• I need some animation questions answered.
    1 replies, posted
Lets say i have a custom animation made with 3dsmax, what should i do now to make it work in a steam game (tf2 in this case). Should i spawn a model ingame, and then make it do the animation with a tool, or should i somehow make an object and place that object into a map using hammer. Also, am i supposed to guess certain animations if they are moving? Like if i want to make my custom animation run up a staircase and turn left, do i animate in 3dsmax and guess where the stairs start and end ect. or is this all doable ingame and i just have to model the walk animation? I'm kinda hoping the "object into hammer" thing is possible, seems easier to animate someone holding onto a bar on the ceiling and then jumping down if i could just program it into the map itself ect. Thanks for the help in advance.
I'm not sure if you are in the wrong section or not but i think you will get more help here [url]http://www.facepunch.com/forumdisplay.php?f=40[/url]
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