• Dead Space Megathread v2
    315 replies, posted
Here are the main DS titles. [IMG]http://upload.wikimedia.org/wikipedia/en/5/57/Dead_Space_Box_Art.jpg[/IMG] Released: October 2008 You're an engineer. You and your team go investigate a distress call of the USG Ishimura. You girlfriend in on board, too. Necromorphs happen. [IMG]http://upload.wikimedia.org/wikipedia/en/0/0c/Dead_Space_2_Box_Art.jpg[/IMG] Released: January 2011 Three years after the first game you find yourself trapped on the space station Sprawl. Necromorphs happen. And you're nuts, too. There's also a multiplayer but no one plays that. [IMG]http://upload.wikimedia.org/wikipedia/en/1/1a/Dead_Space_3_PC_game_cover.jpg[/IMG] Released: February 2013 You as Isaac go all Max Payne 3 but after encounter with Carver and Norton, the biggest assholes EarthGov has to offer, you agree to help them STOP THE MARKERS. Necromorphs hap... Actually Unitologists happen first, but they are soon followed by Necromorphs. Multiplayer is gone, replaced with co-op component. ------------------------- So I'm trying to beat hardcore in DS3. Fuuuuck. Twice already I lost about 50 minutes of progress. Thank god you can replace the save files. I found my most hated place. [sp]It's after Danik steals the Codex. You reach this courtyard, fight few unitologists and necros. When you reach the other end, 2 soldiers show up on a roof and start shooting rockets at you while horde of twitchers start to pop out of the snow. Both times I got hit by a rocket in all the chaos and died instantly.[/sp]
Scavenger bots are the cutest thing ever.
Yeah, they are. That reminds me, I never tried shooting them or stomping on them. I guess they can't be destroyed, right?
[sp]The after credits in DS3 were so disappointing compared to it's predecessors[/sp]
so umm I played Dead Space 3 Co-Op visceral sure was full of shit I was playing as John Carver, I really love how every cutscene only focused from Isaac's perspective and often I would just warp in. For example, when Danik captures Isaac in the opening scene, Carver is nowhere to be seen until gameplay resumes. OR during that same sequence while running to the Eudora, Carver manages to be inside the ship in less than half a second. A+++ effort.
anyone ever notice ellie appears on one of the peng adverts in DS1 on the ishimura? well it looks exactly like her anyway...
[QUOTE=FoodStuffs;39758294]anyone ever notice ellie appears on one of the peng adverts in DS1 on the ishimura? well it looks exactly like her anyway...[/QUOTE] This one? [img]http://images2.wikia.nocookie.net/__cb20091023162324/deadspace/images/7/7a/Theres_Always_Peng.jpg[/img]
I'm pretty sure they used the face of Ellie's actress on few posters in DS2. I finally finished my hardcore playthrough. The best reward is I won't have to sit through those credits again. I will try the retro mode next time I'm back on PC but I did it more for my completionist complex. It sucks I had to use my saves because I thought rockets won't instakill you. As I mentioned above, I grabbed an incoming rocket and noticed horde of twitchers approaching. Unfortunately I threw it too late and too close. My second death was in the same spot, this time I let one rocket slip past me and it was also an instakill to my surprise. If I can give advice, hardcore isn't that hard. Skip all optional missions and worry more about the flying and climbing sections. The first flying section is the most problematic in my opinion, mines and all other shit in your way. As for climbing, that part where huge chunks of walls fall on your head and an elevator sways from one side to the other is the most difficult one. The rest depends on your aiming skill but it's easily doable. Also don't get cornered by the snow beast or have enough medkits with you.
After playing through the trilogy, I've gotta say that DS2 is probably the best one. Cool weapons that feel fluid (mmmmm exploding electric javelin gun), good pace on the story with a great ending and the action cutscenes really made story progression much better. Alas, the PC controls were a little shoddy, but manageable. Dead Space 3, did not really live up to my expectations.
[QUOTE=booster;39759501]After playing through the trilogy, I've gotta say that DS2 is probably the best one. Cool weapons that feel fluid (mmmmm exploding electric javelin gun), good pace on the story with a great ending and the action cutscenes really made story progression much better. Alas, the PC controls were a little shoddy, but manageable. Dead Space 3, did not really live up to my expectations.[/QUOTE] fully upgraded plasma cutter beats all
I don't know, I think DS2 and DS3 are on the same spot for me. While DS2 as a whole is great, DS3 does a lot of stuff right, but after you find the Nexus the game starts to drag for me a bit. About retro mode. It's pretty funny. It makes your game look like Doom/?8-bit graphics? with screen filter and necromorphs move just like sprites.
