Mass Effect Megathread: I should *go*. *I* should go. I *should* go.
1,001 replies, posted
Yay, I actually created one!
[t]http://i.imgur.com/HDzPbds.png[/t]
[B]Banner created by Estolle93 <3[/B]
Mass Effect 3 - Cooperative Multiplayer IDs - Facepunch Edition
[URL="https://docs.google.com/document/pub?id=1iL-1ydYA1T5EmXEVjYy1SIsKNyvqgtF_l2hdwje8Zd0"]https://docs.google.com/document/pub...tF_l2hdwje8Zd0[/URL]
Thanks to guicool-BR- for the list!
[t]http://wikicheats.gametrailers.com/images/0/06/Mass_Effect_Header.jpg[/t]
You take on the role of Commander Shepard onboard the SSV Normandy en route to the human colony of Eden Prime in an operation to recover a recently unearthed Prothean beacon. The crew is joined on the mission by the turian Spectre Nihlus Kryik from the Citadel's Office of Special Tactics and Reconnaissance. The mission was meant to test Shepard's suitability for the role as a Spectre, but quickly changes when the Normandy arrives at the colony to find it's under attack by an unidentified alien space craft.
When your squad arrives you identify that the colony is under attack by geth forces led by a rogue turian Spectre named Saren Arterius - who kills Nihlus. When you locate the beacon it activates, imparting strange visions in Shepard’s mind before becoming inactive. After the mission is complete you return to the Citadel Council to inform them of what happened and the actions of Saren. After the Council rejects your initial accusation you start your own investigation, uncovering evidence which leads to Saren being declared a rogue Spectre. Shepard is then granted Spectre status and given command of the Normandy with orders to hunt down Saren. While doing so you unravel his plot to bring back the ancient machine race known as the Reapers. Now it is no longer just about bringing one man to justice, but also to save a galaxy from extinction...
Available for the PC and XBOX 360 (PS3 too, included in the Trilogy Edition).
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[t]http://www.justpressplay.net/images/stories/mass_effect_2_banner.jpg[/t]
Two years after Commander Shepard repelled invading Reapers bent on the destruction of organic life, a mysterious new enemy has emerged. On the fringes of known space, something is silently abducting entire human colonies. Now Shepard must work with Cerberus, a ruthless organization devoted to human survival at any cost, to stop the most terrifying threat mankind has ever faced. To even attempt this perilous mission, Shepard must assemble the galaxy's most elite team and command the most powerful ship ever built. Even then, they say it would be suicide. Commander Shepard intends to prove them wrong.
Available for PC, XBOX 360 and PS3.
[t]http://gamerinvestments.com/video-game-stocks/wp-content/uploads/2009/12/mass-effect-2-engineer-screenshots-1.jpg[/t][t]http://i30.tinypic.com/14uzv5c.jpg[/t]
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[t]http://puu.sh/rXUL[/t]
Six months have passed since the events of Arrival. Commander Shepard has been relieved of command and detained in a Systems Alliance facility in the city of Vancouver on Earth. Without warning, Alliance deep space outposts beyond Sol begin to go dark. Admiral Steven Hackett, the head of the Alliance military, begins to prepare for an imminent invasion. Admiral David Anderson arrives in Vancouver and escorts Commander Shepard to a meeting with an Alliance defense committee. Shepard confirms their worst fears: the Reapers have returned to the galaxy and are on their way to Earth. With no help from the Council, it is up to Commander Shepard to unite the forces of the galaxy to even have a chance to save all life in the galaxy.
Available for PC, XBOX 360 and PS3.
