• Gaming in the next 10 years
    25 replies, posted
I've been gaming for a while now, playing different types of games, and of them all, FPS's are my favorite ones.. Right now the gaming market is consolized as we all know, as such, PC gaming doesn't bloom to its true potential, however we had a glimpse of what it can be. I predict, that in the next 5 to 10 years there will be a massive revolution in gaming, right now most multiplayers are deathmatch based gamemodes, mainly because that's what the consoles can handle, in fact, in the future, most multiplayers will be like battlefield, or Crysis (1), newer generation hardware will allow us to have hundreds of players in a server, maps extended by miles, absolutely gorgeous graphics, and with gorgeous graphics and high-end hardware will come newer game mechanics that currently aren't possible due to greedy corporations like activision (For mainly having about 4 games in a row that doesn't bring anything new to the table, even though i'm a huge fan of call of duty), and due to limitations in current software and hardware. Even so there is greater hope, once new consoles are out, or even before that, pc gaming will be a better place for all gamers and return to its rightful throne as main gaming platform. I just wish that developers didn't follow the steps of other developers, like Activions's, stagnates the market. Thank heavens we have valve making awesome games!
Something about this seems biased, but I can't decide what.
I'd like to see less small-map FPS stuff from Valve. It's not that I'm getting sick of it, nor does it really bother me, it's just that when you step back and look at it all, it's all essentially infantry on small maps. It would be cool to see something multi-player but larger scale done by Valve. inb4 "Derp source engine sucks at large maps u idiot". I'm not asking them to make a damn MMO.
not that the source engine sucks at large maps, but, i don't really map on source, but isn't it way harder to do larger maps on hammer?
Let's see, gaming in 10 years. Ah yes, accepting over 100 game requests in Facebook. :geno:
[QUOTE=Andokool12;28731360]I'd like to see less small-map FPS stuff from Valve. It's not that I'm getting sick of it, nor does it really bother me, it's just that when you step back and look at it all, it's all essentially infantry on small maps. It would be cool to see something multi-player but larger scale done by Valve. inb4 "Derp source engine sucks at large maps u idiot". I'm not asking them to make a damn MMO.[/QUOTE] It can actually be feasible for lots of players in large maps with vehicles in the Source engine. A good example is Empires mod.
[QUOTE=kaine123;28731535]It can actually be feasible for lots of players in large maps with vehicles in the Source engine. A good example is Empires mod.[/QUOTE] exactly !
Some people say that we've hit the tech limit for hardware, which I think is true, I can play all the new games with 30+ fps with a rig from late 2007... Which, if we were in late 2007, playing with a rig from like, late 2003 would be impossible.
[QUOTE=kaine123;28731535]It can actually be feasible for lots of players in large maps with vehicles in the Source engine. A good example is Empires mod.[/QUOTE] Which runs as well as a molasses-covered brick [B]in comparison[/B] to L4D or TF2. Huge emphasis on the comparison part, since valve are pretty picky about having their games playable on low-mid and mid range hardware.
[QUOTE=lifehole;28732442]Some people say that we've hit the tech limit for hardware, which I think is true, I can play all the new games with 30+ fps with a rig from late 2007... Which, if we were in late 2007, playing with a rig from like, late 2003 would be impossible.[/QUOTE] I'm pretty sure developers can go above what system specs are today. But they will lose money cause not everyone owns a computer with a amazing CPU and GPU. An example i can think of is Crysis 1. Back then to run the game at max you needed a super computer to run it. Now the technology advances quickly and the cost usually goes down.
[QUOTE=peterboi;28732518]I'm pretty sure developers can go above what system specs are today. But they will lose money cause not everyone owns a computer with a amazing CPU and GPU. An example i can think of is Crysis 1. Back then to run the game at max you needed a super computer to run it Now the technology advances quickly and the cost usually goes down.[/QUOTE] I think its because the hardware companies are suffering from gamers being majority console players, not pc players like before 2005.
[QUOTE=kaine123;28731535]It can actually be feasible for lots of players in large maps with vehicles in the Source engine. A good example is Empires mod.[/QUOTE] That was due to them scaling people and objects down to make it feel bigger. But yeah, it is proof Source can work handle large player bases. Not particularly well at times mind you.
Here's what will happen(and has already started): Computers will begin to pick up steam and get more and more powerful then the current consoles. (according to an RPS article they are already 10x more powerful) With this people will comeback to / start to play computer games and then Microsoft and Sony will make a new console which will help level the playing field enough to make people be console tarded again.
