• S.T.A.L.K.E.R Megathread: Bulletproof light bulb edition
    2,003 replies, posted
[IMG]http://img194.imageshack.us/img194/7561/lined.png[/IMG] [I]:siren:[B]Thread is currently using emergency power, please revert to original post source as soon as possible:siren:[/B] This is the way it is with the Zone: if you come back with swag - it's a miracle; if you come back alive - it's a success; if the patrol bullets miss you - it's a stroke of luck. And as for anything else - that's fate. -Roadside Picnic by Arkady and Boris Strugatsky[/I] [IMG]http://img194.imageshack.us/img194/7561/lined.png[/IMG] [IMG]http://i93.photobucket.com/albums/l42/dav123200/stalker_wp_02_1280copy.jpg[/IMG] [IMG]http://cop.stalker-game.com/des1/menu_list_img_s.gif[/IMG] [B]Location[/B] S.T.A.L.K.E.R. takes place in an area called "The Zone", which is based on the real-life Zone of Alienation. It encompasses roughly 30 square kilometers and features a slice of Chernobyl extending south from Chernobyl Nuclear Power Plant; geographical changes for artistic license include moving the city of Pripyat into this area (it is actually to the north-west of the power station), although the city itself is directly modeled on its real-life counterpart, albeit smaller in size. [IMG]http://cop.stalker-game.com/des1/menu_list_img_s.gif[/IMG] [B]History[/B] After the initial Chernobyl Disaster, attempts were made to repopulate the area, primarily with scientists and military personnel. However, in 2006, almost 20 years after the first incident, a second disaster occurred, killing or mutating most of the inhabitants. Shadow of Chernobyl begins years later, after people have begun coming to the zone in search of money, valuable artifacts and scientific information. [IMG]http://cop.stalker-game.com/des1/menu_list_img_s.gif[/IMG] [B]Mutants[/B] In keeping with the post-nuclear decay within The Zone, extreme radiation has caused mutations among animals and plants in the area, which were not formed through the natural process of evolution. As such, creatures within The Zone are vastly different from their real-world counterparts (which include dogs, boar, crow and many others). Additionally, some areas of The Zone contain mutated humans, the majority of whom were caught in the second nuclear disaster. Several creatures which are present in the game can not be enabled without game modification. AI of wildlife is highly developed and many realistic behaviors, such as fights over food and pack mentality, can be observed in non-scripted events. The game engine was designed so that animal behavior is calculated even if the player is in a different part of the world. [IMG]http://cop.stalker-game.com/des1/menu_list_img_s.gif[/IMG] [B]Anomalies, Artifacts and Radiation[/B] As a result of the second Chernobyl disaster, The Zone is littered with small areas of altered physics, known as anomalies. There are several different variations, each one having a unique impact upon those who cross its path. They can be potentially deadly to the player and other NPCs, delivering electric shocks, or pulling them into the air and crushing them. Most anomalies produce visible air or light distortions and their extent can be determined by throwing bolts (of which the player carries an infinite supply) to trigger them. Some Stalkers also possesses an anomaly detector, which emits warning beeps of a varying frequency depending on their proximity to an anomaly. Anomalies produce Artifacts, the valuable scientific curiosities that make the Zone worth exploring monetarily. As well as being traded for money, a number of Artifacts can be worn so that they they provide certain benefits and detriments (for example, increasing a Stalker's resistance to gunfire while also contaminating him with small amounts of radiation). Artifacts are