[img]http://i29.tinypic.com/x0z0k5.jpg[/img]
The Elder Scrolls IV: Oblivion
16 sq. miles of beautiful countryside (Morrowind was 10)
150+ quests
40+ creature types
Over 9,000 objects
200+ Dungeons
The Elder Scrolls IV: Oblivion is a RPG, one of the most epic medieval-magical type RPG's there is! (Well, out of the ones with good graphics). You can explore the beautiful land of Cyrodiil and dick around, or follow the main quest to its suitably epic conclusion. It's standard fantasy fare, but the devil is in the details, like the delightfully evil Dark Brotherhood and the sneaky thieves guild. You can own houses to stash the crazy amount of loot you'll acquire, like gems, swords, shields, books and even your favourite demonic armour sets. And what the hell, put a human heart on display as well. You'll encounter a crazy amount of NPCs and monsters in the cities, forests, and grasslands of Cyrodiil that will keep you busy, and a weird but intriguing level system to reward you for your exploration! You can join factions, be a thief, a evil bastard that kills a bit too much, a rich collector that has a bit too much time on his hands, And even a vampire! Plus, with a Official Plug-in for it, you can be a pirate too! It is available on PC, 360, and PS3, but unless you have a shit PC or are a total dumbshit you're gonna get it on PC because of the mods.
It has classes, but these really only provide boosts, you could start as a mage, then you could lean towards swords and shields, but you will have a serious disadvantage. Thankfully, you're always able to improve.
Here are the classes, and what they have/specialize in: (note: there are 3 types, combat, stealth, and magic)
First Column: [B]Class[/B]
Second Column: [B]Specialization[/B]
Third Column: [B]Attributes[/B]
Acrobat--------Stealth------Agility, Endurance
Agent----------Stealth------Agility, Personality
Archer---------Combat-------Agility, Strength
Assassin-------Stealth------Intelligence, Speed
Barbarian------Combat-------Speed, Strength
Bard-----------Stealth------Intelligence, Personality
Battlemage----Magic--------Intelligence, Strength
Crusader------Combat-------Strength, Willpower
Healer---------Magic--------Personality, Willpower
Knight---------Combat-------Personality, Strength
Mage-----------Magic--------Intelligence, Willpower
Monk-----------Stealth------Agility, Willpower
Nightblade-----Magic--------Speed, Willpower
Pilgrim---------Stealth------Endurance, Personallity
Rogue---------Combat-------Personality, Speed
Scout----------Combat-------Endurance, Speed
Sorcerer-------Magic--------Endurance, Intelligence
Spellsword----Magic--------Endurance, Willpower
Thief-----------Stealth------Agility, Speed
Warrior--------Combat-------Endurance, Strength
Witchhunter---Magic--------Agility, Intelligence
They also each have specific skills, 21 in all. I will list the skills, but not for each class, sorry.
[B]Combat[/B]
Armorer, Athletics, Blade, Block, Blunt, Hand-2-Hand, Heavy Armor
[B]Magic[/B]
Alchemy, Alteration, Conjuration, Destruction, Illusion, Mysticism, Restoration
[B]Stealth[/B]
Acrobatics, Light Armor, Marksmen, Mercantile, Sneak, Speechcraft
[B]Attributes[/B]
* Agility
* Endurance
* Intelligence
* Luck
* Personality
* Speed
* Strength
* Willpower
If you're dissatisfied with all of the classes, you can create a custom class, with all the abilities you pick. You can choose a name for it as well, like 'Criminal Scum' or 'Assfucker'. You will also be given the chance to choose a birthsign, which further changes your stats and will give you a special power and maybe a special weakness, like the apprentice's increased mana but increased weakness to magic. You can even have special once-a-day powers, like the Lover's kiss, which will paralyse someone, leaving you free to kill them, run away from them or steal their valuables from their frozen body.
Moving on, Oblivion has a repressed morality system. Doing good deeds earns you fame, bad earn you infamy. These two stats aren't very important outside of a few select instances, but they do affect things, mostly the buying of houses (Without a high enough fame or infamy the Count/ess will spit on you) and the Knights of the Nine questline (Gain more than 1 infamy point, and you will not be able to wear the holy armour or play the questline until you've reset your infamy by doing the pilgramage quest. Going to shrines makes people forget about murder, remember that, kids!)
You can even catch diseases in Oblivion! There are a fair amount of them, So I'll just post a picture from the wiki.
[img]http://i32.tinypic.com/2itngp1.jpg[/img]
And, in case you're wondering how big it is, well, here's a map!
[img]http://www.uesp.net/w/images/Cyrodiil.jpg[/img]
and one of the Shivering Isles:
[img]http://www.galbadiax.com/oblivion/shivering-isles-map.png[/img]
[B]Official Mods/DLC/Expansions[/B]
Oblivion was one of the first games to supply official addons after release, or at least, the first on to popularise it. Some are huge, like Mehrunes' Razor, and some are embarrassingly small, like the laughable Horse Armour pack. These generally cost around £2.00 each, with Knights of the Nine costing £9.99 and Shivering isles costing around £19.99
[b]Horse Armour[/b]
Armour, for your horse! Your horse is more resistant to damage and he turns all shiny so you can't hug him no more. :frown: The first set is free, while subsequent sets will cost you (in game gold that is, you only pay for the actual mod once :rolleye:). You cannot outfit the Unicorn or Shadowmere with the armour. Really not worth the money.
[img]http://i306.photobucket.com/albums/nn280/Johnson_808/TES4-Horsearmor02.jpg?t=1246492368[/img]
[b]Mehrunes' Razor[/b]
Travel through a massive castle, dungeon, and ayleid ruin, as you attempt to discover the secrets of the Lord of destruction's deadly shaving instrument. Worth the money.
[img]http://cache.kotaku.com/assets/resources/2006/12/mehrunes_razor.jpg[/img]
[b]The Orrery[/b]
Find the missing pieces to the imperial Orrery, an awe inspiring contraptiion which will grant you extraordinary powers depending on the day. Worth the money for seeing it start up.