[QUOTE=lifehole;28732579]I think its because the hardware companies are suffering from gamers being majority console players, not pc players like before 2005.[/QUOTE] Also if u saw the new unreal engine renders, they noted the game was rendered realtime using 3 580 GTX i believe let me pull up the article. Also note a 580 gtx is like 500 bucks a piece. EDIT: I can find it :p EDIT: Nvm, it was rendered with 3 580 gtx. but i found it it was just a upgrade to unreal engine 3. I'm pretty sure its still playable without a 580 GTX.
Console and PC gaming are going to go the ways of cartridges. PCs are going to become machines that run web OS's, which can be seen in the Apple or Google tablets available today. These will progress to dominate the market. On the console end, mega media conglomerates are going to merge and/or solely take over the console market via cloud gaming. Such as the massive uprising we are seeing today in the direct-view services like NetFlix and TimeWarner Cable's Movies On Demand. Leading to the bankruptcy of household names, "BlockBuster(2010)" and, "Hollywood Video(2010)". A similar fate will befall consoles and the physical media market.(The benefits for developers and publishers are endless, but I'm guessing the inability and/or difficulty to illegally copy games will tip the scales.)
[QUOTE=Lizurd Man;28733360]Console and PC gaming are going to go the ways of cartridges. PCs are going to become machines that run web OS's, which can be seen in the Apple or Google tablets available today. These will progress to dominate the market. On the console end, mega media conglomerates are going to merge and/or solely take over the console market via cloud gaming. Such as the massive uprising we are seeing today in the direct-view services like NetFlix and TimeWarner Cable's Movies On Demand. Leading to the bankruptcy of household names, "BlockBuster(2010)" and, "Hollywood Video(2010)". A similar fate will befall consoles and the physical media market.(The benefits for developers and publishers are endless, but I'm guessing the inability and/or difficulty to illegally copy games will tip the scales.)[/QUOTE] I [i]want[/i] to disagree with this person, but I can't. We're going to get handed steadily more "casual" microtransaction-riddled games short on ingenuity.
[QUOTE=lifehole;28732579]I think its because the hardware companies are suffering from gamers being majority console players, not pc players like before 2005.[/QUOTE] Yep
Gaming on the Moon.
Watch these videos: [url=http://www.escapistmagazine.com/videos/view/extra-credits/2821-Ludus-Florentis]"Ludus Florentis"[/url] and [url=http://www.escapistmagazine.com/videos/view/the-big-picture/2911-PC-Gaming-Is-Dead-Long-Live-PC-Gaming]"PC Gaming is Dead - Long Live PC Gaming"[/url] Suddenly, your mind exploded. Or you got really, really angry. [sp]Can't really agree to everything on the PC Gaming is Dead video, but he's got a point.[/sp]
In the next 10 years, Episode Three will have a teaser trailer.
I have a feeling that in the next 10 years the console industry will collapse (again) and there'll be a resurgence of PC focused development. A few short years later Nintendo will release a new console followed by Sony. Microsoft will have lost too much money from the collapse to see development of a new system as viable and refocuses on PC gaming and a slow reformation of GFWL with limited success. Siemens or Panasonic will probably fill the gap in the console market between Nintendo's 'softcore' console and Sony's 'hardcore' console. FPSs will migrate back to PCs and there will be increased production of RTS games and a revival of the point and click adventure thanks to Telltale copycats.
snip fuckin janus
[QUOTE=A big fat ass;28735116]In the next 10 years, Episode Three will have a one paragraph article in PC Gamer that reveals stuff we already knew.[/QUOTE]
[QUOTE=Janus Vesta;28735117]I have a feeling that in the next 10 years the console industry will collapse (again) and there'll be a resurgence of PC focused development. A few short years later Nintendo will release a new console followed by Sony. Microsoft will have lost too much money from the collapse to see development of a new system as viable and refocuses on PC gaming and a slow reformation of GFWL with limited success. Siemens or Panasonic will probably fill the gap in the console market between Nintendo's 'softcore' console and Sony's 'hardcore' console. FPSs will migrate back to PCs and there will be increased production of RTS games and a revival of the point and click adventure thanks to Telltale copycats.[/QUOTE] So, it will be like the 1990's?
[QUOTE=Capn'Underpants;28735553]So, it will be like the 1990's?[/QUOTE] probably
Siemens? Panasonic? The rebirth of SEGA is surely impending. /sarcastic post
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