found scattered throughout the Zone, often near clusters of anomalies. Radiation caused by the nuclear incidents at Chernobyl occur in specific invisible patches throughout The Zone. Although most areas in The Zone have no radiation, areas near abandoned construction equipment that was used in the post-accident clean-up, certain military wrecked vehicles, and a variety of other locations create small to large fields of radiation, some of which cannot be passed through without the proper equipment. [IMG]http://cop.stalker-game.com/des1/menu_list_img_s.gif[/IMG] [B]Gameplay[/B] S.T.A.L.K.E.R. is a non-linear, sandbox game. Players have a relatively free-reign to explore the world and also have many opportunities to interact with other characters. S.T.A.L.K.E.R. is primarily an FPS (with many similarities to tactical shooters such as Tom Clancy's Ghost Recon), but features many RPG elements as well. The player does not gain additional abilities or statistics like most RPGs, but is instead allowed to use various types of equipment found that is either purchased or found throughout the game world. There are a large number of items in the game, so the player has customization choices which are constrained primarily by how much exploring they do. The game also attempts to blend the story and character interaction which are commonly associated with RPGs. However, Unlike RPGs such as Fallout, conversation branches are extremely limited and do not significantly influence the course of the game, aside from accepting or declining missions. [IMG]http://img194.imageshack.us/img194/7561/lined.png[/IMG] [IMG]http://img408.imageshack.us/img408/6701/shadowy.jpg[/IMG] [IMG]http://cop.stalker-game.com/des1/menu_list_img_s.gif[/IMG] [B]S.T.A.L.K.E.R.: Shadow of Chernobyl[/B] previously known as S.T.A.L.K.E.R.: Oblivion Lost, is a first-person shooter computer game by Ukrainian developer GSC Game World, published in 2007. It features an alternate reality theme, where a second nuclear disaster occurs at the Chernobyl Nuclear Power Plant in the near future and causes strange changes in the area around it. The game has a non-linear storyline and features gameplay elements such as trading and two-way communication with NPCs. The game includes elements of role-playing and business simulation games. The background and some terminology of the game ("The Zone", "Stalker") is borrowed from the popular science fiction book Roadside Picnic by Boris and Arkady Strugatsky and the 1979 film Stalker by Andrei Tarkovsky, which was itself loosely based on the book. In S.T.A.L.K.E.R., the player assumes the identity of an amnesiac "Stalker", an illegal explorer/artifact scavenger in "The Zone", named 'The Marked One'. "The Zone" is the location of an alternate reality version of the Chernobyl Power Plant after its second (fictitious) explosion, which contaminated the surrounding area with radiation and caused strange otherworldly changes in local fauna, flora and even the laws of physics. "Stalker" in its original (film) context roughly meant "explorer" or "guide", as the stalker's goal was to bring (guide) people into the Zone. On July 11th, 2007, GSC Game World announced a prequel S.T.A.L.K.E.R.: Clear Sky which would be released on 29th of August in 2008. S.T.A.L.K.E.R. stands for "Scavenger, Trespasser, Adventurer, Loner, Killer, Explorer, Robber". [IMG]http://img194.imageshack.us/img194/7561/lined.png[/IMG] [IMG]http://img408.imageshack.us/img408/1692/cstopfileawdawdscopy.jpg[/IMG] [IMG]http://cop.stalker-game.com/des1/menu_list_img_s.gif[/IMG] [B]S.T.A.L.K.E.R.: Clear Sky[/B], is the stand-alone prequel for Stalker: Shadow of Chernobyl, a first-person shooter computer game by Ukrainian developer GSC Game World.