[img]http://www.oblivionmodwiki.com/images/a/a2/TES4-Orrery03.jpg[/img]
[b]Thieves' Den[/b]
Be a pirate! Wrest control of a marooned pirate ship in a cavern from skeletons, then refit it and hre your own pirate crew, who you can send to pillage and plunder to line your pockets. Kinda worth the money, even though it doesn't really have anything you'll use much.
[img]http://cache.kotaku.com/images/2006/05/TES4-Thievesden01.jpg[/img]
[b]The Vile Lair[/b]
Refit and renovate a deliciously evil home, adding amenities like a sleeping prisoner to satisfy your vampiric urges, a vampire cure stone, a poison plant garden, a coffin bed, and a minion who will kill for you and bring back loot. Worth it for the evilness.
[img]http://fotos.trucoteca.com/noticias/TES4-VileLair01.jpg[/img]
[b]Wizard's Tower[/b]
Frostcrag spire is an epic place of magic and awesomeness. With a huge plant garden, atronach summoning table, spellmaking altars, an alchemy table that buffs your alchemy skill, teleporters to every Mages Guild in Cyrodiil, and much more, Frostcrag is a sight to behold even if you aren't a mage. Also, the Frostcrag Reborn Mod enhances the awesomeness. [I]So[/I] worth it.
[img]http://cache.kotaku.com/images/2006/04/wizardstower2.jpg[/img]
[b]Fighter's Stronghold[/b]
A nice castle with a taxidermist, secret passageways, a training room, a forge that buffs your armourer skill, a stable, and a wine cellar, this is a rather interesting abode, but not really one you'll come back that often. It was free though, and some sites may still host it, so turn a blind eye to the expired signs and search around.
[img]http://loot-ninja.com/wp-content/uploads/2007/10/obliv_stronghold01.jpg[/img]
[b]Knights of the Nine.[/b]
An epic questline for good characters only. Take on an evil daedric prince and his forces as he attempts to destroy Tamriel. Use the powers of godly artefacts to help you defeat your enemies. It's a long questline which should keep you busy for ages and is worth it is you can find it for cheaper. A word of warning though, the pilgramage quest at the beginning is annoying.
[img]http://i224.photobucket.com/albums/dd79/suslowim/ScreenShot3.jpg?t=1237059995[/img]
[img]http://1.bp.blogspot.com/_RgQ_XUDZTyM/SOwZS7avCHI/AAAAAAAABKg/6qg51X2PJj8/s400/normal_Oblivion_wallpaper_Knights_of_The_Nine.jpg[/img]
[img]http://spicabooks.com/horoscopes/Oblivion_Knights.jpg[/img]
[B]Shivering Isles[/B]
The only real 'Expansion' for the game, SI has you travelling to the plane of oblivion belonging to Sheogorath (He of the 'dogs raining from the sky' quest). Not like Dagon's realm of oblivion, this realm is not hell, filled with boiling lava, but a wonderfully surreal landscape, interspersed with settlements, characters, and monsters who are all delightfully insane. Special mention must go to Sheogorath himself,who manages to be the best character in the game, along with having the trippiest clothes. Save the plane of oblivion as you take on the forces of boredom (yes, I'm not making this up, there's actually a prince of boredom (well, order)). A beautiful ride, and one with a nice large landscape to explore as well, which feels as big as Cyrodiil because you can't bring horses into the isles.
[img]http://news.filefront.com/wp-content/uploads/2007/07/shiveringisles1.jpg[/img]
[img]http://www.mikejl.com/mikeblog/uploads/pics/RPG/shiveringisles.jpg[/img]
[img]http://www.slofshive.co.uk/content/art/sheogorath1.jpg[/img]
Screenies:
[img]http://image.com.com/gamespot/images/2006/features/hardware/oblivionmip/NENMLODoff.jpg[/img]
Not impressed? Well, it's improved beyond belief with mods:
[img]http://image.com.com/gamespot/images/2006/features/hardware/oblivionmip/NENMLODon.jpg[/img]
And that's using a texture pack from [i]2006[/i].
[img]http://ve3dmedia.ign.com/images/00/79/7969_the-elder-scrolls-iv-oblivion-20060405093901532_normal.jpg[/img]
(Yes, you can walk on fucking water.)
[img]http://www.cheats.ru/uploaded/e/elderscrolls4oblivion0410.jpg[/img]
Farms (People have jobs, too.)
[img]http://img222.imageshack.us/img222/4412/oblivion200612031417071tk6.jpg[/img]
The second shittiest town in the game, Bravil. Crack den, sewer, and a homeless shelter rolled into one.
[img]http://www.videogamesblogger.com/wp-content/uploads/2007/01/oblivion-shivering-isles-shiny-screenshot-big.jpg[/img]
A shot of New Sheoth, added in the shivering isles Expansion, with a Golden Saint Guard in the foreground.
The life of Oblivion is in its mods. There are thousands of them and the good ones can provide anything from gratuitous nudity to hours of new quests. Here's a decent list:
[B]Downright essentials[/B]:[list]
[*] [url=http://tesnexus.com/downloads/file.php?id=2097][B]The titular Oblivion Mod Manager (OBMM)[/B][/url] (Allows you to reorganise your load order, and install OMODs. Any mods with the file type .omod will have to be moved into your Oblivion/obmm/mods folder for it to detect them and allow you to activate them. If you haven't downloaded this, DO IT FAGGOT)
[*][url=http://obse.silverlock.org/][B] Oblivion Script Extender (OBSE)[/url][/B] (Many awesome mods like Thieves Arsenal and Deadly Reflex need this)
[*] [url=http://tesnexus.com/downloads/file.php?id=10763][B]DarNified UI (DARN UI)[/url][/B](So fucking awesome. Basically gets rid of the fucking shitty console centric interface of oblivion and replaces it with an awesome, streamlined one, loaded with features. Customise it during the OBMM installation process: You can change the font, the subtitle size, whether to show the quest updated dialog or not, and much more. If you want a dark version, or if you just liked DarkUI by Darkbirdy, you can download [url=http://www.tesnexus.com/downloads/file.php?id=11280][B]DarkUId DarN[/B][/url])
[*] [url=http://wrye.ufrealms.net/Wrye%20Bash.html][B]Wrye Bash[/B][/url] (An application with esential tools neccessary for the installation of many complex mods. It also allows you to merge ESP files togther, inreasing performance. There's an absolute shitloaf this thing can do, most of it too complex for me.
