To get the ball rolling, here is some info:
[U][B]UNREAL, 1998:[/B][/U]
[IMG]http://upload.wikimedia.org/wikipedia/en/6/65/Unreal-GlideVoodoo1flyby.jpg[/IMG]
Unreal, the story based game and first in a series of games with....Unreal, in the title. It was a story based game where a Prisoner crash lands on a strange planet called Na Pali. Na Pali is home of the Nali a race of four armed people who are oppressed by a technologically advanced race called the Skaarj. The planet is rish in Tarydium, a glowing blue crystal, that has large value because it produces energy.
The game has been made into a novel, and has an expansion pack, called Return to Na Pali.
[U]
[B]UNREAL TOURNAMENT, 1999:[/B][/U]
[IMG]http://images.techtree.com/ttimages/story/75642_ut_1.jpg[/IMG]
This, is the game that got the Unreal series into the open.
Unreal focused on the storyline, Unreal Tournament is almost completely Multiplayer based. The levels, most of the time in strange places such as space, but as down to Earth as a reproduction of the Normandy invasion, were designed to make you remember them. The levels were not too big, and they introduced us to the fast paced action that would soon become a staple of Unreal. My personal favourite was CTF-HallofGiants.
The weapons themselves were highly awesome. Likes of chainsaws, hammers that shot compressed air, to Sniper Rifles and the level demolishing Redeemer, all etched into our mind as soon as we reduced an enemy to a pile of shit with them.
Unreal Tournament, in its day, had literally thousands of maps, mods and mayhem, but over the years it has died down, with only a few quality mods released a year.
[U][B]UNREAL TOURNAMENT 2003/2004, 2002/2004:[/B][/U]
[IMG]http://liandri.beyondunreal.com/w/images/DM-Morpheus3.gif[/IMG]
Unreal Tournament 2003/4, or Ut2k3/4, were attempts to bring the classic UT carnage into a new era. The guns, the levels, the whole game, was completely made new.
2003 had the well known and loved Enforcer, from UT, replaced with an Assault Rifle. The Assault Rifle was a rapid fire...Assault Rifle with an added grenade launcher. It was inaccurate, and many fans cried out for the Enforcer to return. The Sniper Rifle was replaced with a Lightning Gun, that pretty much did the same job, but with lightning. Again, the call went out to bring the old sniper back.
2004 addressed many of the troubles with 2003. Now, the old sniper rifle had returned, as well as the Lightning Gun, but the Assault Rifle still stayed.
The main addition were vehicles. The new gametype, Onslaught, pretty much needed vehicles to get around the maps, and 2004 delivered. They range from the tiny hover craft Manta, to the enormous, 5 turreted Leviathan. Air vehicles were added too, with a small Raptor that acted as a fighter. The Editor's Choice Bonus Pack added another flying vehicle, the devestating Cicada.
The levels, pretty much the same for both games, tried to catch the fun, but still unforgiving nature of the first levels. One wrong step, and you are off into space, or corroded in acid. Unfortunately, no CTF-HallofGiants
[U][B]UNREAL II, 2003:[/B][/U]
[IMG]http://z.about.com/d/compactiongames/1/0/C/E/unreal2.jpg[/IMG]
I havent played much of this, so its difficult to elaborate on it. Ill just copy paste some shit from Wiki:
The player controls a former Marine John Dalton, a Terran Colonial Authority Marshal whose job is to patrol remote areas of space far away from any real action. He is called back into service to retrieve seven pieces of an ancient artifact thought to make a powerful weapon when assembled.
The plot follows a set path like many First Person Shooters, with the character going to various planets in search of the artifacts. Level design at each location is also single-pathed, with a certain amount of puzzle solving and key finding.
Environments on each planet are quite diverse, ranging from tropical to desert, bunkers and industrial installations, and alien cities and even inside the bodies of aliens. During several missions the player must hold a location against waves of incoming enemies, in some cases using NPCs as support. Overall it is a short game, comprising only 12 missions.
There you go.