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[B]Useful Links
[URL="http://masseffect.bioware.com/"]Official Mass Effect Website[/URL]
[URL="http://masseffect.wikia.com/wiki/Mass_Effect_Wiki"]Mass Effect Wiki[/URL]
[URL="http://blog.bioware.com/"]Bioware Blog[/URL]
[URL="http://masseffectsaves.com/"]Mass Effect Saves[/URL]
[URL="http://social.bioware.com/home.php?"]Bioware Social Network[/URL]
[URL="http://social.bioware.com/forum/1/subindex/322"]Bioware Social Network - Mass Effect 3 Forums[/URL]
[URL="http://www.youtube.com/user/CShep25"]Mass Effect Mini-series[/URL]
[URL="http://mechronicles.com/"]Mass Effect Chronicles (fan game)[/URL]
Mass Effect Smileys - Shamelessly Stolen
[IMG]http://sae.tweek.us/static/images/emoticons/zaeed.001.gif[/IMG]
[IMG]http://sae.tweek.us/static/images/emoticons/edi.001.gif[/IMG]
[IMG]http://sae.tweek.us/static/images/emoticons/emot-sicknasty.gif[/IMG]
[IMG]http://sae.tweek.us/static/images/emoticons/legion.001.gif[/IMG]
[IMG]http://sae.tweek.us/static/images/emoticons/emot-turianass.gif[/IMG]
[IMG]http://sae.tweek.us/static/images/emoticons/liara.001.gif[/IMG]
Past Threads
#01 - [URL]http://www.facepunch.com/threads/698089[/URL]
#02 - [URL]http://www.facepunch.com/threads/844577[/URL]
#03 - [URL]http://www.facepunch.com/threads/877517[/URL]
#04 - [URL]http://www.facepunch.com/threads/883197[/URL]
#05 - [URL]http://www.facepunch.com/threads/890295[/URL]
#06 - [URL]http://www.facepunch.com/threads/906068[/URL]
#07 - [URL]http://www.facepunch.com/threads/1012340[/URL]
#08 - [URL]http://www.facepunch.com/threads/1037598[/URL]
#09 - [URL]http://www.facepunch.com/threads/1049657[/URL]
#10 - [URL]http://www.facepunch.com/threads/1058377[/URL]
#11 - [URL]http://www.facepunch.com/threads/1089139[/URL]
#12 - [URL]http://www.facepunch.com/threads/1095529[/URL]
#13 - [URL]http://www.facepunch.com/threads/1099374[/URL]
#14 - [URL]http://www.facepunch.com/threads/1125727[/URL]
#15 - [URL]http://www.facepunch.com/threads/1152104[/URL]
#16 - [URL]http://www.facepunch.com/threads/1160336[/URL]
#17 - [URL]http://www.facepunch.com/showthread.php?t=1179414[/URL]
#18 - [URL]http://facepunch.com/showthread.php?t=1245391[/URL]
#19 - [URL]http://facepunch.com/showthread.php?t=1251668[/URL]
Please be courteous:
Spoiler Tag Mass Effect 3 Spoilers
NSFW Tag Links that belong in Fornax
Mass Effect 1 & 2 Spoilers are okay
Enjoy browsing!
[B]In Memoriam
[/B][/B][t]http://i2.cdnds.net/13/06/618x681/showbiz-robin-sachs.jpg[/t][t]http://eu.masseffect.com/assets/universe/characters/screens/previews/zaeed/zaeed-01.jpg[/t][B][B]
[B]As many of you may or may not know, the talented voice actor Robin Sachs died on the 1st of February , 2013. Sachs provided the gruff voice
of hardened mercenary Zaeed Massani in the Mass Effect series, as well as Lord Pyral Harrowmont in Dragon Age: Origins, as well as providing
his talents for television shows, movies, and other Bioware games. His voice brought on throes of wit, rage, and a bit of dark charm. The hard-edged
mercenary we've all come to love and respect just wouldn't be the same without the energy and talent that Sachs put into him.
Rest in Peace, you goddamned hero.[/B][/B][/B]
I still haven't finished Mass Effect 2. :\
Question, when it says Shepard is detained in Vancouver...I'm assuming BC?
I just recently started doing a femshep run through. It's nice how it's a little different, but her voice acting isn't the best. Does it get better in 3? (I'm starting in 2 because whatever)
Just finished the entire Mass Effect trilogy on like my 3rd play-through. I think out of the three games, ME3 definitely aced the interactions, emotions, and atmosphere of the overall characters. I feel like in ME1 you got to know people only as acquaintances. ME2 let you get to know characters (at least from the prequel) more personally. ME3 hit it because unlike the two previous games, you could see most or all characters interact with each other and without you (especially the Citadel DLC).
