Source: [url]http://www.gamespot.com/news/6249992.html?tag=latestheadlines;title;5[/url]
[QUOTE=Gamespot;20098264] Yesterday, the PC edition of Dead Space 2 was curiously absent from Electronic Arts' release calendar for its next fiscal year. Though the console and newly revealed handheld editions of the sci-fi horror game were listed as arriving in the January-March quarter of 2011, the Games for Windows edition--announced just in December--was missing in action.
EA can expect some serious flaming by PC gamers over canceling Dead Space 2 for Windows.
Unfortunately, like many things that go missing, Dead Space 2 appears to be gone altogether on the PC. Venerable game news site Blue's News is quoting an EA rep as saying, "As of right now a PC SKU is not in the plan." As of press time, the publisher had not responded to requests for clarification from GameSpot.
Dead Space 2's cancellation on the PC comes just a month and a half after it was officially announced as coming to the PC, PlayStation 3, and Xbox 360. However, the move isn't so shocking, considering the fact that the original Dead Space sold under 40,000 copies at retail on the PC domestically, according to NPD Group figures. NPD figures do not, however, include digital distribution, which makes up an increasingly large slice of PC game sales.
[/QUOTE]
Summary: EA looks at sales figures for PC that DID NOT include digital distribution sales, doesn't like it, so they will cancel it.
Also, why are they releasing this game on handheld consoles??
Gaming companies that aren't Valve always tend to leave the PC under the consoles, which really pisses me off.
I didn't even know that dead space was on pc. That's probably why it didn't sell all that well. Bad marketing.
What the hell? They just lost my purchase. I'm sure as fuck not going to get it for a console.
I know it's sort of inappropriate but... FUCK CONSOLES!
[QUOTE=TurbisV2;20132142]But they announced it :c[/QUOTE]
They are also EA.
:/
Atleast they canceled it beforehand rather than waiting until two weeks before the game came out and then finally doing it.
Fuckers. Don't they realize that in order to succeed they need to sell it to PC? The PC DOMINATES the gaming industry. God, I can't believe they'd do this. Way to get any support from PC users...ever.
[QUOTE=geel9;20132498]Fuckers. Don't they realize that in order to succeed they need to sell it to PC? The PC DOMINATES the gaming industry. God, I can't believe they'd do this. Way to get any support from PC users...ever.[/QUOTE]
I WISH the PC still dominated the gaming industry :frown:
[QUOTE=geel9;20132498]Fuckers. Don't they realize that in order to succeed they need to sell it to PC? The PC DOMINATES the gaming industry. God, I can't believe they'd do this. Way to get any support from PC users...ever.[/QUOTE]
sorry, but you're just delusional
[QUOTE=BlackRainbow;20132566]I WISH the PC still dominated the gaming industry :frown:[/QUOTE]
Oops, I meant PC USERS dominate. What with our ability to actually AIM and whatnot.
This makes me really sad. The first game was one of my favorites.
I just saw this on the dead space forums. Very, very disappointing. Actually, if you care to read my declaration of protest, here's what I posted on the EA dead space forums when I read about it. I won't tell anyone to boycott the game, but I do ask you consider what greedy decisions like these mean for the game industry.
----------------------
I'm very, very disappointed with this news. I won a free copy of Dead Space 1 for 360. Hell, I got first place in NoKnownSurvivors, received the free LE package and a replica isaac clarke helmet. I managed that because I followed dead space from the beginning, hunting down every little piece of information on the game I could find, because I was incredibly excited for the game and the deep universe the team created. A good deal of this excitement came not from the game, but from seeing a game being made for the right reasons, an underdog group of developers making the game they wanted to make, against the odds and breaking the mold. It really seemed they wanted the best for the game and for their fans. That's why I also bought a copy of the game for pc. Sure, compared to playing the 360 on a 10 foot projector and surround sound, playing on the pc really only offered minor graphical improvements and better positional sound, not enough to justify spending another $50. However I had planned since the beginning to play it on my pc and I wanted to support the game, and the team, and cast my dollar vote for them. Combined with that, it was well worth the purchase. And to top it all off, the game was fantastic.
Again, I planned to play Dead Space 2 on pc, and now realize that due to the influences of the greed that is taking over the industry, I cannot. I could still play on the 360, but I find that I simply don't want to. As much as I loved the first game, my opinion of the series has been tainted. With DRM strangling honorable users, small companies being squashed out of existence, and mediocrity taking hold, the integrity of a game has become a huge selling point for me. I don't NEED this game, I don't need any game, but I buy them to enjoy new experiences, and more and more, to support honorable developers.
I won't be buying Dead Space 2, in any form. A part of me wants to buy it, but a larger part of me does not want to support the greed and corruption that results in decisions like these. If Dead Space 2 becomes much more profitable due to eliminating efforts to release on PC, that will set a terrible standard. Everyone had heard warnings that "PC GAMING IS DEAD/DYING", most people knew better than to believe it, at the time. Decisions like these will result in the outright elimination of the PC as a commercially viable gaming platform, if they are found to be profitable. Corrupt minds will follow this example and the scourge will propagate. Then, even the honorable will follow suit, finding it the only way to remain competitive, until no one is left to stand up for the pc.