[3] The game consists of a roughly 50/50 mix of new areas and old, remodeled areas from the previous game. The X-ray graphics engine has been updated to version 1.5 and includes DirectX 10 support (later patch 1.5.06 included DirectX 10.1). Additionally, the AI received an overhaul to accommodate the new faction wars feature. The player assumes the role of Scar, a veteran Stalker mercenary who was injured and rendered unconscious by an energy emission while guiding a group of scientists through the Zone. Scar, the lone and somehow lucky survivor, is rescued by Clear Sky, a secret and independent Zone faction dedicated to researching and understanding the Zone in order for humanity to better understand what kind of phenomena it is facing. It is not known how Scar survived, but it is noted he has suffered damage to the nervous system and now has an unusual characteristic around him. After becoming familiar with Clear Sky, a patrol at an outpost in the swamps is under attack and Lebedev requests Scar helps them out, especially as some of the men there saved Scar's life. After fighting off mutants keeping the team pinned, a second emission suddenly occurs. Scar is once again the sole survivor, recovered shortly after the emission died down. The leader of Clear Sky, Lebedev, is amazed by how Scar is still alive. S.T.A.L.K.E.R. varies from the first game in the way that there are factions within it that you can interact with, within the zone. [IMG]http://img194.imageshack.us/img194/7561/lined.png[/IMG] [IMG]http://i93.photobucket.com/albums/l42/dav123200/top_zone_worldcopy.jpg[/IMG] [IMG]http://cop.stalker-game.com/des1/menu_list_img_s.gif[/IMG] The events of [B]S.T.A.L.K.E.R.: Call of Pripyat[/B] unfold shortly after the end of S.T.A.L.K.E.R.: Shadow of Chernobyl. Having discovered about the open path to the Zone center, the government decides to hold a large-scale military "Fairway" operation aimed to take the CNPP under control. According to the operation's plan, the first military group is to conduct an air scouting of the territory to map out the detailed layouts of anomalous fields location. Thereafter, making use of the maps, the main military forces are to be dispatched. Despite thorough preparations, the operation fails. Most of the avant-garde helicopters crash. In order to collect information on reasons behind the operation failure, Ukraine's Security Service send their agent into the Zone center. From now on everything depends on the player. [IMG]http://img194.imageshack.us/img194/7561/lined.png[/IMG] [IMG]http://img189.imageshack.us/img189/1305/adwadwcopy.png[/IMG] [IMG]http://i93.photobucket.com/albums/l42/dav123200/aawdadwcopy.jpg[/IMG] [IMG]http://img194.imageshack.us/img194/7561/lined.png[/IMG] :siren:[B]People new to this game must play the vanilla version of the game first! It's easier and it gives you some time to get ready for harder modifications![/B]:siren: - Click on the images for the webpage/download link. [B]S.T.A.L.K.E.R Shadow of Chernobyl mods:[/B] [URL="http://www.moddb.com/mods/lurk"][IMG]http://i93.photobucket.com/albums/l42/dav123200/lurkcopy.jpg[/IMG][/URL] [URL="http://www.moddb.com/mods/stalker-complete-2009"][IMG]http://i93.photobucket.com/albums/l42/dav123200/stalkercomplete2009copy.jpg[/IMG][/URL] [URL="http://stalker.filefront.com/file/Oblivion_Lost_22_for_1005;93039"][IMG]http://i93.photobucket.com/albums/l42/dav123200/ob22py.jpg[/IMG][/URL] [URL="http://www.amk-team.ru/forum/index.php?showtopic=480"][IMG]http://i93.photobucket.com/albums/l42/dav123200/amkopy.jpg[/IMG][/URL] [URL="http://www.moddb.com/mods/priboi-story"][IMG]http://i93.photobucket.com/albums/l42/dav123200/priboicopy.jpg[/IMG][/URL] [URL="http://www.moddb.com/mods/super-mod-pack/"][IMG]http://i93.photobucket.com/albums/l42/dav123200/ss_wotan_03-02-09_15-49-22_l12u_sar.jpg[/IMG][/URL] [B]S.T.A.L.K.E.R. Clear Sky