[U]
[B]UNREAL TOURNAMENT 3, 2007:[/B][/U]
[IMG]http://www.games32.com/web4/games_catalog/games/Unreal-Tournament-3-XB360/images/md_6804.jpg[/IMG]
UT3. It seems everyone either loves or hates this game, there is no middle ground.
Me? I liked it. The graphics werent bad, though they went the route of Gears of War so everything looks muddy, even the ice. But the game was fun, i feel it retained the fun and action of the other UTs.
Returning were vehicles. The same ones were there, the Manta, Cicada, and Leviathan, but now they were 70% muddier! Anyway, added were some new vehicles from a mysterious race called the Necris. The Necris appeared in UT, but were just a team back then, with no story. Now they have a background, and some sick vehicles. The best in my opinion was the Scavenger, a ball on legs that, on command, can turn into a.....ball. Another addition, a neutral vehicle that everyone has, is a Hoverboard. It is useful for flag runs, and can latch onto vehicles for a speedy attack/getaway.
The maps featured some old favourites, and some new. But still lacked CTF-HallofGiants. The maps, gritty and dirty though they looked, were pretty balanced and looked really good when my graphics were on the lowest to play this game with reasonable speed.
The weapons. FINALLY returning after much whinging, the Enforcer. Now it resembles nothing like the original, instead looking like a futuristic watch instead of a gun, but it still retains the coolness of the original, as well as retaining the Dual Enforcers.
[U]
[B]RECURRING THEMES[/B][/U]
[B]MAPS:[/B]
CTF-Face: Appeared in UT, UT2003/4, UT3. Takes place on an almost symmetrical asteroid. UT3 verion took place on some sort of planet.
DM-Morpheus: Appeared in UT, UT2003/4. Takes place on 3 towering skyscrapers, so high that the actual gameplay takes place in space.
DM-Phobos/Deimos: Appeared in UT, Ut2003/2004. Appears in UT3 as DM-Deimos. Takes place in a space station between Mars and Phobos. In UT3 takes place in a space station above the planet Taryd, despite the name.
[B]WEAPONS[/B]:
Enforcer: A quick firing Pistol. Can be fired normally, or "gangsta" style, which fires twice as fast, but is half as accurate.
Shock Rifle: Fires an instant hitting stream of energy. Secondary fire fires a ball of plasma. Hitting the Ball, with a stream causes a large explosion.
Flak Cannon: Small shotgun that fires white hot shards of metal. Secondary fires a grenade filled with Flak.
Plasma Gun/Link Gun: Fires bursts of green plasma. In UT, the Secondary fire fires a stream of green plasma, that does more damage the closer it is to its target. In 2004/UT3, the secondary heals vehicles and power nodes in Onslaught.
Rocket Launcher: Fires a rocket. Obviously. Hold down primary fire charges rockets so that more are fired in one shot. Secondary in UT fires a bouncing grenade, but old it down and it fires several grenades like the primary fire.
Redeemer: Described as a "miniature nuclear device", this is without doubt the strongest weapon in the game. Primary fires a slow moving missile that, upon impact, causes massive damage/instant death to anyone unlucky enough to be near it. Secondary fires the missile, but you can control it with the mouse.
WARNING: If you are controlling it, swerve around, as if the missile is hit with a single bullet it will be destroyed instantly.
[U]Discuss your mods, maps, favorite level, best gun, highest kill streak, etc.[/U]
Fuck. Always loved those games. Love and have played the whole series :3:
Still got the original UT'99 GOTY edition on my shelf, a bit scratched, but it works flawless!
The first Unreal Tournament was the SHIT when i was younger. low gravity, lots of enemies, i'd pick a nice spot and snipe for so long
Nice op but your forgot about Hoverboards in UT3 as a new adition
I loved unreal tournament, the first one! I have the GOTY edition of it.
[QUOTE=ben bellis;22600506]Nice op but your forgot about Hoverboards in UT3 as a new adition[/QUOTE]
Thanks mate.
Just remembered I bought the whole Unreal series on Steam a while back when it was on sale... never knew Unreal was singleplayer, well off I go to play some AAA game. :v:
I loved playing against bots in UT2k4 :love:
Anyone tried Ballistic Weapons for Ut2004?