[*] [url=http://www.tesnexus.com/downloads/file.php?id=20516][B]Better Oblivion Sorting Software (BOSS)[/B][/url] (Many problems with a modded Oblivon are due to oad order conflicts. Originally called FCOMhelper, designed to make the rearranging of load orders megamod FCOM requires slightly easier, it expanded to encompass a mind blowing selection of mods. It even provides tips on how to ensure maximum stability for some mods in its log file.
[B]AWESOME MODS[/B]:
[*] [url=http://planetelderscrolls.gamespy.com/View.php?view=oblivionmods.Detail&id=1375][B]Adonnay's Elven Weaponry[/B][/url] (Do you like beautifully crafted shields and bows? Do you cream yourself on sight of a finely crafted blade? If you're in the latter group, stay away from this mod or you might die of dehydration)
[*] [url=http://tesnexus.com/downloads/file.php?id=15256][B]Oscuro's Oblivion Overhaul[/B][/url] ([B]THE[/B] oblivion overhaul mod. Adds loads of new items, tweaks the levelling a bit, and is generally revered as one of the best mods around)
[*] [url=http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=2000][B]Modular Oblivion Enhanced[/B][/url] (There's a lot of content in this mod, most of it being fucking awesome. A word of warning: You will [B]NOT[/B] be able to access any of the DLC (Except Knights of the nine) before the main quest has started, so bear that in mind if you're using the main quest delayer module. Once you've started the main quest, though, everything goes swimmingly)
[*] Erm...[url=http://tesnexus.com/downloads/file.php?id=15802][B]HG Eyecandy Body[/B][/url]... (Get the OMOD version if possible, it allows for easy setup of body parts. This is one of the best body replacer mods out there, and has a wealth of clothing for it. To get a list of practically all the clothing, just search 'HGEC' on TESNexus)
[*] [url=http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=5148][B]KF Chapel Shop[/B][/url] (One of the only good clothing compilations for HGEC, really. Most of the others take so many cues from anime that they make me wince.)
[*] [url=http://tesnexus.com/downloads/file.php?id=14839][B]New Dremora Textures[/B][/url] (I like these because the original dremora texture looks like mud.)
[*] [url=http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1376][B]Beautiful People[/B][/url] (Extra character creation races, hairstyles, and eyes. Basically Ren's Beauty Pack, coupled with the mods Elaborate Eyes, Tang Mo, Skyrim Khajiit, Animhi, and Playable Dremora)
[*] [url=http://tesnexus.com/downloads/file.php?id=16120][B]Cute Elf Race[/B][/url] (I use this for my character and can attest to its greatness)
[*] [url=http://tesnexus.com/downloads/file.php?id=4955][B]Illumination Within Revived[/B][/url] (You can see lights in houses being turned on and off, and all that shizzle. Sounds simple, but is oh so immersive)
[*] [url=http://www.gamespot.com/features/6148788/index.html][B]Make It pretty Mod Pack[/B][/url] (Greatly improves the night sky, water, and foliage, BUT DO NOT INSTALL JORRAN'S TEXTURE PACK OR BTMOD. Use Qarl's texture pack and DarN UI instead.)
[*] [url=http://planetelderscrolls.gamespy.com/View.php?id=3813&view=OblivionMods.Detail][B]Qarl's Texture Pack 3 Redimized[/B][/url] (Greatly improves the textures, but has much less load on a system than full QTP3 for no real percievable quality loss. Allows for much freer using of Prettiness mods compared to QTP3 as well.)
[*] [url=http://tesnexus.com/downloads/file.php?id=5296][B]Unofficial Oblivion Patch[/B][/url] (Pretty much essential. Links to the DLC and SI unofficial patches are in the description. If you want to use this with Qarl's Texture Pack, you're going to have to install the [url=http://www.tesnexus.com/downloads/file.php?id=11261][B]Compatibility Patch[/B][/url].)
[*] [url=http://tesnexus.com/downloads/file.php?id=19370][B]Unique Landscapes[/B][/url] (Minor performance hit, but oh so beautiful)
[*] [url=http://tesnexus.com/downloads/file.php?id=6730][B]Atmospheric Weather System[/B][/url] (The most popular weather mod. Use [url=http://www.tesnexus.com/downloads/file.php?id=8346][B]this[/B][/url] if you want more sunny days and darker/lighter nights while using AWS.)
[*] [url=http://tesnexus.com/downloads/file.php?id=8273][B]Deadly Reflex 5[/B][/url] (Allows for fuckloads of new combat moves, including Throat slitting, timed blocking, ambushing, beheading, cutting people in half, sleep stabbing (mysterious stranger perk from FO3 anyone?) and kicking. Requires OBSE)
[*] [url=http://tesnexus.com/downloads/file.php?id=9655][B]Thieves' Arsenal[/B][/url] (Like the thief games? Then you'll love this. Even if you don't like the arrows, which knock people out, make them trip over, spawn a climbable rope, make noise to distract guards, and turn undead, you'll definitely find a use for the dickshittingly awesome Blackjack club, which knocks people out (Read: Doesn't kill, knocks out) in one blow if you sneak up from behind. Requires OBSE)
[*] [url=http://www.tesnexus.com/downloads/file.php?id=9562][B]Midas Magic: Spells of Aurum[/B][/url] (You want this mod. The ingredients are a little hassle to collect, but by god it's worth it. The spells are incredible. And hey, you can always add the ingredients using the console or just use 'psb' to add all spells (Not recommended, makes your spell menu slow down to glacial levels))
[*] [url=http://www.tesnexus.com/downloads/file.php?id=12997][B]The Lost Spires[/B][/url] (An engrossing quest mod, which adds an entire new guild. Some of the voiceovers are a little naff, but, at least it has voiceovers!)