mods:[/B] [URL="http://stalker.filefront.com/file/Spartan_1111_Mod;103575"][IMG]http://i93.photobucket.com/albums/l42/dav123200/103575_6copy.jpg[/IMG][/URL] [URL="http://stalker.filefront.com/file/CSEnhanced;98820x#Download"][IMG]http://i93.photobucket.com/albums/l42/dav123200/cs_top_homecopy.jpg[/IMG][/URL] [URL="http://www.filefront.com/14986355/OGSM_Clear_Sky__English_.7z/"][IMG]http://i93.photobucket.com/albums/l42/dav123200/jljiljiljilcopy.jpg[/IMG][/URL] [URL="http://www.strategyinformer.com/pc/stalkerclearsky/mod/27936.html?details=1/"][IMG]http://i93.photobucket.com/albums/l42/dav123200/basixcopy.jpg[/IMG][/URL] [URL="http://www.strategyinformer.com/pc/stalkerclearsky/mod/26928.html?details=1/"][IMG]http://i93.photobucket.com/albums/l42/dav123200/ss_wotan_03-02-09_14-09-21_l07_mili.jpg[/IMG][/URL] [IMG]http://img194.imageshack.us/img194/7561/lined.png[/IMG] [B]Official Steam Group:[/B] [URL="http://steamcommunity.com/groups/FacepunchSTALKERs"][IMG]http://img23.imageshack.us/img23/4598/stalkercleardawdadw1282.png[/IMG][/URL] [B]Websites:[/B] [URL="http://www.stalker-game.com/en/?page=home"][IMG]http://img408.imageshack.us/img408/6701/shadowy.jpg[/IMG][/URL] [URL="http://cs.stalker-game.com/en/"][IMG]http://img408.imageshack.us/img408/1692/cstopfileawdawdscopy.jpg[/IMG][/URL] [URL="http://cop.stalker-game.com/"][IMG]http://i93.photobucket.com/albums/l42/dav123200/top_zone_worldcopy.jpg[/IMG][/URL] [URL="http://stalker.wikia.com/wiki/Main_Page"][IMG]http://i93.photobucket.com/albums/l42/dav123200/800px-Bloodsucker_Laircopy.jpg[/IMG][/URL] [IMG]http://img194.imageshack.us/img194/7561/lined.png[/IMG] [IMG]http://i93.photobucket.com/albums/l42/dav123200/crisiscopy.jpg[/IMG] - Epic comics made by Crisis! :D [IMG]http://cop.stalker-game.com/des1/menu_list_img_s.gif[/IMG] [B]Awesome-Stalker and the bloodsucker village[/B] [URL="http://www.facepunch.com/showpost.php?p=17902580&postcount=1417"]Part 1[/URL] [URL="http://www.facepunch.com/showpost.php?p=17906357&postcount=1435"]Part 2[/URL] [IMG]http://cop.stalker-game.com/des1/menu_list_img_s.gif[/IMG] [B]Awesome-Stalker and Barin kick ass in Rostok.[/B] [URL="http://www.facepunch.com/showpost.php?p=17913826&postcount=1462"]Part 1[/URL] [URL="http://www.facepunch.com/showpost.php?p=17916522&postcount=1480"]Part 2[/URL] [URL="http://www.facepunch.com/showpost.php?p=17927743&postcount=1539"]Part 2[/URL] [IMG]http://cop.stalker-game.com/des1/menu_list_img_s.gif[/IMG] [B]Awesome-Stalker and smart-bloodsucker[/B] [URL="http://www.facepunch.com/showpost.php?p=17981234&postcount=1702"]Part 1[/URL] [URL="http://www.facepunch.com/showpost.php?p=17992212&postcount=1722"]Part 2[/URL] [URL="http://www.facepunch.com/showpost.php?p=18007870&postcount=1793"]Part 3[/URL] [URL="http://www.facepunch.com/showpost.php?p=18021742&postcount=1859"]Part 4[/URL] [URL="http://www.facepunch.com/showpost.php?p=18049427&postcount=1960"]Part 5[/URL] [B]Facepunch S.T.A.L.K.E.R's '09[/B] [URL]http://img337.imageshack.us/img337/6356/facepunchstalkersz.jpg[/URL] [I]Kudos to Amez for the OP [/I][IMG]http://img194.imageshack.us/img194/7561/lined.png[/IMG] [B]OL = Fun LURK = Realism[/B] Now face the facts that people like either and shut up about it.
goddamn bulletproof light bulbs
These games look so good, but i dont think my pc will run them. [editline]08:36PM[/editline] im serious
[QUOTE=Rediscover;19708803]These games look so good, but i dont think my pc will run them. [editline]08:36PM[/editline] im serious[/QUOTE] Post specs and we'll find out.
Oh I need to venture back into the zone some day. But I have the worst luck in this game and my PC starts to overheats, the joys of no fans to vent air properly. I also need new guns :saddowns:
Alright, what happened to Horse Radish Carnage suit edition? Surely Amez will make a new thread.
I like the title. So true.
