[IMG]http://puu.sh/19XkI[/IMG]
The official changelog to Dota 1's 6.75 patch are now released
[URL]http://www.playdota.com/changelogs/6.75[/URL]
Pastebin mirror for if the site is down: [URL]http://pastebin.com/Egizbc15[/URL]
It includes balance changes to almost every hero, two new heroes, a new item, and various item and map changes.
For those of you wondering why you should care, the changes in this patch will likely translate directly to Dota 2 very soon.
dota 6.75: return of alchemist
Treant is a LOT different now
Has a nice global spell, that last for 20 seconds unless if you get 6 times
Ult doesn't do damage but last longer, shorter cool down
I'm liking the Pit Lord changes, people will play him now. Sad to see the Rosh pit not get moved though, was looking forward to it.
EDIT: Map is now up as well.
I think this is the most interesting part of the patch notes
[img]http://puu.sh/19XqP[/img]
It's fair to say that Naga and Dark Seer were the top two heroes in the scene right now. Dark Seer has pretty much everything nerfed slightly, in what I think was a very fair way. But everyone complained about Naga's ult and it wasn't really changed. All that changed was her carry potential, or at least laning strength.
So let's talk about the fucking insanity from this patch.
Alchemist.
[quote]- Acid Spray damage per second increased from 8/16/24/32 to 14/20/26/32
- Acid Spray manacost from 160 to 130/140/150/160
- Chemical Rage Base Attack Time decreased from 1.45/1.3/1.15 to 1.4/1.2/1.0
- Goblin's Greed counter duration increased from 20 to 25 seconds
- Goblin's Greed bonus gold scaling adjusted from 2/4/6/8 + 2 to 4/6/8/10 + 1/2/3/4
- Unstable Concoction max damage increased from 130/200/270/340 to 150/220/290/360
- Unstable Concoction no longer displays the countdown numbers to enemies
- Unstable Concoction always affects a 175 area around where it explodes [/quote]
HE ISN'T SHIT ANYMORE! And his farming is FUCKING RETARDED now.
Batrider looks like a much better hero now, just in general from the small changes he got.
Dark Seer got a huge ass nerf this patch, as did the Wombo Combo of him and Naga.
Morphling got [I]castrated[/I] this patch. Everything nerfed him. He is done.
Naix got a retard level buff with his Rage duration getting increased at max level to [I]6 fucking seconds[/I]. That Armlet buff helps too.
Nyx Assassin is suddenly a teamfight hero with the reworked Spiked Carapace.
Spiritbreaker
[quote]- Base strength increased by 6
- Damage increased by 9
- Charge of Darkness no longer gives a buff indicator
- Charge of Darkness speed increased from 425/500/575/650 to 600/650/700/750
- Empowering Haste no longer increases Spirit Breaker's damage
- Empowering Haste movement bonus aura rescaled from 6/8/10/12% to 6/10/14/18%
- Greater Bash now deals damage based on your movement speed (10/20/30/40% of speed)
- Greater Bash duration increased from 0.95/1.15/1.35/1.55 to 1/1.2/1.4/1.6
- Fixed Greater Bash not affecting magic immune units[/quote]
is good now. He's a fucking amazing ganker now.
Treant Protector is fucking back to being an insane support. Living Armor alone is fucking stupid now. "That tower sure looks beat up. NOT ANYMORE!"
This patch is crazy.
my favorite changes
[quote] Batrider
- Cast animation time decreased from 0.3 to 0.2
- Strength growth increased from 2.0 to 2.7
- Turn rate improved from 0.4 to 1.0
- Firefly duration increased from 15 to 18 seconds
- Firefly damage trail no longer instantly disappears when Batrider dies
Morphling
- Cast animation time increased from 0.3 to 0.45
- Morph manacost increased from 20 to 30 mana per second
- Base damage decreased by 6
- Waveform AoE decreased from 255 to 200
- Waveform no longer allows you to start attacking/casting before it is completed[/quote]
Phantom Lancer now has the greatest Agility gain (I think) at 4.2!
that arc warden and his nigh manaless spells.
i guess the good ol days of 140 mana, 300 damage nukes are long gone, huh.
[QUOTE=EXoDUSFLT;37853377]Phantom Lancer now has the greatest Agility gain (I think) at 4.2![/QUOTE]
Unless there were new changes, Phantom Lancer now has the highest gain of any single skill. Pretty sure no one compared to Pugna's previous record of 4 (for his intellect).
drow buffs i am so pleased with this
Treant's living armor is global now, so what stops you from just sitting in spawn spamming your heal? :V
200 hp heal every 20 seconds p much
Keeper of the Light
- Illuminate max hit distance increased from 1600 to 2000
It's okay, I didn't really want to farm this lane anyways!