I don't want that to happen, and perhaps it never will, perhaps I am wildly exaggerating. I know right from wrong though, and I know this is wrong, and I won't support it. I'll give up this game, the sequel to what is possibly my favorite game of all time, to stand up for what I believe in. Dead Space, thank you for the gameplay, the necromorphs, the numerous run-throughs, and the memories, but this is where we part paths. I found you beautiful once, but honey, you got real ugly.
Ea will be Ea, it's all anyone should expect
Uh ok, I just won't buy it then, not like there aren't many other games to buy.
Also this pretty much kills my "Maybe EA really is getting better" hope.
[editline]10:44AM[/editline]
[QUOTE=Lazor;20132582]sorry, but you're just delusional[/QUOTE]
[url]http://www.wired.com/gamelife/2008/11/study-pc-gaming/[/url]
[QUOTE=geel9;20132592]Oops, I meant PC USERS dominate. What with our ability to actually AIM and whatnot.[/QUOTE]
With our ability to AOL Instant Messenger? You're right, that is just [b]dominating[/b]!
Also not including digital sales when Steam alone is bigger than XBL is just stupid, and EA is not stupid.
What I think is that Microsoft is trying to move people from the PC to the 360. Think about it, on 360 [B]everything[/B] you buy (be it hardware or software) gives MS profit, on PC only the OS and some other stuff gives them profit. It would be stupid of them to simply stop supporting games on their OS suddenly, it would just make them loose shitloads of money. Instead if they take it slowly, paying developers to not release their games for the PC, people will start to migrate to the 360 and when there are few to zero PC gamers left, they can just stop supporting games on their OS without loosing much.
Yes there are other consoles so you could leave the PC and end up with the PS3, but once you start playing on consoles you are affected by MS' propaganda and stuff, while if you play on PC you won't give a shit about whatever happens in the console market (so in MS' minds, "We move you to the console market, and with out superior advertising in that market we channel you to the 360").
No idea if this is what happened here, but MS is definitely trying the above when it comes to games developed by them.
I don't care because I personally think over-the-shoulder games should be played on consoles. Especially a game like Dead Space.
[QUOTE=kevlar jens;20135401]I don't care because I personally think over-the-shoulder games should be played on consoles. Especially a game like Dead Space.[/QUOTE]
Oh yay because its over the fucking shoulder pc users should be abandoned, perfect fucking reasoning.
[QUOTE=kevlar jens;20135401]I don't care because I personally think over-the-shoulder games should be played on consoles. Especially a game like Dead Space.[/QUOTE]
And so do racing, 3rd person, 1st person and rts
It works just as good on pc as it does on console, if not better.
The thing about Dead Space on PC is that it was just like GTA IV on PC: A port of a game that really really shouldn't have been ported.
I mean, I played Dead Space on PS3 first and it was pretty well done, control scheme was great and everything, but then on the PC version all that was taken and tossed right out the goddamn window.
[QUOTE=Doomish;20135615]The thing about Dead Space on PC is that it was just like GTA IV on PC: A port of a game that really really shouldn't have been ported.
I mean, I played Dead Space on PS3 first and it was pretty well done, control scheme was great and everything, but then on the PC version all that was taken and tossed right out the goddamn window.[/QUOTE]
The controls for Dead Space on the PC were great, I hated trying to aim at enemies with a controller.
[QUOTE=Doomish;20135615]The thing about Dead Space on PC is that it was just like GTA IV on PC: A port of a game that really really shouldn't have been ported.
I mean, I played Dead Space on PS3 first and it was pretty well done, control scheme was great and everything, but then on the PC version all that was taken and tossed right out the goddamn window.[/QUOTE]
The shit controls were the fault of the developers though, it doesn't mean that the game isn't supposed to be on PC.
[QUOTE=Zezibesh;20135764]The shit controls were the fault of the developers though, it doesn't mean that the game isn't supposed to be on PC.[/QUOTE]
Well, that wasn't really what I was saying but y'know.
I think the best thing to do would be to release it for PC and then release a 360 controller that you can hook up to your PC via USB and play all the shittily-controlled ports with.
But there is a controller like that already. The normal 360 wired controller. I used mine for Dead Space and Prototype.
Kind of sucks for those who don't have a console but I quite enjoyed the first one on 360 and looking forward to it again for 360.
I was actually planning to buy this game, I LOVED the first one. Now, even with my recent purchase of a 360, it looks like EA is short one more fan.
It's starting to get more and more difficult to justify buying games from EA. The last two I bought were Mass Effect 2 and Bad Company 2. They'll be the last until EA's determination to ignore the PC gaming market runs out.
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