• Black Mesa:Source
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[url]www.blackmesasource.com[/url] This mod is essentially half life recreated using the full potential of the source engine. Black Mesa:Source will be released sometime November/December This Year or Sometime 2010 [media]http://www.youtube.com/watch?v=lul60ixy_40[/media] The official trailer and if you pause the trailer at 1:38 you will see a building out in the distance Area 51 Anyone? Please note The team is not only recreating the half life game but they are also creating the multi-player maps About Black Mesa (formerly Black Mesa: Source) is a Half-Life 2 total conversion remaking VALVe Software's award-winning PC game, Half-Life. Utilizing the Source engine, Black Mesa will reintroduce the player as Doctor Gordon Freeman, along with the original cast of memorable characters and environments seen in Half-Life. Black Mesa was built and founded on the basis that Half-Life: Source was inadequate as the Source engine port of Half-Life, regardless of the intentions of VALVe Software. As such, Black Mesa was founded to fully reconstruct the Half-Life universe utilizing Source to its fullest potential in terms of art detail, level sizes and code features. This total conversion will not require Half-Life: Source to play - only a copy of any Source Engine game installed on Steam. The Environment Black Mesa is set in and around the Black Mesa Research Facility as depicted in the original Half-Life game. The research facility is a former Cold War missile complex based in New Mexico, and features a diverse array of locations ranging from abandoned rocket testing silos to modern administrative offices, from underground physics laboratories to a full-scale hydroelectric dam. The game continues beyond, into an inter-dimensional border world known as Xen. What will set Black Mesa apart from other Source engine modifications in development is the attention to environment detail. Levels will be faithful to the original Half-Life concept and built from scratch, yet will feature higher-resolution textures, detailed world models, and a higher quality of audio ambience courtesy of the Source engines soundscape system. The end goal of such attention to detail is an immersive single-player environment, which will engross the player in a story that is yet to be matched by any other first-person shooter. Features Black Mesa:Source has many features, several of which are still in planning or being tested. Below are a few of the larger and more distinctive features of Black Mesa: Detailed and interactive environments based on the original Half-Life game, including reconstructed multiplayer maps; Single-player, co-operative and deathmatch modes planned; Original music score by Joel Nielsen; Artificial intelligence that will dynamically think, react and interact with and about their environment; Normal, specular and parallax mapping utilized on world surfaces and models where applicable; A priority on gameplay and immersion factors such as ambience, logical functionality and interactivity. Gamemodes Black Mesa will feature three game modes designed to provide a high replayability factor. Single-player Assuming the role of Dr. Gordon Freeman you will experience an immersive, story-driven mode of play. A world where around every corner a new threat or situation presents itself, provoking thought and interaction between you and your world. Relying on more than just combat to survive, your wits and intelligence will become strong allies in your fight for survival. Environments will be interactive, rich with detail, fully ambient and NPC characters will react to these environments and your actions therein. A world driven by story, locations conquered by wit, enemies matched with firepower. Welcome to Black Mesa. Run, think, shoot, live, Source. Co-op Black Mesa co-op will allow players to not only recruit the assistance of security guards and scientists, but also that of your friends! Share the single-player experience by battling through Black Mesa together. Players will be able to wage battles, travel corridors and emerge victorious over the enemies and escape the confines of the Black Mesa Research Facility. Deathmatch The adrenaline pumping, bullet dodging, rockets-flying, big-red-button riddled deathmatch is back in classic Half-Life style, featuring graphically enhanced multiplayer maps and the full lineup of weapons. You'll find yourself having more fun blowing away your friends than, well, anything. Images: (All images are from the Black Mesa website) [img]http://blackmesasource.com/media/utow_release11_002.jpg[/img] [img]http://blackmesasource.com/media/subtr_release11_003.jpg[/img] [img]http://blackmesasource.com/media/rcore_release12_001.jpg[/img] [img]http://blackmesasource.com/media/gasworks_01.jpg[/img] [img]http://blackmesasource.com/media/bounce_release12_001.jpg[/img] [img]http://blackmesasource.com/media/mr7_crossfire1.jpg[/img] [img]http://blackmesasource.com/media/turret_beauty.jpg[/img] [img]http://blackmesasource.com/media/sentry_beauty.jpg[/img] [img]http://blackmesasource.com/media/50cal_beauty.jpg[/img] [img]http://blackmesasource.com/media/tau_beauty.jpg[/img] [img]http://blackmesasource.com/media/satchel_beauty.jpg[/img] [img]http://blackmesasource.com/media/tripmine_beauty.jpg[/img] [img]http://blackmesasource.com/media/grenade_beauty.jpg[/img] [img]http://blackmesasource.com/media/rpg_beauty.jpg[/img] [img]http://blackmesasource.com/media/crossbow_beauty.jpg[/img] [img]http://blackmesasource.com/media/shotgun_beauty.jpg[/img] [img]http://blackmesasource.com/media/MP5_beauty.jpg[/img] [img]http://blackmesasource.com/media/glock_beauty.jpg[/img] [img]http://blackmesasource.com/media/magnum_beauty.jpg[/img] [img]http://blackmesasource.com/media/crowbar_beauty.jpg[/img] [img]http://blackmesasource.com/media/M4_beauty.jpg[/img]
even though everyone has heard of it some info would be nice
Good thread, would read again.