[QUOTE=Del91;39953690]I still haven't finished Mass Effect 2. :\
Question, when it says Shepard is detained in Vancouver...I'm assuming BC?[/QUOTE]
yes
[QUOTE=Dippeggs;39953712]I just recently started doing a femshep run through. It's nice how it's a little different, but her voice acting isn't the best. Does it get better in 3? (I'm starting in 2 because whatever)[/QUOTE]
Yeah, I think she does her best work as Shepard in ME3.
Also, would anyone object to me updating the OP a little bit? The plot synopsis' might use a touch-up, we could use a banner, and a list of recommended DLC might be a good idea as well.
[QUOTE=JeanLuc761;39953836]
Also, would anyone object to me updating the OP a little bit? The plot synopsis' might use a touch-up, we could use a banner, and a list of recommended DLC might be a good idea as well.[/QUOTE]
Let them suffer with mediocrity! We have to delete descrepencies like those on the way to real errors.
Typed with one hand as I do Jame's pull up challenge.
finally playing through me3 after beating the second two years ago, must say i'm particularly displeased with the metal detector aboard the normandy.
[media]http://www.youtube.com/watch?v=3iPSQ_NIfJM[/media]
Best character.
[QUOTE=Klammyxxl;39954618]finally playing through me3 after beating the second two years ago, must say i'm particularly displeased with the metal detector aboard the normandy.[/QUOTE]
It's a dynamic, in-game loading screen of awesome! The players will never suspect.
How did anyone ever think non-server based multiplayer was a good idea?
[QUOTE=G3rman;39954798]It's a dynamic, in-game loading screen of awesome! The players will never suspect.[/QUOTE]
The best part is that it persists onto the PC version where hardware from any time after 2006 makes it a pointless waste of time.
[editline]18th March 2013[/editline]
[QUOTE=IrishBandit;39954841]How did anyone ever think non-server based multiplayer was a good idea?[/QUOTE]
I think it is server-based, it's just that EA is notorious for scraping by when it comes to servers, if not outright canning them.
Something I found on the Mass Effect wiki-
"As positive or negative electric current is passed through an FTL drive core, it acquires a static electrical charge. Drives can be operated an average of 50 hours before they reach charge saturation. This changes proportionally to the magnitude of mass reduction; a heavier or faster ship reaches saturation more quickly.
If the charge is allowed to build, the core will discharge into the hull of a ship. All ungrounded crew members are fried to a crisp, all electronic system are burned out, and metal bulkheads may be melted and fused together.
[b]The safest way to discharge a core is to land on a planet and establish a connection to the ground, like a lightning rod. Larger vessels like dreadnoughts cannot land and must discharge into a planetary magnetic field[/b]."
A little rant from an electrical engineering student here- Ugh, why?
Seriously, even if we severely overestimate the capacitance of the Earth at, say, 10 Farad, that doesn't even come close to the capacitance of modern Super-Capacitors. You can literally carry several planet's worth of capacitance in your backpack. Why the [b]fuck[/b] would you need to discharge into a planet, let alone a planet's magnetic field? That's a complete waste of energy, time and money.
Why? Mass effect fields.
[sp]But thanks for the information, that's good to know.[/sp]
[QUOTE=Glorbo;39955641]Something I found on the Mass Effect wiki-
"As positive or negative electric current is passed through an FTL drive core, it acquires a static electrical charge. Drives can be operated an average of 50 hours before they reach charge saturation. This changes proportionally to the magnitude of mass reduction; a heavier or faster ship reaches saturation more quickly.
If the charge is allowed to build, the core will discharge into the hull of a ship. All ungrounded crew members are fried to a crisp, all electronic system are burned out, and metal bulkheads may be melted and fused together.
[b]The safest way to discharge a core is to land on a planet and establish a connection to the ground, like a lightning rod. Larger vessels like dreadnoughts cannot land and must discharge into a planetary magnetic field[/b]."
A little rant from an electrical engineering student here- Ugh, why?
