Most CM features are disabled by default, and no hd models are installed. - Reworked the configurator. You can shoose a "maximum valve" setting now for quick setup - Updated HD models (civilians/rebels are not final) - New alyx hd alternatives (just a selection - more to come) - new maincharacters hd alternatives - Tons of code bugfixes - Added missing textures - Killed experimental fastzombie model - Antlions health increased - Try to fix startup crash on some configurations when steam is running. - Fixed very bad bug with dynamic shadows, affecting all non-debug builds ( = all previous released RCs) and knocking out the dynamic shadow effect on most maps - Finalized HD citicen models - Improved several hd models (breen, magnusson, kleiner, monk) - Several map enhancements and fixes - Recompiled helper binaries for improved compatibility to Windows vista/seven UAC - blended ambient occlusion layer on hd models - Added "ethnic Alyx" version - Breen HD model 3: Fixed Hair, improved facials[/code] [b]Screenshots:[/b] [url=http://img710.imageshack.us/my.php?image=22197299.jpg][img]http://img710.imageshack.us/img710/738/22197299.th.jpg[/img][/url] [url=http://img600.imageshack.us/my.php?image=33292058.jpg][img]http://img600.imageshack.us/img600/5150/33292058.th.jpg[/img][/url] [url=http://img266.imageshack.us/my.php?image=80235071.jpg][img]http://img266.imageshack.us/img266/7402/80235071.th.jpg[/img][/url] [url=http://img515.imageshack.us/my.php?image=88533777.jpg][img]http://img515.imageshack.us/img515/8211/88533777.th.jpg[/img][/url] [b]Downloads:[/b] Cinematic Mod 11 Official: [url=http://www.cinematicmod.com/forum/viewtopic.php?f=24&t=1188&start=0]Official - Netload[/url] [url=http://www.cinematicmod.com/forum/viewtopic.php?f=24&t=1198&p=4926#p4926]Mirror #1 - Uploaded.to[/url] (Thanks TomRoyls) [url=http://sponsored-by.evobox.es/cinematicmod11/]Mirror #2[/url] (Thanks to EvoBoxes.org) [url=https://rapidshare.com/#!rapidsave|2715108598-2741342338]Mirror #3 - Rapidshare.com[/url] (Thanks Wootywootpecker) [url=http://sponsored-by.evobox.es/cinematicmod11/Torrent/][b]BitTorrent[/b][/url] 42x .7z ~200MB (7.98 GB). All mirrors listed here are interchangeable. [B]Please use BitTorrent if possible for downloading this mod. Thank you![/B]
Not more of this crap, the first releases were good since they kept to the look of HL2, now they're just about 4096x on EVERYTHING. Although I have to admit the new mapping does look nice.
well... you don't HAVE to play it...
[img]http://img818.imageshack.us/img818/5285/cm114.jpg[/img] my god, why have you forsaken me
Breen actually looks half-decent in this. The hair is very good as well, must I add.
Lets quote FakeFactory: "All HD models are optional and can be disabled/enabled individually"
I don't see why everybody hates this mod so much. Yes, the character models are pretty ugly, but I've found that playing with them off (and with only the rest of the visuals) and a very refreshing spin to Half Life 2.
[QUOTE='[LOA] SonofBrim;32847673']I don't see why everybody hates this mod so much. Yes, the character models are pretty ugly, but I've found that playing with them off (and with only the rest of the visuals) and a very refreshing spin to Half Life 2.[/QUOTE] If I can play with disabled models, the music, and everything else except for the map design changes I MIGHT give it another try. But these screenshots I´m seeing really just look darker than vanilla, I don´t see the improvement.
This is worthless because it's full of bugs, VERY OLD BUGS! Plus, FakeFactory is a fucking pervert and a graphic whore. He hasn't done more than hi-res textures and porn-looking-like characters. If he fixed those fucking bugs and used the same HL models with HD textures, I would play it. I played the RC to check if he fixed all that shit and he did not. So, I would not recommend to download it.
[QUOTE=Mattey;32848286]This is worthless because it's full of bugs, VERY OLD BUGS! Plus, FakeFactory is a fucking pervert and a graphic whore. He hasn't done more than hi-res textures and porn-looking-like characters. If he fixed those fucking bugs and used the same HL models with HD textures, I would play it. I played the RC to check if he fixed all that shit and he did not. So, I would not recommend to download it.[/QUOTE] I had absolutly no glitches or problems with 10, or it's updates. so maybe it's just you with these issues.
[QUOTE=Oehr;32847038][url=http://img10.imageshack.us/img10/1913/cm111.jpg][img]http://img10.imageshack.us/img10/1913/cm111.th.jpg[/img][/url][/QUOTE]Low-res picture frame and cactus. My immersion is destroyed.
[QUOTE=Abbers100;32847369]Breen actually looks half-decent in this. The hair is very good as well, must I add.[/QUOTE] CM 11 would actually be good if the characters were how they intended to be, and not something completely new. breen does look good, except for the derpy eyes.
Everybody is hookers! [editline]18th October 2011[/editline] You know, with the eyeshadow.
