• Blockland - Let's try to keep this alive, okay?
    152 replies, posted
[img]http://blockland.us/Blockland_v20News.jpg[/img] Blockland, a game where you play with legos online and with other people Blockland is, said before, a lego game that lets you play online and etc. It has a huge variety of add-ons, too. You can build, load builds that other people have made, roleplay, and pretty much do anything else in between [h2]Servers[/h2] [QUOTE=Crash15;36411232]I could host a small building server if anybody wants to join server will be named Demitri's Facepunch Building server password: fpbuilding[/QUOTE] There's nothing here! [h2]Players[/h2] Demitri - Crash15 ILY - ILY AlexGT - AlexGT Turtleey - TurtleeyFP [h2]Media[/h2] [img]http://blockland.us/frontpage/frontpage-6.jpg[/img] [img]http://blockland.us/frontpage/frontpage-5.jpg[/img] [img]http://blockland.us/frontpage/frontpage-0.jpg[/img] [img]http://blockland.us/frontpage/frontpage-1.jpg[/img] [img]http://blockland.us/frontpage/frontpage-2.jpg[/img] [img]http://blockland.us/frontpage/frontpage-3.jpg[/img] [img]http://blockland.us/frontpage/frontpage-4.jpg[/img] [video=youtube;hhQtUG0Qsvs]http://www.youtube.com/watch?v=hhQtUG0Qsvs[/video] [video=youtube;TD07s0n7zI8]http://www.youtube.com/watch?v=TD07s0n7zI8[/video] [h2]Download[/h2] [url=http://cloud.blockland.us/Blockland_Setup.exe]Download Blockland (Windows)[/url] [url=http://cloud.blockland.us/Blockland_OSX.dmg]Download Blockland (Mac OSX dmg)[/url] [url=http://cloud.blockland.us/Blockland_OSX.zip]Download Blockland (Mac OSX zip)[/url] [h2]Buy[/h2] [url=http://blockland.us/Store.html]Buy blockland[/url] Have fun, everyone, post your builds, videos, add-ons and whatever! [h2]News[/h2] [quote][QUOTE=Draqo;36412633]What is v21 going to include?[/QUOTE] [url]http://forum.blockland.us/index.php?topic=184263.0[/url] This is a development thread including stuff about v21 [quote=Kompressor]ORIGINAL POST: Hello Blockland Users! We’ve been hard at work the last few months on a some big updates to Blockland: [img]http://i.imgur.com/nEDJA.jpg[/img] [img]http://i.imgur.com/DLzZi.jpg[/img] (Full size versions at bottom of post.) That’s right: shadows (and shaders). You thought it couldn't be done... but here it is! In order to make all this possible, though, we need to kill two old, slow features in Blockland: interiors and terrains. These two features complicate Blockland’s code tremendously. That means we can’t add game features very quickly. They still have bugs in them (after years of work). They are slow, too - bricks are about 90% of their speed and can do a LOT more (explosions, events, in-game editing). They also look bad: [img]http://i.imgur.com/eiq7j.jpg[/img] [img]http://i.imgur.com/K0Gx7.jpg[/img] They looked great in 1999, but it is 2012 now. It’s time to move forward. We are going to remove interiors and terrain in an upcoming release. Every "map" will be like Slate, ie, with one big ground plane. If you want the bedroom, load The Bedroom build. If you want a city, build one out of bricks. If you want the kitchen, I bet there is a build of that knocking around, too. That’s what this thread is about - to let you know where we are going with Blockland, and to talk about these changes. The Blockland community is a big part of what has made Blockland successful - we want your feedback. If you have a great use for interiors or terrain that blocks can’t do, please bring it up so we can see if there’s a way to help you get the same mileage with the new system. If you think shadows are cool, we’d love to hear that, too. Here is the list of questions I DON’T want to see asked over and over: "But my computer can’t run shaders/is lame and slow/has broken drivers!" Get a new video card, even a $20 lame-o ATI or nVidia video card can run Blockland very well these days. BUT - you can turn shaders off, and the game will run and look as good as it ever has. "I am frightened by change/old bricks looked fine/interiors and terrains look better than bricks." You’re wrong. There are reasons to like the interior/terrain renderers but visual quality is not one of them. If you want to make this argument, post beautiful screenshots that look better than shaderized bricks, NOT essays. "But everyone can build! I won’t be special if I can’t make interiors or terrains." Tough, make cool stuff with bricks! It can be done, I see new neat stuff every time I play the game (props to awesome builders!). "Why don’t you keep everything like it was?" Because Blockland is developed by a small team, it is not possible for us to keep every feature in the engine working 100% AND add cool new features. "When is this release going to happen?" When it’s done. We will probably initially release shadows with a toggle to turn them ON, then later have them on by default. I will be moderating this thread aggressively to keep the discussion on track. Well-written, short opinions are always welcome (even if they disagree, if you have a good point we want to hear it). Long misspelled rants are not. Re-asking questions on the list above will result in an edited/deleted post.