[img]http://www.mmaconvert.com/wp-content/uploads/post-images/ea_sports_alistair_overeem-610x343.jpg[/img]
I've been anxiously awaiting this title for some time now, and now I've finally got it.
EA sports Mixed Martial Arts is, you guessed it, an EA sports title focusing on the brutal and exciting world of mixed martial arts. It was designed to be a direct competitor to the UFC games.
As a dedicated fan of MMA and combat sports in general, I was extremely disappointed by both UFC offerings (UFC 2009 and UFC undisputed 2010). In my opinion, one which I've found is shared by many MMA aficionados, is that the UFC games were low rent fighting games parading as simulators of a very complex sport. To be honest however, they were just poorly designed games to begin with; it's just nobody wanted to accept this reality as it was the only (decent) MMA games on the market. As EA sports MMA is directly competeing with the UFC games, I will compare the two on every area possible.
The first thing that's immediately striking about the EA sports title is the graphics. Whereas UFC2010 makes everyone look like lifeless mannequins and almost cartoonish at points, EA sports MMA utilizes a modified version of the fantastic Fight Night Round 4 engine, giving vibrant and realistic graphical fidelity. The attention to detail is magnificent, every fighter looks like their real life counter part (something that UFC 2010 was hit or miss on), muscles relax and engage, movement looks fluid and realistic, they breath, they live. Everything looks alive. I've never seen a game render sweat better. Bruising and swelling is gradual and very realistic, as is the blood effects. EA sports MMA definitely has UFC2010 beat in the visuals department.
Game mechanics are perhaps the biggest criticism I can throw at UFC2010. For a game that's supposed to be a sport simulator, it was disgustingly game-y. The problem was UFC2010 took very little strategy or skill to win, most fights, especially standing, could be won by button bashing (I still have nightmares about endless elbows). The ground aspect wasn't much better. EA sports MMA on the other hand, is a true simulator, everything is much more indepth and tactical. Striking for starters is much more realistic thanks in no small part to the fantastic FNR4 engine; slipping, weaving, parrying, feinting, etc is all here, represented in a realistic fashion.
In similar fashion, the ground game is more tactical than UFC2010, stamina management and positioning are vital. Trying to push for position all the time will leave your fighter gassed and sapped of strength making him ripe for submission or reversal. Takedowns are (while somewhat annoyingly) realistic in the sense that to stuff a takedown, you have to be very aware of your range/position and stuff it as its coming in vs the UFC approach of just spinning the control stick like a retard and letting the stat values take care of the rest.
The AI is pretty damn challenging too. I was playing on medium and was getting my ass kicked for hours. Hell, I'm still getting my ass kicked from time to time. Most impressively, the AI actually fights like how their real life counterpart would fight. Fuck you Overeem, fuck you.
The game isn't without it's faults though, albeit small ones. The "total control" control scheme (if you've played FNR4, think of that, but modified for MMA using the triggers and buttons to change the context) takes a while to to get used to and I still found it hard to handle at times, but EA has smartly rectified this by allowing you to use an alternative control scheme much more like that of UFC2010's. I surmise that mastery of the "total control" would be better, but for me at least I found the alternative scheme a bit more fluid to play with. There are some few petty MMA nerd annoyances, such as some fighters having stats that are a bit embellished (I wasn't surprised by this however, they did the same thing in the fight night series, making Muhammad Ali have ridiculously good stats).
I think the saddest thing about this game is that it won't sell anywhere near as well as UFC2010 simply because most people don't know jack shit about MMA outside of the UFC, which is a pity really.
Overall, it's far superior to UFC2010 and how an MMA game should have been handled in the first place. If you're true die-hard MMA fan, this is definitely one to pick up.
[B]TL;DR:[/B] Fuck you this shits all over UFC2010, which is a terrible game and should be banished to the pits of hell.
Looking interesting and I like martial arts, perhaps finally a good game?
Edit: what the hell is up with the leg of that dude in the screenshot?
[media]http://filesmelt.com/dl/uhwtf.PNG[/media]
[QUOTE=Jessey;25803722]Looking interesting and I like martial arts, perhaps finally a good game?
Edit: what the hell is up with the leg of that dude in the screenshot?
[media]http://filesmelt.com/dl/uhwtf.PNG[/media][/QUOTE]
Alistair Overeem is as big as a fucking horse, that would be his hugeass horse calf shifting as the leg makes impact.
Sad news for this game.
Apparently from what i've heard, they won't be doing a sequel.
Let me see if i can dig up a link.
Does it have the same "punch physics", meaning, that you don't clip through your opponent when hitting him as in UFC2010?
[editline]2nd November 2010[/editline]
I mean that UFC2010 had that. It was pretty cool when your arm clinged behind the opponents arm or something when he threw a punch a microsecond before you. Or when you punch at the same time and brofist.
[QUOTE=G-Strogg;25803966]Does it have the same "punch physics", meaning, that you don't clip through your opponent when hitting him as in UFC2010?
[editline]2nd November 2010[/editline]
I mean that UFC2010 had that. It was pretty cool when your arm clinged behind the opponents arm or something when he threw a punch a microsecond before you. Or when you punch at the same time and brofist.[/QUOTE]
Are you kidding me? UFC2010s fight physics were shithouse.
the FNR4 engine (used here in EA sports MMA) is the KING of hit detection, collision and physics. THE KING.
[editline]2nd November 2010[/editline]
[QUOTE=JohnStamosFan;25803947]Sad news for this game.
Apparently from what i've heard, they won't be doing a sequel.
Let me see if i can dig up a link.[/QUOTE]
Yeah pretty much because it won't sell because non-fans don't know MMA outside of the UFC. Hell despite the huge and continuing rise in popularity of the sport world wide, you say "MMA" to most people and they go "huh?" you say "UFC" and they go "Oh yeah that shit is siiick bro, I watch it like all the time".
UFC should've just hired EA sports to make their game for them, they should fire their Undisputed team because they can't make a sport fighting game for shit.
What is with the recent surge of everyone loving MMA
A year ago nobody even knew what it was, myself included
can i throw fireballs in this game
[QUOTE=Agoat;25804741]What is with the recent surge of everyone loving MMA
A year ago nobody even knew what it was, myself included
can i throw fireballs in this game[/QUOTE]
Well to be honest the surge has been more like 6 years, but whatev.
It's the "fastest growing sport" in the world at the moment, and it's going to be the next big thing. So instead of talking in bars about when Cassius Clay knocked out Sonny Liston we're going to be telling our grandkids over facebook about how we saw Pat Barry kick Brock Lesnar in the face and made him bleed like a bitch.
Yes you can throw fireballs. Invisible fireballs. But only with Overeem.
[QUOTE=Jessey;25803722]Looking interesting and I like martial arts, perhaps finally a good game?
Edit: what the hell is up with the leg of that dude in the screenshot?
[media]http://filesmelt.com/dl/uhwtf.PNG[/media][/QUOTE]
he must of been moving is leg fast, hit the guy hard, the fat and skin on the back of his leg must've jiggled back. I know it's a video game but that's what it looks like
Wow just realized how much time I wasted on writing all that shit.
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