• Hammer Editor ; Making A Mountain and Rocks Map
    2 replies, posted
I want to create a map where players start on the bottom of the map and dodge constant rocks falling down. But everytime I make it so, it crashes. I even added a trigger off the cliff where the rocks go ( trigger_remove ). And it removes the rocks that hit it, so its not goinG to crash the map (right)? But it still does. It seems no matter how little amount of the rocks that spawn at a single time (that get deleted right after anyway) the game crashes after about 40-70 rocks. Im using Template_Points and Logic_Timers (btw). Map file; [url]http://www.garrysmod.org/downloads/?a=view&id=89719[/url] I know its from 3klicksphilips, but since my map seemed to crash. I decided to mess around with his until I got it right and could start making my own maps that won't crash. I also figured out that typing "restart" in the console every 20 seconds expands the game from crashing, but does crash anyway, it just takes longer to crash when typing restart alot. Any support, thanks.
Are you using power 4 displacements? the orangebox engine has problems with those, try power 3 ones.
[QUOTE=rieda1589;19919088]Are you using power 4 displacements? the orangebox engine has problems with those, try power 3 ones.[/QUOTE] Yeah; and for more detail you'll just have to use a bunch of them.
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