[/quote][/quote] [quote=Kompressor][url=http://forum.blockland.us/index.php?topic=184263.msg4876029#msg4876029][B]QA SESSION #1[/B][/url] What about physics? Vehicles and bricks? Not having to deal with interiors + terrains makes it a lot easier to make brick and vehicle physics really good. What about using new engine? We can't afford to not put out updates for 18 months while we rewrite everything. We can make incremental changes and get big improvements in the short term. Killing interiors + terrains is a big step towards a brighter future. Bigger than buying a copy of Unity. How about using height maps to generate unbreakable bricks as terrain? I think something like this would be really smart. Official BLB tools? Less work on interiors/terrain == more time to spend on stuff like this. [QUOTE]I disagree with any decision that sacrifices gameplay for graphics.[/QUOTE] I'm sorry you feel this way. That is a good point. But more better bricks seems like more better fun to me. Hoax? No. This is deadly serious. What about tutorial? Good point. We'll continue to have a tutorial. Underwater shadows? There will be shadows underwater, water won't cast shadows though. [QUOTE]Just because they're removing the old interiors and terrain doesn't mean they don't plan on replacing them.[/QUOTE] We might have other ways to get custom models in down the road, but we do not plan on readding interiors/terrains. If there's no interiors or terrain won't you just fall forever when you spawn? We'll keep a ground plane.[/quote] [quote=Kompressor][url=http://forum.blockland.us/index.php?topic=184263.msg4876288#msg4876288][B]QA SESSION TWO[/B][/url] Are shadows created in real-time? Yes. It takes literally milliseconds using modern rendering technology. Will you release a set of recommended system specs once this is complete and optimized? You can turn off shadows and Blockland will run exactly like it did before. Will lights still go through bricks? Depends. Will faces and decals still glow in the dark? Depends. It will probably stay the same. What happens to StaticShapes Are those removed too? Not for the moment. Waitwaitwait. I need to this to be confirmed but, say when the new update comes out, will it effect any slate saves we have? I don't want to lose the bottom bricks, or have them floating or something. We will be careful to make sure Slate saves still work.[/quote] [quote=Kompressor][url=http://forum.blockland.us/index.php?topic=184263.msg4877694#msg4877694][B]Q&A SESSION 3[/B][/url] Will bricks with FX look different? Maybe. One more thing, will this also fix brick-lights on big bricks placed next to each-other? Lighting will always be smooth, no more big jaggy lighting artifacts. Well, I guess all the terrain creations I've been working on for months upon months are now null and void. This looks great but I'm disappointed that these projects I poured myself into, that I was excited to finish and release, will never see the light of day. Better release 'em soon so people can enjoy them before the shadow update! Or, you could mope and delete them and feel bad about yourself for a few months if you want.[/quote] [img]http://i.imgur.com/mc6wPh.jpg[/img] [img]http://i.imgur.com/gqbZgh.jpg[/img] [img]http://i.imgur.com/6Tzo9h.jpg[/img] [img]http://i.imgur.com/lpdRnh.jpg[/img] [img]http://i.imgur.com/85ejQh.jpg[/img] [img]http://i.imgur.com/wQdRPh.jpg[/img] [img]http://i.imgur.com/mAvGph.jpg[/img] [img]http://i.imgur.com/tMyhNh.jpg[/img] [img]http://i.imgur.com/jma4Zh.jpg[/img] [img]http://i.imgur.com/HAzXlh.jpg[/img] [img]http://i.imgur.com/fQeJah.jpg[/img] [img]http://i.imgur.com/cHccCh.jpg[/img] [url]http://www.reddit.com/r/gaming/comments/yppuy/i_slowly_rebuilt_cs_office_in_blockland_over_the/[/url]
Love this game. Cant wait for the upcoming v21 update.
I'm going to miss terrain in the upcoming update, but at least there will be better graphics :smile: When is that update coming out anyways?
[QUOTE=Megaguy213;36412616]Love this game. Cant wait for the upcoming v21 update.[/QUOTE] What is v21 going to include?
No legs, pre-order cancelled.
I haven't played in a long time. Might update the game and join the FP server, got some ideas for buildings :D.
[QUOTE=Draqo;36412633]What is v21 going to include?[/QUOTE] The removal of terrains and interiors in the engine- This means that maps like "the slopes" Which is a giant terrain map, and "The bedroom" That is a giant bedroom you build in will no longer function, and all maps will be flat. On the upside, The game will be much faster to update and includes SHADOWS and SHADERS, making the game look alot prettier than it's current shadow system.
I remember playing hours upon hours of Blockland back in the days, I still play it now, but I can't find many good server now days.