DS2 and 3 spoilers [sp] I mean when you first saw the marker in DS2 you really just went "holy fucking balls look at that thing", and then after that you had the convergence event and needle through eye part. But in DS3 when you found the machine, I kinda just went "eh". And the last bossfight felt so stale. (To be completely honest, the marker fight in DS2 and the hivemind fight in DS3 are very similar, both include "arena" style fights with waves of enemies, which then leads up to you hitting the ultra-obvious weakspot of the boss)[/sp]
[QUOTE=booster;39759886]DS2 and 3 spoilers [sp] I mean when you first saw the marker in DS2 you really just went "holy fucking balls look at that thing", and then after that you had the convergence event and needle through eye part. But in DS3 when you found the machine, I kinda just went "eh". And the last bossfight felt so stale. (To be completely honest, the marker fight in DS2 and the hivemind fight in DS3 are very similar, both include "arena" style fights with waves of enemies, which then leads up to you hitting the ultra-obvious weakspot of the boss)[/sp][/QUOTE] Honestly after watching a walkthrough of Dead Space 2 and 3, I can loosely give my opinion that [sp]Dead Space 2 was probably imo the better game in the story and tension enviornment, Dead Space 3 was a little better in gameplay and atmosphere.[/sp] Also in future installments I want more big and varied Necromorphs.
[QUOTE=VietRooster2;39769720]Honestly after watching a walkthrough of Dead Space 2 and 3, I can surely say [sp]Dead Space 2 was overall the better game in the story and tension enviornment, Dead Space 3 I'd say was a little better in gameplay and atmosphere.[/sp] Also in future installments I want more big and varied Necromorphs.[/QUOTE] watching a game and playing it is a different story how about playing the games before you make those types of assumptions
One thing I liked about DS3 more than DS2 was the fact they brought back big bosses. That was my main complaint about DS2 because I loved those fights in DS1 and all we got in DS2 was one intense but very limited battle.
That one boss in DS3, the four legged one. Man that asshole got annoying to fight quick. Every fight with him was the same.
[QUOTE=booster;39759886]DS2 and 3 spoilers [sp] I mean when you first saw the marker in DS2 you really just went "holy fucking balls look at that thing", and then after that you had the convergence event and needle through eye part. But in DS3 when you found the machine, I kinda just went "eh". And the last bossfight felt so stale. (To be completely honest, the marker fight in DS2 and the hivemind fight in DS3 are very similar, both include "arena" style fights with waves of enemies, which then leads up to you hitting the ultra-obvious weakspot of the boss)[/sp][/QUOTE] What annoyed me was that by the end of DS2, you had only seen [sp]two markers. the one in DS1 and the massive one in DS2. then, when you start seeing shitloads in the snow in DS3, nobody even fucking acknowledges them AT ALL. I mean I was like 'holy shit look at this' and nobody said a word. Really annoyed me.[/sp]
[QUOTE=Hellborg 65;39770667]What annoyed me was that by the end of DS2, you had only seen [sp]two markers. the one in DS1 and the massive one in DS2. then, when you start seeing shitloads in the snow in DS3, nobody even fucking acknowledges them AT ALL. I mean I was like 'holy shit look at this' and nobody said a word. Really annoyed me.[/sp][/QUOTE] [sp]I didn't really understand the marker on the moon in the beginning of DS3, aren't test markers suppose to be hidden? Like the one in DS2. Instead they have the marker in a building in plain sight.[/sp] [sp] and !somehow! danik triggered a convergence(?) event on the moon. But then suddenly nobody talks about the moon anymore. What was that all about?[/sp]
DS1 is the best for atmosphere IMO DS2 is the best for storytelling, character development and gameplay DS3 is the best at nothing
if u legitimately think that i feel sorry for you
I'm only at Chapter 10 and I've been doing Co-OP and here's my short rundown of DS3 -Carver doesn't fucking appear at all he was shoehorned in and it's fairly obvious -Necromorphs die insanely easy on Hard mode -My inventory is 50/% medium health kits and 50% ammo clips on hard mode -all the suits look like utter shit -The atmosphere from the first 2, this feeling of loneliness and isolation is completely gone -The romance triangle is a pointless addition -Ellie went from being on par with Isaac to now being a standard useless video game woman -story is fucking stupid -Danik -Mining tools have taken a backseat to shotguns and assault rifles +weapon crafting for the most part IS cool, if not a little simple (My current favorite weapon I've built is a Ripper / Flamethrower it fucks shit up like a feces powered helicopter) +at the end of the day it's still Dead Space shooting and Dead Space shooting was always good +Upgrade paths are a lot easier to do and actually offer more interesting strategies +Zero G sequences as ballin' as ever I'm gonna get a lot of shit for this but I don't like Dead Space 3 that much. It's still Dead Space, I just think it's the lowest point in the series, like ME3.