Seriously, even if we severely overestimate the capacitance of the Earth at, say, 10 Farad, that doesn't even come close to the capacitance of modern Super-Capacitors. You can literally carry several planet's worth of capacitance in your backpack. Why the [b]fuck[/b] would you need to discharge into a planet, let alone a planet's magnetic field? That's a complete waste of energy, time and money.[/QUOTE]
space magic and turian batman emotional powers work in mysterious ways
[QUOTE=DeeCeeTeeBee;39955802]space magic and turian batman emotional powers work in mysterious ways[/QUOTE]
But here's the thing- You can't dismiss this as "space magic", because space magic would add even more to my argument- If today's capacitors can carry this amount of electricity, than surely capacitors in 100, 200 years from now would be able to do so, as well as have a much higher energy density per capacitor, essentially helping the ship not only to discharge the static electric field into the capacitor bank, but to [b]reuse it for the ship's general energy needs[/b].
[QUOTE=Glorbo;39955828]But here's the thing- You can't dismiss this as "space magic", because space magic would add even more to my argument- If today's capacitors can carry this amount of electricity, than surely capacitors in 100, 200 years from now would be able to do so, as well as have a much higher energy density per capacitor, essentially helping the ship not only to discharge the static electric field into the capacitor bank, but to [b]reuse it for the ship's general energy needs[/b].[/QUOTE]
dismiss the space magic all you want, you're still ignoring the turian batman emotional powers that work in mysterious ways.
check and mate.
[b]TL;DR[/b]- Nobody on the Mass Effect team knows anything about anything
[QUOTE=Glorbo;39955858][b]TL;DR[/b]- Nobody on the Mass Effect team knows anything about anything[/QUOTE]
they've been harboring turian batman emotional powers since they were kids, have you ever harbored or created them? No? Then you have no credit to your words.
I hate it when people that have no experience with creating space feels try and argue the science behind it, when they themselves have never made a great-starting-terrible-ending sci-fi series that basically revolves around a space batman.
[QUOTE=Glorbo;39955858][b]TL;DR[/b]- Nobody on the Mass Effect team knows anything about anything[/QUOTE]
At least they tried to explain it.
[sp]I feel a ME3 ending joke in there somewhere[/sp]
[QUOTE=RG4;39955919]At least they tried to explain it.
[sp]I feel a ME3 ending joke in there somewhere[/sp][/QUOTE]
Nah, with the ending they didn't even try.
[QUOTE=dogmachines;39955972]Nah, with the ending they didn't even try.[/QUOTE]
That didn't take long
[img]http://i.imgur.com/4UpUQSz.jpg[/img]
Watching some Buffy on Netflix when this popped up:
[img]http://puu.sh/2jTt6[/img]
I never knew he was in this, what a badass dude. (It's Zaeeds actor btw)
Yeah. Sachs played Ethan Rayne in Buffy the Vampire Slayer.
What was his cause of death? I never heard anything specific beyond him dieing. He seemed a bit young to die from something age related.
[QUOTE=dogmachines;39957805]What was his cause of death? I never heard anything specific beyond him dieing. He seemed a bit young to die from something age related.[/QUOTE]
Heart attack IIRC.
so i just finished ME1, going to do 2 next and im wondering if 3 is worth getting. i haven't heard a lot about it since that massive shitstorm at release, and i cant get a decent idea of it since people usually just bandwagon on it for the usual "ea is cancer" shit.
[QUOTE=JustGman;39957934]so i just finished ME1, going to do 2 next and im wondering if 3 is worth getting. i haven't heard a lot about it since that massive shitstorm at release, and i cant get a decent idea of it since people usually just bandwagon on it for the usual "ea is cancer" shit.[/QUOTE]
It's worth it if only for the Citadel DLC. The first half or so of the game is actually pretty good, but as the game progresses it becomes more and more evident that it was rushed out by EA. And the ending is shit in it's purest form and the only proof we need that when Mac Walters brings out his first draft of anything he should be sent back to rewrite it immediately.
[QUOTE=dogmachines;39957957]It's worth it if only for the Citadel DLC. The first half or so of the game is actually pretty good, but as the game progresses it becomes more and more evident that it was rushed out by EA. And the ending is shit in it's purest form and the only proof we need that when Mac Walters brings out his first draft of anything he should be sent back to rewrite it immediately.[/QUOTE]
didnt they put out some free post-ending dlc or something? i remember bioware hitting the damage control pretty hard.
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