• Railworks 2 Complete Pack 81% off
    19 replies, posted
Shit, this is a huge sale. [url]http://store.steampowered.com/sub/7282/[/url] Save 900 fucking dollars on that shit.
Still more expensive than all the actual rail companies in the world.
200$ is still really pricey for just DLC.
I bet this was the plan all along to get people to buy this shit.
The person who actually bought all these and now finds out they are on sale must be fucking gutted.
Activision needs to step up their game.
[img]http://filesmelt.com/dl/Great-deals.png[/img] What a fucking bargain. I need to snap this up quick.
[QUOTE=Wingboy;28057032]The person who actually bought all these and now finds out they are on sale must be fucking gutted.[/QUOTE] I'd bet they'd already be shitting themselves over them spending over 1,000$ on DLC
now i can live out my dreams of being the best train simulator player out there
just gonna post this again: [QUOTE=Benstokes;27929646]Assuming you want actual, good quality bowler/cowboy/top/etc hats, they're a LOT more expensive than their TF2 counterparts. On topic, by the pricing logic that Railworks uses, Call of Duty should cost hundreds of thousands because of all the guns you can get and Sim City should cost billions.[/QUOTE] it's not even the logic that Railworks uses you illiterate moron, it was just the speculation of a poster. nobody is forcing anyone to buy all the trains, even the devs know this. [quote]The available DLCs cover a wide range of interests and everyone is free to buy the ones he/she likes, so if you like American locos and routes you get those. If you're more into British stuff, you get a route based there. Or you want to have some nice steam locos instead of diesel ones? Go ahead and get those. Very few people, if any, have bought all the DLCs.[/quote] [quote]To get the most from this Software, unlike most other genres on Steam, we are not dependant on the DLCs available via Steam, they are nice to have, not a must have.[/quote] [quote]a loco takes something between 200 and 300 hours to build.[/quote] between the man hours for producing a dlc, the licensing costs, and the fact that they don't have a huge user base like Call of Duty, the prices really aren't that bad. there's also a large modding scene, and free content updates(railworks 2 was a free update for the owners of the original railworks) i don't even play this game but i'm getting tired of seeing you all whine about shit that will never effect you, especially when you're wrong.
I wonder if anyone out there has actually brought every bit of Railworks DLC?
200-300 hours for one locomotive? Sorry?
[QUOTE=Thorny;28059244]200-300 hours for one locomotive? Sorry?[/QUOTE] It's a simulator. Modeling an accurate simulation takes work.
I like how it is [i]Cheaper[/i].
If I ever get ~1000$ of useless cash I will buy this. Chances are my enlistment bonus could go to this, except it's probably going to putting my girl in college.
Railworks is setting an example for the next CoD.
Obviously not, activision would make them all manditory. Map pack 1235215737: Adds 1 map that is mostly just a rehash of part of a map from a previous mappack but with added elements from the map from the map pack before.
railsimulator are the biggest troll devs ever
[QUOTE=Dirf;28057779]I'd bet they'd already be shitting themselves over them spending over 1,000$ on DLC[/QUOTE] Anybody with that kind of disposable income probably can't tell the difference.
[QUOTE=Roof;28061595]railsimulator are the biggest troll devs ever[/QUOTE] sure is trolling when all of the dlc you release is completely optional and you release plenty of free shit for your game and you have modding support for your game what a bunch of greedy fucks
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