[QUOTE=Sardonus;39771185]I'm only at Chapter 10 and I've been doing Co-OP and here's my short rundown of DS3 -Carver doesn't fucking appear at all he was shoehorned in and it's fairly obvious -Necromorphs die insanely easy on Hard mode -My inventory is 50/% medium health kits and 50% ammo clips on hard mode -all the suits look like utter shit -The atmosphere from the first 2, this feeling of loneliness and isolation is completely gone -The romance triangle is a pointless addition -Ellie went from being on par with Isaac to now being a standard useless video game woman -story is fucking stupid -Danik -Mining tools have taken a backseat to shotguns and assault rifles +weapon crafting for the most part IS cool, if not a little simple (My current favorite weapon I've built is a Ripper / Flamethrower it fucks shit up like a feces powered helicopter) +at the end of the day it's still Dead Space shooting and Dead Space shooting was always good +Upgrade paths are a lot easier to do and actually offer more interesting strategies +Zero G sequences as ballin' as ever I'm gonna get a lot of shit for this but I don't like Dead Space 3 that much. It's still Dead Space, I just think it's the lowest point in the series, like ME3.[/QUOTE] The best part of DS3 was Carver's side missions.
[QUOTE=Sommoch;39771371]The best part of DS3 was Carver's side missions.[/QUOTE] I haven't found any yet, or my co-op partner isn't letting us do them clearly :/ That's my biggest gripe as well, ain't no SP only missions I hate games that force me to play co-op ex-fucking-scuse me for wanting to play a single player series with one player
[QUOTE=Sardonus;39771376]I haven't found any yet, or my co-op partner isn't letting us do them clearly :/ That's my biggest gripe as well, ain't no SP only missions I hate games that force me to play co-op ex-fucking-scuse me for wanting to play a single player series with one player[/QUOTE] The first co-op mission you don't get told about, it's when you first get the 'SKIP' ship, There's another area you can go to and then you'll discover a co-op mission. The second co-op mission is on chapter 11, then the last I believe is on chapter 14. But those two you will know about because they appear on your mission log.
[QUOTE=Sardonus;39771376] I hate games that force me to play co-op ex-fucking-scuse me for wanting to play a single player series with one player[/QUOTE] please holding the phone that's not even slighty what ds3 is like. maybe you should try the sp. it's like the co op feature was never there. and when you do co op, it feels natural too. it's very well done the co op missions are a bonus. they literally would only work in co op. that is why they're there. basically ur wrong
lol well that explains a lot I'm on Chapter 10. Sucks that we skipped the first one! There was a barred door on the Ranoake with a Torque bar and neither of us had one, was it there?
[QUOTE=Sardonus;39771401]lol well that explains a lot I'm on Chapter 10. Sucks that we skipped the first one! There was a barred door on the Ranoake with a Torque bar and neither of us had one, was it there?[/QUOTE] every mission has a torque bar door dude it kinda sounds to me like ur just not playing the game very well at all
[QUOTE=Rusty100;39771415]every mission has a torque bar door dude it kinda sounds to me like ur just not playing the game very well at all[/QUOTE] I've been opening them at all when I can, I just missed that one, and I've been checking and the first Co-Op mission was in Ch4 and that's where we missed that door
[QUOTE=Sardonus;39771401]lol well that explains a lot I'm on Chapter 10. Sucks that we skipped the first one! There was a barred door on the Ranoake with a Torque bar and neither of us had one, was it there?[/QUOTE] In the space area you could go to CMS Roanoake, CMS Terra Nova, CMS Crozier and the CMS Brusilov. The CMS Brusilov is an unmarked co-op quest till you travel there, but you can travel there at any point during the space section. Also if you go to chapter select before you load Co-op, you can directly select the co-op mission, finish it then exit and continue with story. It will continue you from the furthest point you got.
ahh thanks m8 gonna see then if we can zip back to the space area and get that done
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