[*] [url=http://www.tesnexus.com/downloads/file.php?id=5570][B]Book Jackets: Oblivion[/B][/url] (Retextures all the books in the game to be hi-res and wonderful. Now you can tell what book it is just by looking at the cover! Also available is [url=http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=4230][b]Book Jackets DLC[/B][/url], which gives the book jackets treatment to the shivering isles books and the spell tomes)
[*] [url=http://www.tesnexus.com/downloads/file.php?id=9769][B]Frostcrag Reborn[/B][/url] (Were you disappointed with the wizard's tower addon? Was it not as awesome as you'd hoped? Well this is the mod for you. This adds some more rooms to Frostcrag Spire, and also reworks the exterior to be even better. An essential download. Warning: The length of some staircases in this mod may cause strokes. TCL is recommended. You can find a walkthrough for obtaining the extra rooms here. This does NOT work with the Unofficial official mods patch. You will need to disable the patch esp relating to Frostcrag in your data files menu before this will work)
[*] [url=http://www.tesnexus.com/downloads/file.php?id=3002][B]Elven Map Redux[/B][/url] (Gives you an all new full colour world map, with lovely new icons to go with it. Looks purdy)
[*] [url=http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1603][B]Reneer's Guard Overhaul[/B][/url] (Greatly improves the behaviour of guards, allowing you to bribe them, which disrupts their current patrol, and it makes it so that their death is not instantly reported to other guards when you kill a guard. Guards will now flee to get help if they're losing, and the whole system is a lot better. Use in conjunction with [url=http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=129][B]No Psychic Guards[/B][/url] for a greatly improved guard experience)
[*] [url=http://www.tesnexus.com/downloads/file.php?id=16513][b]Better Cities[/b][/url] (Makes the cities look much better, addng more items and rearranging things. This mod will cause utter FPS rape with Qarl's Texture Pack installed, so go for QTP3 Redimized if at all possible. ([b]UPDATE[/b]: Even with QTP3 Redimized, the sheer amount of stuff utterly destroys your FPS. The sheer amount of dynamic lights is probably the issue)
[/list]
[url=http://devnull.sweetdanger.net/convergence.html][b]FCOM - CONVERGENCE[/b][/url]
[media]http://www.youtube.com/watch?v=Pd6G9zK4D5A[/media]
Probably the biggest mod for oblivion, ever, FCOM Convergence ([B]F[/B]rancesco + War[B]C[/B]ry + [B]O[/B]scuro + [B]M[/B]artigen) is a, well, convergence, of some of the biggest game-altering mods for the game: Oscuro's Oblivion Overhaul, Bob's Armoury, Martigen's Monster Mod, Oblivion WarCry, and Francesco's Leveled Creatures-Items. This mod allows you to use all these mods simultaneously, creating an awesome cocktail of awesomeness, changing huge aspects of the game. It's an epic mod, but it requires a decent PC and the ability to follow a long series of instructions. If you can't do that, then you don't deserve a modded oblivion, so get the fuck out and buy a console you dumbfuck. For convenience, I'll post the installation instructions here.
[quote]1. Download and install the Unofficial Oblivion Patch (UOP) - [url]http://www.tesnexus.com/downloads/file.php?id=5296[/url]
________________________________________
2. If you are running Shivering Isles (come with the Game of the Year Edition), go here and download the Unofficial Shivering Isles Patch (get the 22mb exe version) - [url]http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=2754[/url]
________________________________________
3. Download and install Wyre Bash - [url]http://wrye.ufrealms.net/Wrye%20Bash.html#Installation[/url]
Follow the instructions to get it set up. Once you've installed it, go to your Oblivion\Mopy\Extras folder, make a copy of "Bashed Patch, 0", and paste it in your Oblivion\Data directory.
Enter your Oblivion\Mopy folder, and locate a file called "Wyre Bash Launcher". You will likely want to make a shortcut of this on your desktop; you'll be using it often. To do so, right click the file, scroll to "Send To", and select "Desktop".
4. Download and install OOO 1.33 FULL from here - [url]http://planetelderscrolls.gamespy.com/fms/Download.php?id=61277[/url]
Don't make any changes. Select "Next" all the way through, until FCOM is installed. There is no need to launch the savegame updater.
________________________________________
5. Download and install the update to OOO 1.34 from here - [url]http://www.tesnexus.com/downloads/download.php?id=34105[/url]
Don't make any changes. Select "Next" all the way through, until FCOM is installed. There is no need to launch the savegame updater.
________________________________________
6. Download Mart's Monster Mod 3.5.5 FULL from here (it's the 294.4mb file) - [url]http://planetelderscrolls.gamespy.com/fms/Download.php?id=64326[/url]
Open the archive.Drag and drop the meshes, sound, and textures folders from the archive into your Oblivion\Data folder. Make sure you drop it INTO the folder, and not accidentally into one of the subfolders. When asked to overwrite, select "Yes to All". The extraction process will take a few minutes.
________________________________________
7. Download Mart's Monster mod 3.7 beta from here (it's the 85.1mb file) - [url]http://planetelderscrolls.gamespy.com/fms/Download.php?id=80081[/url]
Open the archive. Find the folder called "00 Core". Open it. Drag and drop the meshes, textures and sound folder, as well as Mart's Monster Mod.esm, into your Oblivion\Data directory. Again make sure you drop it into the Data directory, and not into a subfolder. When asked to overwrite, select "Yes to All".
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8. Download Francesco's Leveled Creatures-Items Mod 4.5b from here - [url]http://planetelderscrolls.gamespy.com/fms/Download.php?id=41904[/url]
Once downloaded, run the installer. Make the following selections:
Yes, install the SI Version of this mod (if you have Shivering Isles... if you have the Game of the Year edition, it came with Shivering Isles, and you can select this)
NEXT
Installing Lyrondor Combat Tweaks is up to you... I personally chose "no". Read the Fran's readme @ [url]http://francesco823.tripod.com/[/url] for more information (this page will take a minute to load)
NEXT
Select YES to installing MOBS. Again, see the readme @ [url]http://francesco823.tripod.com/[/url] for more info
NEXT
Hardcore Loot
NEXT
Yes, Install with Living Economy Mod Tweaks
NEXT
Optional Files Group 1 - Uncheck "Optional Leveled Quests", "Optional Leveled Arena". If you have Shivering Isles installed, leave "Optional Leveled Guards" selected - otherwise, uncheck it.