nobody has ever heard of this mod before you are a great contribution to society
A+ thread
[img]http://carlosmontero.com/media/hev_media.jpg[/img] I'm so getting this guy into gmod once it's released. It's been 5 years and no one made a decent HEV suit guy yet.
cool story bro
I saw the wiki article, and didn't they take shortcuts? Like they kept the tiled canyon textures.
Name's changed. They removed the "Source", so it's just called [B]Black Mesa[/B] now.
Good god they haven't updated their site since 08.
[QUOTE=yellowoboe;15761525]Good god they haven't updated their site since 08.[/QUOTE] They're on the forums all the time though.
I wonder if anyone has ever called this "Black Mesa: Forever".
[QUOTE=Whatsinaname;15761723]I wonder if anyone has ever called this "Black Mesa: Forever".[/QUOTE] [i]It's being released this year[/i]
[QUOTE=IceCKryss;15761500]Name's changed. They removed the "Source", so it's just called [B]Black Mesa[/B] now.[/QUOTE] They removed the "Source" part of the name to avoid confusion, to stop people thinking that VALVe had been helping to develop it. Or something.
[QUOTE=dcalde78;15762526]They removed the "Source" part of the name to avoid confusion, to stop people thinking that VALVe had been helping to develop it. Or something.[/QUOTE] Yeah valve asked them to do that
You begin to worry when there hasn't been an update since November last year.
Is there a mod that does it the other way round? Half-Life 2 story in HL1 engine?
[QUOTE=dcalde78;15762526]They removed the "Source" part of the name to avoid confusion, to stop people thinking that VALVe had been helping to develop it. Or something.[/QUOTE] valve does script writing and crap like that.
This is going to be an awesome mod.
[QUOTE=xyx;15764889]Is there a mod that does it the other way round? Half-Life 2 story in HL1 engine?[/QUOTE] Maybe a few lousy attempts, but no team is going to put great effort in that. Looking forward to this mod, should be released before the end of the year.
[QUOTE=dcalde78;15762526]They removed the "Source" part of the name to avoid confusion, to stop people thinking that VALVe had been helping to develop it. Or something.[/QUOTE] Why not just "Black Mesa: Sauce"?
[QUOTE=HubmaN;15765006]Why not just "Black Mesa: Sauce"?[/QUOTE] Well then, that's one friggin' tasty game.
[QUOTE=mrcoolwhip;15765130]Well then, that's one friggin' tasty game.[/QUOTE] :golfclap:
[QUOTE=mrcoolwhip;15765130]Well then, that's one friggin' tasty game.[/QUOTE] :bravo:
I lol'd at this
[QUOTE=Barrowsx;15760119][url]www.blackmesasource.com[/url]Black Mesa:Source will be released sometime November/December This Year or Sometime 2010[/QUOTE] That's actually a bit of an in-joke. As there were so many delays with this project (forum hacks, database crashes, hard-drive errors etc.), when the announcement came through that it would be released this year, everyone 'agreed' that it would be released on 31st December 2009 at 11:59:59pm so that the developers can put as much detail into the game as possible.
That "building" off in the distance looks like the dam to me.
[QUOTE=esrande;15762338][i]It's being released this year[/i][/QUOTE] I know that, I was just joking.
[QUOTE=ashxu;15761344]I saw the wiki article, and didn't they take shortcuts? Like they kept the tiled canyon textures.[/QUOTE] It's still in development, so anything you see now could easily look entirely different once it comes out. Hell, how many screenshots are there that Valve ever released that look exactly like the final product? They put beta shots on [i]everything[/i]. The official Orange Box site, despite being created years after HL2 came out, is [i]saturated[/i] with beta screens: [url]http://orange.half-life2.com/[/url] . There's at least one beta screenshot for nearly every game on there. (For some of them you have to scrutinize closely. For instance: the Portal Gun's pedestal.)
[QUOTE=IceCKryss;15761500]Name's changed. They removed the "Source", so it's just called [B]Black Mesa[/B] now.[/QUOTE] Yeah, and that was several years ago. When will you people learn? [QUOTE=ashxu;15761344]I saw the wiki article, and didn't they take shortcuts? Like they kept the tiled canyon textures.[/QUOTE] No they didn't. [img]http://imgkk.com/i/9tTpDF3j.jpg[/img]
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