• Funny console commands to try on people
    71 replies, posted
My friend and I got this cexec (client exec) for our server and we wanna try out some funny stuff on our visitors or people we don't like. What are some fun commands to try on people using cexec, like name changing and stuff like that.
cexec disconnect
That's fairly obvious, I'm looking for more "complicated" commands, thanks though
cexec unbind all
-snip- Really if you're responsible admins you shouldn't be running any commands on players, if you're just going to be dicks to your clients they'll simply join another server.
[QUOTE=James0890;22193144]Unbind won't work, it's blocked on ply:ConCommand(). Really if you're responsible admins you shouldn't be running any commands on players, if you're just going to be dick to your clients they'll simply join another server.[/QUOTE] Really? Since when? I remember a while back, about 2 or 3 years on CSS I did it to players I didnt like on a server I had
[QUOTE=James0890;22193144]Unbind won't work, it's blocked on ply:ConCommand(). Really if you're responsible admins you shouldn't be running any commands on players, if you're just going to be dick to your clients they'll simply join another server.[/QUOTE] We never said we're responsible, we just want a little entertain, thats all
[QUOTE=junkfooded;22193226]We never said we're responsible, we just want a little entertain, thats all[/QUOTE] Then enjoy your empty server. [editline]10:37AM[/editline] [QUOTE=Asm;22193195]Really? Since when? I remember a while back, about 2 or 3 years on CSS I did it to players I didnt like on a server I had[/QUOTE] My bad thought this was a Gmod server for some reason.
cexec "alias fuckyeah wait 5000;say whoops;kill;fuckyeah"
Naw, this is a L4D server muaahah So server being empty is out of the question
cexec ent_Fire !self ignite
[QUOTE=Magman77;22195533]cexec ent_Fire !self ignite[/QUOTE] Oh you. :nyron:
cexec say "<Funny/dumb/otherwise embarrassing words here>" cexec mat_picmip 4 cexec mat_yuv 1 cexec retry
[QUOTE=E-102 Gamma;22196187]cexec mat_picmip 4 [/QUOTE] That is really, really, really not kind.
[QUOTE=PiXeN;22196208]That is really, really, really not kind.[/QUOTE] I thought that was the idea...
I mean, even making the game crash would be less horrible.
mat_showlowresimage 1 exec lab
[QUOTE=PiXeN;22196208]That is really, really, really not kind.[/QUOTE] What does it do?
cexec bind s "explode; say Ka-BEEEEWWWWMMM!" [editline]11:07AM[/editline] [QUOTE=UnknownDude;22196478]What does it do?[/QUOTE] It super-compresses every texture making them look blurry and ugly. [editline]11:08AM[/editline] If you [B][U]REALLY[/U][/B] wanna be nasty, cexec buildcubemaps [editline]11:13AM[/editline] And if you actually wanna be a little kind, you can give them super decal-removing powers! cexec alias nodecals "cl_removedecals; wait 30; nodecals" I am NOT a good scripter, so I can't be sure how well that'll work. And cexec alias nodecals "" makes it stop. [editline]11:16AM[/editline] If you want to make someone thing their game is totally screwing up, cexec "mat_supportflashlight 1; retry" [editline]11:18AM[/editline] cexec "_fov 54; default_fov 54; fov_desired 54" Tunnel-vision. [editline]11:24AM[/editline] cexec "mat_motion_blur_strength 999999999" [editline]11:26AM[/editline] cexec "mat_use_compressed_hdr_textures 0" Breaks most skyboxes, replacing them with pink and black checkerboards. Easily reversible; just set it back to 1.
Garry's blocked most of the bad ones, probably for a good reason. [editline]03:54PM[/editline] (this)
Buildcubemaps isn't nasty. :/
[QUOTE=Magman77;22201877]Buildcubemaps isn't nasty. :/[/QUOTE] If it's an unofficial map, it is. It generates a "materialsrc" folder in the game's directory that makes it impossible to join any servers running the map until it's deleted (unless the server has the same folder). If you have a materialsrc folder with another empty folder in it matching the map's name, and you attempt to join a server that is running that map, it'll give you "map differs from server's."
Impulse 203
[QUOTE=Nighthawk7;22202399]Impulse 203[/QUOTE] That would make the client delete whatever he (or she) is looking at. Or not, because that requires sv_cheats 1. But then again, a lot of my suggestions do, to. [editline]03:48PM[/editline] If someone is micspamming a lot, cexec rate 100 Or some other really low value. I'm not going to spoil it.
[QUOTE=E-102 Gamma;22202053]If it's an unofficial map, it is. It generates a "materialsrc" folder in the game's directory that makes it impossible to join any servers running the map until it's deleted (unless the server has the same folder). If you have a materialsrc folder with another empty folder in it matching the map's name, and you attempt to join a server that is running that map, it'll give you "map differs from server's."[/QUOTE] Thats not nasty. And it only makes a materialsrc folder if you have building_cubemaps set to true.
Does "ent_fire !picker kill" when aiming to a player still crash the game ? Also, why "cexec" ? I've never seen that before..o.O
[B]@Self;[/B] At least it did, until orange box budged in. Now whenever I compile a map and buildcubemaps in hl2 it give me shit folders. :/ Fucking broke my automerge. [editline]08:35PM[/editline] [QUOTE=ferdam;22207574]Does "ent_fire !picker kill" when aiming to a player still crash the game ? Also, why "cexec" ? I've never seen that before..o.O[/QUOTE] Cexec I'm pretty sure makes the client Execute it.
cexec +attack cexec +duck And cexec followed by just about anything else starting with +.
cexec +right; +duck; +forward; +attack2
[QUOTE=Magman77;22207573]Thats not nasty. And it only makes a materialsrc folder if you have building_cubemaps set to true.[/QUOTE] I was wondering what building_cubemaps does... But, as you said, it still generates a materialsrc folder even if it's set to 0.
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