Optional Files Group 2 - Uncheck ALL
Optional Files Group 3 - "Francesco's optional Chance of Stronger Enemies" and "Francesco's optional Chance of Stronger Bosses" MUST BE SELECTED! If you have Shivering Isles, leave "Francesco's optional chance of More Enemies" selected, with the suboption "Normal" activated. Otherwise, uncheck this option.
Optional Files Group 4 - Uncheck ALL
New Third Party Items/Creatures - "Francesco's new items add-on" is the ONLY option you will check here. Uncheck "Francesco's new creatures add-on" and the sub options. The reason for this is the creatures are already included in MMM.
Done with this page.
NEXT
Do NOT merge files! CRITICAL STEP! Choose No - keep the files seperated.
NEXT
Select 3 game days.
NEXT
Select 1.2 (personal taste, can always change through console later)
NEXT
No skill slowing (already included in OOO)
NEXT
Hit next on every screen, install, then you are done with this piece.
________________________________________
9. Go here and download FrancescosOptionalNewItemsCreatures.exe (it's the 535.6mb file) - [url]http://planetelderscrolls.gamespy.com/fms/Download.php?id=20707[/url]
Once downloaded, run the installer. Uncheck "Francesco's optional new creatures add-on". "Francesco's optional new items add-on" remains checked.
NEXT
Select "Yes" here.
NEXT
Next, and install. Will take a few minutes. Done with this step.
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10. Go here, scroll to the bottom of the page, and hit "Download" to begin download of Oblivion War Cry (OWC) 1.08b - [url]http://www.worldofelderscrolls.de/?go=dlfile&fileid=12[/url]
Once downloaded, open up the archive. Drag and drop the meshes, sound, and textures folder to your Oblivion\Data directory. Make sure you drop it inside the Data directory, and not into a subfolder by accident. When prompted to overwrite, select "Yes to All".
________________________________________
11. Go here, select "Free user", and download the Oblivion War Cry (OWC) 1.08b - 1.085b patch - [url]http://rs166.rapidshare.com/files/57753891/OWC_Patch_1.08b_1.085b.7z[/url]
Once downloaded, open up the archive. Drag and drop the meshes folder, as well as the Oblivion War Cry EV.esp, into your Oblivion\Data directory. Make sure you drop it inside the Data directory, and not into a subfolder by accident. When prompted to overwrite, select "Yes to All".
________________________________________
12. Go here and download Bob's Armory - [url]http://planetelderscrolls.gamespy.com/fms/Download.php?id=30095[/url]
Once downloaded, open up the archive. Drag and drop the meshes and textures folders, as well as Bob's Armory Oblivion.esp, into your Oblivion\Data directory. Make sure you drop it inside the Data directory, and not into a subfolder by accident. When prompted to overwrite, select "Yes to All".
________________________________________
13. Go here and download FCOM Convergence 9.9 Beta - [url]http://planetelderscrolls.gamespy.com/fms/Download.php?id=57640[/url]
Once downloaded, open up the archive. Drag and drop the meshes and textures folders to your Oblivion\Data directory, as well as the following:
FCOM_BobsArmory.esp
FCOM_Convergence.esm
FCOM_Convergence.esp
FCOM_Francescos.esp
FCOM_FrancescosItemsAddOn.esp
FCOM_FrancescosNamedBosses.esp
FCOM_RealSwords.esp
FCOM_WarCry.esp
If you have Knights of the Nine installed (you will if you have the Game of the Year Edition), open the "=== FCOM Optional Add-Ons ===" folder in the archive, locate "FCOM_Knights.esp", and drag and drop that into your Oblivion\Data folder as well.
Make sure you drop these inside the Data directory, and not into a subfolder by accident. When prompted to overwrite, select "Yes to All".
________________________________________
14.Go here, download FranDarkSeducerWeaponPatch.rar -
[url]http://devnull.sweetdanger.net/mods/FranDarkSeducerWeaponsPatch.rar[/url]
Once downloaded, open the archive. Drag and drop "Francesco's Dark Seducer Weapon Patch.esp" to your Oblivion\Data folder. Make sure you drop it in your Data folder, and not into a subfolder by accident.
________________________________________
15. Go here, download FCOM_EntropicOrderRebalance.7z -
[url]http://devnull.sweetdanger.net/mods/FCOM_EntropicOrderRebalance.7z[/url]
Once downloaded, open the archive. Drag and drop "FCOM_EntropicOrderRebalance.esp" to your Oblivion\Data folder. Make sure you drop it in your Data folder, and not into a subfolder by accident.
________________________________________
16. Go here, select the "Files" tab, and download "BOSS 24 Oct 08 B" and "Database 30 Nov 08" -
[url]http://www.tesnexus.com/downloads/file.php?id=20516[/url]
Once downloaded, open up the "BOSS 24 Oct 08 B" archive. Drag and drop BOSS.bat and BOSS.exe into your Oblivion\Data folder. Make sure you drop it inside the folder, and don't accidentally drop it into a subfolder.
Once that's done, open up the "Database 30 Nov 08" archive. Drag and drop masterlist.txt into your Oblivion\Data folder. Make sure you drop it inside the folder, and don't accidentally drop it into a subfolder.
Once this is done, run "BOSS.bat" from your Oblivion\Data directory. This will automatically organize your FCOM load order for you.
________________________________________
17. Run "Wyre Bash Launcher", either through your Oblivion\Mopy directory, or from the shortcut you made on your desktop.
Since this is the first time you're running Wyre Bash Launcher, a popup box should appear. It will ask you if you want to turn Time Locks Off. I said "Yes". You can always change this option later, but I believe this makes it easier to arrange your load order later through Oblivion Mod Manager, aka OBMM (discussed at the end of this guide).
Select the "Mods" header. This will give you a list of all your current mods, active or not. A mod is active if it has a checkmark in the box to the left of it. Also note that mods are arranged alphabetically, not by active/inactive.