This face cracked me up. [t]http://www.abload.de/img/cm_11_06xf66.jpg[/t]
You know what really pisses me off about the Cinematic Mod? Surprisingly, it's not Fakefactory being a filthy old man who can't keep his fetish for busty virtual asian sexpots to himself, it's not the character redesigns, or his silly and ill-fitting German nationalism (Music being cribbed almost entirely from Hans Zimmer film scores, Alyx's pistol having a Walther logo slapped on it, etc). No, i can ignore and look past those. His environment work is actually decent-to-good, although he leans on pointlessly hi-res textures and detail overlays far too much. What really pisses me off about it, is that nobody else even tries to give him competition. [I]Nobody[/I]. I utterly hate that HL2 is considered to be some sacred cow who's graphics cannot be matched or that Fakefactory's mod is proof how trying to make HL2 look better is stupid, which is [B]complete bullshit[/B]. Valve can be laughably lazy when it comes to smaller graphical details and polish; Many, many character models don't have phong shading or even normal maps when they could or should have them. The HL2 .357 world model? [I]It's the HL1 LD magnum retextured[/I]. If i want better weapon models, i have to settle for whatever GameBanana has to offer. Namely, 10 tons of generic SPAS-12's, Beretta's and Tactical Operator M4A1's with Holosights and M203's that all have much more detail than the character's that hold them. And if i want, say, a remodeled AR2 or a MP7 that's in Valve's style instead of some tacticool'd thing that exists only to appease gun greybeards who foam at the mouth at the slightest inaccuracy, i'm shit out of luck because said armchair soldier who's probably never actually touched a real gun before can't stand anything that's not a REAL OPERATOR-APPROVED FIREARM and tells me to go play Halo or Star Wars instead. The basic concept of giving HL2's models and textures a graphical overhaul that's [url=http://www.facepunch.com/threads/1043840]not just a bunch of buzzword shaders and lighting effects on top of Valve's dated assets[/url] is good. It's Fakefactory's [i]execution[/i] of the idea that's bad. With as much flak (justified and otherwise) Fakefactory gets, no one wants to offer an alternative to it, no one tries to give it any competition, and no one would give a good fuck if someone tried today. And that's what pisses me off about Fakefactory's Cinematic Mod. E: VVV Don't toss me in the same boat as some two-bit ideas guy, wise-ass. I've worked with the Source engine for years, and i [i]would[/i] start my own if i thought it had any chance of getting people on board.
[QUOTE=Code Shooter;32849545] The basic concept of giving HL2's models and textures a graphical overhaul that's [url=http://www.facepunch.com/threads/1043840]not just a bunch of buzzword shaders and lighting effects on top of Valve's dated assets[/url] is good. It's Fakefactory's [i]execution[/i] of the idea that's bad. With as much flak (justified and otherwise) Fakefactory gets, no one wants to offer an alternative to it, no one tries to give it any competition, and no one would give a good fuck if someone tried today. And that's what pisses me off about Fakefactory's Cinematic Mod.[/QUOTE] To say it simple and short. If you want competition between hl2 remakes why don't you start on a remake yourself? The answer "I do not know how" won't count. Also you are comparing two different concepts of a mod.
Are you fucking joking? This is horrendous. [img]http://img683.imageshack.us/img683/2238/cm113p.jpg[/img]
FakeFactory: Now making the Half-Life movie.
[QUOTE=Marphy Black;32849142]Low-res picture frame and cactus. My immersion is destroyed.[/QUOTE] wow did he steal adam jensen's trenchcoat
Maps are nice. However, the models...
lol
His city around the wrecked citadel doesn't look as wrecked as the original, and his choice of character models is as abysmal as ever. Why can't we just get a mod that decently updates the textures of the game?
You can only add so much detail until you get an ugly, over contrasted look and feel, aka this mod.
To me the greatest loss is the change of music. [B]Why in the actual fuck[/B] would you change Kelly Bailey's awesome soundtrack for some Dark Knight soundtrack bullshit? I mean come on, now I gotta replace all that shit manually. Fuck that shit. I might use Breen but otherwise I'd just disable HD models. But the fucking music, man. That's what kills me here. I want to listen to Lambda Core and Extinction Event Horizon while killing shit, ffs.
[QUOTE='[Green];32850704']To me the greatest loss is the change of music. [B]Why in the actual fuck[/B] would you change Kelly Bailey's awesome soundtrack for some Dark Knight soundtrack bullshit? I mean come on, now I gotta replace all that shit manually. Fuck that shit. I might use Breen but otherwise I'd just disable HD models. But the fucking music, man. That's what kills me here. I want to listen to Lambda Core and Extinction Event Horizon while killing shit, ffs.[/QUOTE] It's a checkbox in the "Konfigurator"..... you can uncheck new music.
[IMG]http://dl.dropbox.com/u/25082306/eliithink.jpg[/IMG]
[QUOTE=Dracon;32848961]I had absolutly no glitches or problems with 10, or it's updates. so maybe it's just you with these issues.[/QUOTE] who said about glitches? In the canals, when you hit a bunch of wood and "that thing" falls off, remember? That does not happen in CM. Also, before that, where there's a train that hits the combine soldiers? That thing does not appear. Plus, he added random German dialogue in the game. Plus some other scenes that have awful timing and are not well syncronized.
Fuck that.
I kind of want to download it just so i can laugh at how terrible everything is but i'm unsure if the hilarity is worth the download time
As per tradition: [img]http://img37.imageshack.us/img37/6218/downsimage.png[/img] [B]I AM THE KING OF SPACE![/B]
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