What would a game about multicolored blocks be without pixel art? [url]http://forum.blockland.us/index.php?topic=71305.0[/url] [img]http://forum.blockland.us/index.php?action=dlattach;topic=71305.0;attach=48160;image[/img] [img]http://forum.blockland.us/index.php?action=dlattach;topic=71305.0;attach=47985;image[/img] [img]http://bobandrob.org/images/san-francisco-skyline-blockland-pixel-art.png[/img] Too bad this stuff was generated by an addon though This one looks hand-made [img]http://img243.imageshack.us/img243/1259/blockland00002gj7.png[/img] And pretty good too
This is a fun game to load up every once in a while and mess around with. I'm surprised he's removing terrain/interiors entirely, but it's not that bad a choice.
[QUOTE=ILY;36413555]What would a game about multicolored blocks be without pixel art? [url]http://forum.blockland.us/index.php?topic=71305.0[/url] [img]http://forum.blockland.us/index.php?action=dlattach;topic=71305.0;attach=48160;image[/img] [img]http://forum.blockland.us/index.php?action=dlattach;topic=71305.0;attach=47985;image[/img] [img]http://bobandrob.org/images/san-francisco-skyline-blockland-pixel-art.png[/img] Too bad this stuff was generated by an addon though This one looks hand-made [img]http://img243.imageshack.us/img243/1259/blockland00002gj7.png[/img] And pretty good too[/QUOTE] The generated ones look bad though and if they're not handmade then it's not pixel art.
Holy shit, forgot about this game
I remember I only downloaded the demo of this game and went skiing on the snow map. I only play Roblox every once in a while when I'm bored because I love the Studio editor and how easy it is to make an entertaining thing. Maybe even join a game to muck around in online.
I played the hell out of RTB back in the day, and went over to TBM once the RTB community died because of the new Roblox coming out. Now both communities are dead and I still don't think the game is worth $20.
[QUOTE=Anthos;36414675]I played the hell out of RTB back in the day, and went over to TBM once the RTB community died because of the new Roblox coming out. Now both communities are dead and I still don't think the game is worth $20.[/QUOTE] It totally is worth the money, the community is huge and there's so many fun servers.
[QUOTE=joost1120;36413819]The generated ones look bad though[/QUOTE] The pallet in this game is quite limited
I remember buying this game but I never really played it, probably gonna jump on the FP server.
I played the demo and somewhat enjoyed it but never felt like it was worth buying. What has changed so far?
I'm AlexGT on blockland. Love this game.
[QUOTE=cdr248;36417105]I played the demo and somewhat enjoyed it but never felt like it was worth buying. What has changed so far?[/QUOTE] What build did you play?
I haven't been playing this much recently. It's pretty hard to find decent servers anymore. It's still a fun game though when you do find good servers.
[QUOTE=Anthos;36414675]I played the hell out of RTB back in the day, and went over to TBM once the RTB community died because of the new Roblox coming out. Now both communities are dead and I still don't think the game is worth $20.[/QUOTE] Roblox is still alright, if you play with friends and can deal with the shitty community. But on topic, I played the demo a few times a while ago, never bought it. Might consider buying it, though.
I play this all the time! It's a shame they're removing terrain. GSF Paradise has so many memories... Here's some of the stuff I've been working on recently. And forgive the Fraps counter in the corner. A noir-styled urban street that I began making in Halloween. It had an amazing color-light pallet and I decided to continue working on it. [img]http://i.imgur.com/NgD2A.jpg[/img] Some kind of post-nuclear (or Afghanistan) map. I don't know what exactly to do with it. Some parts are better for Roleplay, but other parts seem fitted to some kind of TDM. [img]http://i.imgur.com/THRab.jpg[/img] [img]http://i.imgur.com/wuP8R.jpg[/img] Some other cool screenshots that I've taken over the last 2 years. [img]http://i.imgur.com/Uh0DL.png[/img] [img]http://i.imgur.com/K8R5E.png[/img] [img]http://i.imgur.com/V45DS.png[/img]
Got any more from that last one?
[QUOTE=ILY;36419587]Got any more from that last one?[/QUOTE] The rest of it was dark, blocky and unaligned. Even if I did take pictures, you wouldn't be able to see much outside of a few outlines.
[QUOTE=TurtleeyFP;36419406] [img]http://i.imgur.com/K8R5E.png[/img] [/QUOTE] Didn't Eksi build this?
[QUOTE=Crash15;36419702]Didn't Eksi build this?[/QUOTE] Yeah, I took that picture a day or two after he started making it. Notice the text between the things I'm working on and the things I took pictures of.
[QUOTE=TurtleeyFP;36419406][img]http://i.imgur.com/K8R5E.png[/img][/QUOTE] Holy shit... Myst..
Ah, blockland. This game will always have a special place in my memories, when it was a lot more populated. Lots of fun.
I can't seem to get into it now I'm not as creative as I used to be I guess
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