Go through your mod list and place a checkmark next to every mod listed. This is assuming you have FCOM mods ONLY!!! For a pure FCOM setup, activated mods will include the following:
FCOM_Convergence.esm
Francesco's Leveled Creatures-Items Mod.esm
Francesco's Optional New Items Add-On.esm
Mart's Monster Mod.esm
Oblivion.esm (if you have Shivering Isles installed, it will read "Oblivion.esm [SI])
Oscuro's_Oblivion_Overhaul.esm
Bashed Patch, 0.esp (if this isn't listed, go into your Oblivion\Mopy\Extras directory, make a copy of "Bashed Patch, 0.esp", and place it in your Oblivion\Data folder)
Bob's Armory Oblivion.esp
DLCShiveringIsles.esp (if you do not have Shivering Isles, this will not be listed)
FCOM_BobsArmory.esp
FCOM_Convergence.esp
FCOM_EntropicOrderRebalance.esp
FCOM_Francescos.esp
FCOM_FrancescosItemsAddOn.esp
FCOM_FrancescosNamedBosses.esp
FCOM_Knights.esp (IF you have Knights of the Nine installed. If you have the Game of the Year edition, this should be in your list, and checked!)
FCOM_RealSwords.esp
FCOM_Warcry.esp
Francesco's Dark Seducer Weapons Patch.esp
Francesco's Optional Chance of More Enemies.esp (this should only be here and activated if you have Shivering Isles installed)
Francesco's Optional Chance of Stronger Bosses.esp
Francesco's Optional Chance of Stronger Enemies.esp
Francesco's Optional Leveled Guards.esp (this should only be here and activated if you have Shivering Isles installed)
Knights.esp (IF you have Knights of the Nine - comes with GOTY edition)
Oblivion WarCry EV.esp
Oscuro's_Oblivion_Overhaul.esp
Unofficial Oblivion Patch.esp
Unofficial Shivering Isles Patch.esp (IF using Shivering Isles)
Once you have found and activated all these files, find your "Bashed Patch, 0.esp" in the list. Right click on it, and select "Rebuild Patch". This will display a popup menu. Make the following selections:
- In the left window, highlight "Merge Patches". Now look in the right window. Go through and place a checkmark next to every item that begins with "FCOM_". Then, place a checkmark in the left window, next to "Merge Patches".
- Further down the list in the left window, locate "Leveled Lists". Place a checkmark next to this.
- That's it. Now, hit "OK." Wyre Bash will now create your Bash Patch, which is where all the magic of FCOM happens. It will take a few minutes for this to finish.
________________________________________
18. Download and install OBSE v0016 - [url]http://obse.silverlock.org/[/url]
Once downloaded, open up the archive. Drag and drop the src folder, as well as the following, into your Oblivion directory:
obse_1_1.dll
obse_1_2.dll
obse_1_2_416.dll
obse_editor_1_0.dll
obse_editor_1_2.dll
obse_loader.exe
________________________________________
19. Go here and download Oblivion Mod Manager (OBMM)- [url]http://www.tesnexus.com/downloads/file.php?id=2097[/url]
Once downloaded, run the installer. Have it create a shortcut on your desktop. Run the shortcut.
Once OBMM opens, look on the right side of the window. Click the "Utilities" button, and from the dropdown window, select "Archive Invalidation". This will give you a popup window.
From here, make sure "Mode" is set to "BSA redirection. Then, at the bottom of this window, select "Update Now". This will have Oblivion load all the new textures, meshes, and sounds that have been installed through FCOM. You only need to do this once - when you install more mods later on, you can just load em up and go!
________________________________________
If you're using FCOM on a new game, that's it; you're done! Open up Wyre Bash. In the bottom left of the window is a green box. Having a checkmark in this will ENABLE OBSE. Place a checkmark here. Then, along the bottom pane of the window, locate the Oblivion logo. Click this to launch your game with OBSE. Get busy gaming!
However, if you're setting up FCOM to run on an existing save game, you still have a couple things to do.
First, load up your saved game. Open the console using the ~ key, then type "coc testinghall" (without quotes). Hit enter. Once you're in the testing hall, rest for three days, plus one. Three days is the default time it takes for cells to respawn, plus one day just to be safe.
Once you've rested for four days, save your game, then quit. Reopen Wyre Bash.
Along the top, select the header labeled "Saves". Find your save game in the list, right click it, then choose "Update NPC Levels" from the dropdown list. This will apply all the information FCOM has on leveled lists for all NPCs to your existing save game. The process may take a couple minutes.
Once it finishes, you're ready to go! Make sure OBSE is enabled (checkmark in green box in bottom left of the window), then select the Oblivion logo, and enjoy!
As far as adding other mods (ESPECIALLY texture overhauls), I HIGHLY recommend playing with FCOM for a few hours to make sure it's running smoothly, that your frames are consistent, and you're having a pretty good time with it. If not, come back to these forums and ask questions.
If FCOM is running good, and you get the itch to add more mods/texture overhauls, first go into your Oblivion\Data folder, and create a backup of your Meshes, Sounds, and Textures folders. It will take a LONG time (probably 15-20 minutes), but it's worth it - if another mod messes with your game, you don't have to start from scratch with the FCOM rebuild. You'd just need to delete the Meshes, Sound, and Textures folders in Oblivion\Data, then copy in your backup of the FCOM Meshes, Sound, and Textures folders.[/quote]
Follow the instructions, and use your initiative with problems, and everything should turn out fine. The install process looks tricky, but it's just following instructions. Apart from a little hitch, everything went smoothly for me.
[url=http://devnull.sweetdanger.net/fcominstall.html][B]Here's a link to an install guide.[/B][/url]
[url=http://planetelderscrolls.gamespy.com/View.php?view=Tutorials.Detail&id=60][highlight]HOW TO INSTALL OBLIVION MODS FOR THE UNINITIATED: A PLANET ELDER SCROLLS GUIDE[/highlight]
[B][/url] (Link)
A note on mod sites:[/B]
If you see a mod for download on both Planet Elder Scrolls and TESNexus, and they're both the same version, go for PES every time. The reason being that although TESNexus has the most oblivion mods on the web, the download speeds are never that good. PES, however, links to Fileplanet, which means download speeds of about 5 times those of TESNexus.