Here are the bunch of comics I made [img]http://img109.imageshack.us/img109/8804/stalkerscam.jpg[/img] [img]http://img46.imageshack.us/img46/5921/stalkerbugpart25187.jpg[/img] [img]http://img684.imageshack.us/img684/5494/epicrage.jpg[/img] [img]http://img683.imageshack.us/img683/6041/stalkerbugpart25188.jpg[/img] [img]http://img52.imageshack.us/img52/6910/ohshitq.jpg[/img] [i]I love the weapons I love the grimdark sky I love the bandits I love when Duty dies I love the whole Zone And all its sights and sounds (x2) *Boom-de-ah-da, boom-de-ah-da* I love the stalkers I love real scary things I love to shoot shit I hate when my ears ring I love the whole Zone And all its craziness (x2) *Boom-de-ah-da, boom-de-ah-da* I love springboards I love to pull the pin I love the GET OUT I love the COME IN I love the whole Zone It's such a buggy place (Fades out) *Boom-de-ah-da, boom-de-ah-da*[/i]
Yanov has become overrun with Pseudogiants in vanilla CoP :tinfoil: I haven't even completed the game yet. Here's the one from the last thread just outside of Yanov Station. [img]http://img17.imageshack.us/img17/2373/ssevan011810144836jupit.jpg[/img] And then just now on my way to kill the burers in the train tunnel. [img]http://img211.imageshack.us/img211/2397/ssevan011810153252jupit.jpg[/img] What is happening?
I don't like the title, I prefer Fresh Prince of Stalk-Air edition. :saddowns:
[QUOTE=Raiskauskone;19708965]Here are the bunch of comics I made [img]http://img109.imageshack.us/img109/8804/stalkerscam.jpg[/img][/QUOTE] Now I know why I got those funnies :ohdear: Also something ate my savedata...shit. [editline]08:49PM[/editline] Okay this is weird, I have the data, it's in the right place, but STALKER refuses to use it. :iiam:
Isn't Amez supposed to make the new thread?
Wait, The thread title should be the fresh prince of stalk-air
[QUOTE=Achilles123;19709663]Isn't Amez supposed to make the new thread?[/QUOTE] Does it really matter?
The lightbulbs aren't bullet proof in Complete 2009. :smile:
First page! I hope.
RIP old thread.
[QUOTE=SomeGuest;19709842]Does it really matter?[/QUOTE] Nope, I was just confused.
[QUOTE=GamerKiwi;19708993]I don't like the title, I prefer Fresh Prince of Stalk-Air edition. :saddowns:[/QUOTE] Don't worry it wont take longer than few days.
[QUOTE=GamerKiwi;19708993]I don't like the title, I prefer Fresh Prince of Stalk-Air edition. :saddowns:[/QUOTE] More like Theres no such thing as womens in the zone edition :v: Anyway, another real-events based comic [img]http://img31.imageshack.us/img31/542/notthistime.jpg[/img] "Not this time you bitches"
Man, I love those comics, they are so true.
[QUOTE=bigdoggie;19708834]Post specs and we'll find out.[/QUOTE] 1 gig of ram pentium 4 3.00 GHz 2.99 GHz integrated gpu I really dont think so.
I [b]can[/b] make the new thread, if people of course request one.
[QUOTE=Rediscover;19710718]1 gig of ram pentium 4 3.00 GHz 2.99 GHz integrated gpu I really dont think so.[/QUOTE] I think that you could run it if you got a new GPU.
Wait, what the fuck? How the hell was it locked at 26 pages?
[QUOTE=Amez;19710787]I [b]can[/b] make the new thread, if people of course request one.[/QUOTE] Do it. NOW!
[QUOTE=GamerKiwi;19710809]I think that you could run it if you got a new GPU.[/QUOTE] Would it run well?
[QUOTE=Rediscover;19710718]1 gig of ram pentium 4 3.00 GHz 2.99 GHz integrated gpu I really dont think so.[/QUOTE] With that GPU. I'm not so sure. However. I did run STALKER at similar specs on a previous computer.
Well I'm pretty screwed unless a mod PM's me the code of the OP, I forgot to backup the newest revisions to the OP.
[QUOTE=Rediscover;19710862]Would it run well?[/QUOTE] Maybe if you turn everything down to minimum.
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