[quote]Upon dying half of Shadow Fiend's souls (the amount lost on death) will be released as if you had cast Requiem of Souls with those souls. This cast doesn't put the spell on cooldown and will trigger if it is on cooldown. It is now a passive component of the ability.[/quote]
what
I hope Morphling and Anti-mage take a back seat in competitive play because of the changes. It also appears they added a bit to ganking heroes so maybe we will see more mobility around the map in general early game.
Personally I think the biggest change is Ageis timer from 10 to 6 minutes. So many stalemate games are about to get more interesting.
I'm really about not being able to forcestaff out of kinect field anymore, and the aegis change
I love Force Staff but sadly it had to be changed. It was simply a ridiculously good item, every pro player agreed. This also makes Rod of Atos / Eul's much more viable.
[QUOTE=blinkblink;37853427]what[/QUOTE]
Basically it does SF's ult with how many souls you lost on death (half of them).
Which makes me wonder if when he kills someone with that passive, does it give him the hero(s) souls when he respawns.
[editline]30th September 2012[/editline]
Observer Wards
- Observer Wards gold cost decreased from 200 to 150
Hell yes. Now I won't be gimped if I'm the one warding instead of buying courier.
Also this
[img]http://puu.sh/19XGu[/img]
This is fucking ridiculous
[QUOTE=EXoDUSFLT;37853453]Basically it does SF's ult with how many souls you lost on death (half of them).
Which makes me wonder if when he kills someone with that passive, does it give him the hero(s) souls when he respawns.[/QUOTE]
well yeah holy shit that what was a what of exclamation because goddamn that is good
also it's worth noting that the 175 aoe from concoction still applies even if it explodes onto alch himself. blink dagger suicide alch new meta?
[QUOTE=OutOfExile2;37853473]Also this
[img]http://puu.sh/19XGu[/img]
This is fucking ridiculous[/QUOTE]
Time for Eth blade Pudge and Eth blade OD.
Oh boy oh boy.
[QUOTE=blinkblink;37853478]well yeah holy shit that what was a what of exclamation because goddamn that is good
also it's worth noting that the 175 aoe from concoction still applies even if it explodes onto alch himself. blink dagger suicide alch new meta?[/QUOTE]
new alch build:
phase boots
orb of venom
blink
Use concoction, blink in. Hit someone with OOV, phase boots and get inside of them and explode.
[editline]30th September 2012[/editline]
[QUOTE=Murdoco;37853517]Time for Eth blade Pudge and Eth blade OD.
Oh boy oh boy.[/QUOTE]
Silencer if around enough kills would be scary too
My anus isn't ready.
[QUOTE=Murdoco;37853517]Time for Eth blade Pudge and Eth blade OD.
Oh boy oh boy.[/QUOTE]
EBlade Lina carry with her increased attack speed
[QUOTE=OutOfExile2;37853473]Also this
[img]http://puu.sh/19XGu[/img]
This is fucking ridiculous[/QUOTE]
atleast is viable on someone other than morph now, who took a beating in an alleyway this patch it seems.
New heroes look pretty cool too. Can't wait to try them out when they hit.
Hope at least one of them make it into comp dota.
Spiked Carapace
===============
When activated, Spiked Carapace reflects and negates damage dealt to Nerubian Assassin (max once from each source), as well as stunning the source of the damage.
Duration: 2.75
Damage Reflected: 100% of negated damaged
Stun Duration: 0.6/1.2/1.8/2.4
Manacost: 40
Cooldown: 14
Does this mean that Nyx can be a sort of initiator, or am I reading it wrong?
[QUOTE=EXoDUSFLT;37853561]Spiked Carapace
===============
When activated, Spiked Carapace reflects and negates damage dealt to Nerubian Assassin (max once from each source), as well as stunning the source of the damage.
Duration: 2.75
Damage Reflected: 100% of negated damaged
Stun Duration: 0.6/1.2/1.8/2.4
Manacost: 40
Cooldown: 14
Does this mean that Nyx can be a sort of initiator, or am I reading it wrong?[/QUOTE]
Counter initiation maybe?
auroth's ult, mother of god
[quote]Winter's Curse:
Winter Wyvern strikes the battlefield with a maddening chill, cursing a targeted enemy unit and freezing it in place. All of the target's nearby allied units will go into an uncontrollable frenzy, attacking the frozen ally for a short duration.
Duration: 2.5/2.75/3
AOE: 350
Cast Range: 800
Manacost: 250
Cooldown: 90[/quote]
[QUOTE=OutOfExile2;37853574]Counter initiation maybe?[/QUOTE]
hey tide
I dare you to ult
[QUOTE=blinkblink;37853601]auroth's ult, mother of god[/QUOTE]
its like trying to make the enemy manly like axe, but it goes terribly wrong.
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