In conclusion: This game fucking rocks out loud,and is elevated to true greatness by removing the filthy console slurry it's covered with by using mods, and even more with the imaginative, terrifying, and wonderful content that the community churns out. An essential purchase.
Thread Music:
[media]http://www.youtube.com/watch?v=r_2Jduxc2P8[/media]
[highlight][b]Official Mods[/b][/highlight]
[b][u]The Shivering Isles[/u][/b]
Probably the largest official mod, it adds an entire new island to play on.
[img]http://www.galbadiax.com/oblivion/shivering-isles-map.png[/img]
It has it's own main quest and some other side quests, it also contains many new items including Amber and Madness Armour and weapons. Many new creatures and many new dungeons are ready for you to conquer. The Isles are around 25% the size of Cyrodiil.
Some screenies.
[img]http://www.xbox360forum.com/forum/attachments/rpg/2088d1214061563-oblivion-shivering-isles-img_3521_siveringisles.jpg[/img]
[img]http://www.mikejl.com/mikeblog/uploads/pics/RPG/shiveringisles.jpg[/img]
[img]http://ps3media.ign.com/ps3/image/article/829/829914/the-elder-scrolls-iv-the-shivering-isles-20071024115224217.jpg[/img]
[img]http://www.dignews.com/legacy/screenshots/oblivion_shivering_06.jpg[/img]
[b][u]Knights of the Nine[/u][/b]
[quote]Knights of the Nine: A fallen King has been unchained from the darkness of Oblivion to seek vengeance upon the Gods who banished him. Only a champion pure of heart can vanquish the evil that has been released upon the land. You must heed the call, reclaim the lost relics of the Divine Crusader, and return the Nine to glory. New dungeons, characters, quests, and mysteries await.[/quote]
Probably the second largest official mod(content wise), It adds a line of quests that enable you to become a Knight and a set of enchanted Armour.
[img]http://farm1.static.flickr.com/144/334432163_57c482faaa.jpg[/img]
[img]http://spicabooks.com/horoscopes/Oblivion_Knights.jpg[/img]
[b][u]Fighter's Stronghold[/u][/b]
[quote]Battlehorn Castle: Rescue Battlehorn Castle from marauders, and claim it as your own.[/quote]
Your very own Castle, spend your money fixing it up and have your very own home. Has a short quest, and some secrets in the castle.
[img]http://loot-ninja.com/wp-content/uploads/2007/10/obliv_stronghold01.jpg[/img]
[img]http://www.techpowerup.com/img/07-10-15/obliv_stronghold02.jpg[/img]
[b][u]Horse Armor Pack[/u][/b]
[quote]l.Horse Armor Pack: Protect your horse from danger with this beautiful handcrafted armor.[/quote]
Buy your horse Armor, It gives your horse better defensive capabilities.
[img]http://blog.al.com/techcetera/2009/04/oblivionhorsearmor.jpg[/img]
[img]http://canadianfreestuff.ca/wp-content/plugins/wp-o-matic/cache/b9ca9_screenshot206mm.jpg[/img]
[b][u]Mehrunes' Razor[/u][/b]
[quote]Unearthing Mehrunes Razor: Conquer one of the deepest and most challenging dungeons in all of Cyrodiil to claim this fearsome weapon.[/quote]
Adds a dungeon crawling with creatures, and you get a cool dagger.
[img]http://cache.kotaku.com/assets/resources/2006/12/mehrunes_razor.jpg[/img]
[img]http://img.hexus.net/v2/gaming/screenshots/newoblivion_large.jpg[/img]
[img]http://www.donkeybiscuits.com/images/mehrunesrazor5b.jpg[/img]
[b][u]Orrery[/u][/b]
[quote]Repairing the Orrery: Harness the power of the stars. Rebuild the defiled Orrery and unlock the secrets of this Mages Guild Inner Sanctum.[/quote]
This is the only mod (besides horse armor) that I haven't used. It includes a quest and the ability to gain magical abilities from the stars.
[img]http://www.oblivionmodwiki.com/images/a/a2/TES4-Orrery03.jpg[/img]
[b][u]Spell Tomes[/u][/b]
[quote]pell Tomes: Add "Spell Tomes" to the world's random treasure which grant you new and powerful magic spells, just by reading them.[/quote]
Adds Magical books to dungeon loot that give you unique spells.
[img]http://media.teamxbox.com/games/ss/1041/1156887170.jpg[/img]
[b][u]Thieves Den[/u][/b]
[quote]Dunbarrow Cove: Uncover a famous pirate's lost ship and claim it for your own.[/quote]
Adds an abandoned cave for you to stash your stolen loot in, you can also hire your own private traders.
[img]http://cache.kotaku.com/images/2006/05/TES4-Thievesden01.jpg[/img]
[b][u]Vile Lair[/u][/b]
[quote]Deepscorn Hollow: Deepscorn Hollow is an asylum for the wicked, a refuge from the persecution of the virtuous.[/quote]
A house based more around an Evil character, includes your very own henchman, a nice coffin for you to sleep in and an evil temple.
[img]http://cache.kotaku.com/images/2006/07/TES4-VileLair03.jpg[/img]
[img]http://fotos.trucoteca.com/noticias/TES4-VileLair01.jpg[/img]
[b][u]Wizard's Tower[/u][/b]
[quote]Frostcrag Spire: In the frozen mountains of Cyrodiil stands Frostcrag Spire, a tower of wonders for your magic-oriented character to call home.[/quote]
A house based for a Mage character, includes your own Altar of Enchanting and Spellmaking Altar. Also includes the ability to summon your own Frost and Flame Atronach.
[img]http://farm1.static.flickr.com/45/135200548_d555255551.jpg[/img]
[img]http://lh6.ggpht.com/_DqsTEIaaJS4/SBwVXDbF_GI/AAAAAAAAAhM/wBwFDZbi3rU/Obliv226.jpg[/img]
Oh yeah, is there a function to extract BBCode formatting out of a locked thread post? Because I made a pretty good mod guide but It'll take me ages to re-add the bbcode, even if I copy most of it.
make sure to put obse and boss
makes your life a helluva lot easier
[editline]05:36PM[/editline]
make sure to put obse and boss
makes your life a helluva lot easier
epic me!
also can you add a modlist here with all the mods people recommend?