UT 1999 with 200+ bots, instagib and volatile ammo.
Intense shit right there.
Playing Unreal right now, it's creepy as fuck with surround sound.
UTK2004 is probably the game I've been playing regularly (at least once a month) for longest. So damn awesome. It's where I got my name.
UT2004 was the first online game I ever played. Actually I think it was the first FPS I ever played and is the reason why I like games today. :allears:
I played that game so much, download lots of mods, models, maps. It was awesome.
I was fairly dissapointed with UT3 because the gameplay just wasn't that fun.
played all unreal games, 1999 is my favorite (love the mods :buddy:)
I'm a proud owner of all of them, UT owns :D
UT2004 is the fucking shit. Playing against bots was fucking fun as hell.
[QUOTE=BuDSpOoNce;22602749]UT2004 was the first online game I ever played. Actually I think it was the first FPS I ever played and is the reason why I like games today. :allears:
I played that game so much, download lots of mods, models, maps. It was awesome.
I was fairly dissapointed with UT3 because the gameplay just wasn't that fun.[/QUOTE]
2004 has been the best so far, i think.
But i still fire Ut99 up for the fun of it.
2004 was the best
Especially since the single player was like a sports career mode, a very very bloody sport.
I wish my 2004 disc didn't break :saddowns:
Can anyone tell me why UT3 is so widely hated? I didn't play 2004 much so to me UT3 just seems like an improved 2004, although a few good gamemodes are removed but it doesn't seem like anything major. I loved Vehicle CTF in UT3 but no one plays UT3 anymore and it's a real shame.
Oh god, UT2004... Nostalgia trip :O
I remember when I used to spend hours playing it against AI at my father's house...
[QUOTE=OutOfExile;22627927]Can anyone tell me why UT3 is so widely hated? I didn't play 2004 much so to me UT3 just seems like an improved 2004, although a few good gamemodes are removed but it doesn't seem like anything major. I loved Vehicle CTF in UT3 but no one plays UT3 anymore and it's a real shame.[/QUOTE]
Where's my Assault?
ut3 was fun while i played it back during the free weekend, but imo ut'99 was the best. still have the goty in my desk in perfect condition
ut99 was my favorite, no bloaty graphics and it is perfectly balanced
[editline]12:11AM[/editline]
spacenoxx is my favorite map
Who can forget Morpheus
I've still got my UT99 disc. One of my favourite games of all time, no sequel could ever match the feeling you get when you play it.
Also Facing Worlds.
[editline]06:11PM[/editline]
[IMG]http://www.quantumrarity.com/wp-content/uploads/2010/03/FacingWorlds.jpg[/IMG]
Nostalgia infinatus.
[QUOTE=shadow_of_intent;22600550]Anyone tried Ballistic Weapons for Ut2004?[/QUOTE]
BW is awesome. One of the best mods for UT2004.
I used to play Ut2004 for hours when I was younger. Such an awesome game.
[QUOTE=K1ngo64;22628815]I've still got my UT99 disc. One of my favourite games of all time, no sequel could ever match the feeling you get when you play it.
Also Facing Worlds.
[editline]06:11PM[/editline]
[IMG_thumb]http://www.quantumrarity.com/wp-content/uploads/2010/03/FacingWorlds.jpg[/IMG_thumb]
Nostalgia infinatus.[/QUOTE]
Just need a bit more music for the nostalgia!
[media]http://www.youtube.com/watch?v=i_0G6WPuss4[/media]
[editline]10:35AM[/editline]
The soundtrack is also fucking epic.
[QUOTE=Fatrix;22629014]Just need a bit more music for the nostalgia!
The soundtrack is also fucking epic.[/QUOTE]
Holy shit.
Also this
[media]http://www.youtube.com/watch?v=uHZ3eN44LRI[/media]
[QUOTE=K1ngo64;22629094]Holy shit.
Also this
[media]http://www.youtube.com/watch?v=uHZ3eN44LRI[/media][/QUOTE]
[media]http://www.youtube.com/watch?v=jBnaKD7CU6M[/media]
Got to love Necro's music!
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