[img]http://img188.imageshack.us/img188/4281/oblivion200906232010225.png[/img]
Going to get this and Bioshock in the $30 pack thats supposed to be coming out this month with the both of them in.
Does anyone actually know when thats actually coming out?
[QUOTE=johan svensk;15806892]epic me!
also can you add a modlist here with all the mods people recommend?
[img]http://img188.imageshack.us/img188/4281/oblivion200906232010225.png[/img][/QUOTE]
As I stated, I'm adding a mod list now. It's been referred to as:
[quote]That's one hell of a list.[/quote], among other things, so I would assume it's good.
I've been addicted to this game at least four times, (Playing for 10+ hours at a time), and I have yet to use mods.
Maybe I should try using some mods.
Better cities is a fantastic mod. OOO is good as well.
Are you going to provide links for the mods?
Good thread Monk.
I broke into some guys house at night, killed him, took all his money and the stuff in his house. I then killed the guard that tried to arrest me and stole all his armor and weapons and money. I then left the house and no one else noticed. Am I playing it right?
FFuuuuccccckkkk. I just spent quite a bit of time doing those DLC descriptions, and all the while the other guy has been updating hit. Godfuckingdammit. Also, the mod links now work.
[QUOTE=Evil_Toaster;15808099]I broke into some guys house at night, killed him, took all his money and the stuff in his house. I then killed the guard that tried to arrest me and stole all his armor and weapons and money. I then left the house and no one else noticed. Am I playing it right?[/QUOTE]
No you are supposed to let the guard arrest you then go to jail then break out and kill all the guards!
Bookmarked the thread, going to reinstall the game when I've beaten Fallout 3.
I'd try playing this game more but it always fucking crashes randomly and I've tried damn near every thing to fix it.
Fallout 3 does the same thing too except way less often.
[QUOTE=Evil_Toaster;15808099]I broke into some guys house at night, killed him, took all his money and the stuff in his house. I then killed the guard that tried to arrest me and stole all his armor and weapons and money. I then left the house and no one else noticed. Am I playing it right?[/QUOTE]
No. You don't have every guard in the game chasing you.
I see there's a bunch of mods to improve the overall graphics, but none that affects the waters so may I suggest [url=http://www.tesnexus.com/downloads/file.php?id=6914]AliveWaters[/url], it makes the seabed more detailed and adds new fish, a few ingredients and underwater ship wrecks (I don't think you can enter them like in Morrowind, atleast I haven't found any enterable wrecks, but there is loot chests scattered around them). Finally a use for water breathing.
Might also want the 2 fixes that correct some bug with the seaweed. [url=http://www.tesnexus.com/downloads/file.php?id=20698]Fix1[/url] [url=http://www.tesnexus.com/downloads/file.php?id=25511]Fix2[/url]
I've had some fun as an argonian fisherman with this mod.
[QUOTE=Sexy_Guy;15808729]I'd try playing this game more but it always fucking crashes randomly and I've tried damn near every thing to fix it.
Fallout 3 does the same thing too except way less often.[/QUOTE]
Really? Because FO3 crashes way more often than Oblivion for me.
Well, at least the first part of my thread was nice, I guess I should have re-done the mod/picture part though...
:(
I wish FCOM came in one big pack.
[QUOTE=rapperkid04;15810412]I wish FCOM came in one big pack.[/QUOTE]
Me too, I'm really too impatient to trawl through the big guide on how to install it.
I really want to play it too, after seeing trailers.
I've been having a hell of a time getting mods to work with this game. I want Deadly Reflex, OOO, Supreme Magicka, Enhanced Cities, and Qarl's Texture Packs. Those are the only mods I'm trying to run, but the game simply refuses to start. I launch it through either the mod manager or using the OBSE launcher .exe, and it tries to start but fails. I can't seem to figure out why. Most troubling. Is there something I'm missing here?
I haven't looked too far into mods for Oblivion. I only want two. Deadly Reflex and FCOM. I had both the other day but when I got into the game there were tons of giant error exclamation points.
This game is so much fun. Running around with a thief/ninja/rouge/assassin/alchemist dude and in the Thieves' Guild and the Dark Brotherhood. But Oscuros makes the game so much harder, so I generally get violently murdered on some of the quests (and random encounters! *shudders* damn boars at level 2 >_>)
Mods that I'm using:
Streamline (add this into the OP!)
Oscuros
Unofficial Oblivion Patch
Shivering Isles + KotN. Haven't installed the other ones yet.
Will install [url=http://tesnexus.com/downloads/file.php?id=16544]Enhanced Weather[/url] later.
I was in New Sheoth in Shivering Isles and some guy wanted me to kill him because Suicide is apparently illegal (ever hear of the Hill of Suicides?). so, when he went to this high ledge in crucible, I pushed him. he fell to his death. the Dark Seducer next to met then went "Someone really ought to put up a railing. That happens all the time."
I love the Shivering Isles.
It's a great furry genocide simulator too.
Mages > Everything.
I personally visit the fighters stronghold quite often, I use it as my main base of operations I suppose you could say. I store all my stuff in the chest in front of your bed, the guy in the blacksmith house repairs your stuff for less than 10 gold per item (Even magical ones) and the servant and cook can give you 3 strawberries each time you talk to them, using this you can make a lot of potions to sell (I usually go to about 300 potions then sell them all for roughly 15,000). There's also other stuff like an invincible sparring partner to trade your combat skills up on and your very own castle guard.
The Pirate ship when fully fitted out also has some really useful stuff beyond the pillaging pirates, it has 3 skill trainers (All 3 at expert level, 1 in sneak, 1 in security and 1 in marksman), a treasure chest that re-locks as soon as you lock it to train your security skill on, a fence to sell stolen goods and pretty much everyone there sells something or other.
This is the most awesome oblivion thread ever created.
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