Can someone help me? I am currently making a survival map, but the mob is not showing up. I have the map fully naved, and the entire map is a battlefield, but still once you activate the radio nothing happens. In the console it says:
[B]Director failed to spawn a special
Then something to do with a script that is missing.
[/B]Help?
[highlight](User was banned for this post ("This isn't a support forum. Read the sticky next time." - rilez))[/highlight]
Try marking all the navs with an FINALE attribute.
Already did, but thanks.
Also someone lock this thread, because I did a little more research, and I discovered that you needed to restart the damn game before zombies would spawn.
[QUOTE=Burgervich;31375022]Already did, but thanks.
Also someone lock this thread, because I did a little more research, and I discovered that you needed to restart the damn game before zombies would spawn.[/QUOTE]
It's been a while since I've done survival even though I'm a L4D2 mapper myself so I'm not 100% on this, but alternately you can type director_start after a navigation mesh is compiled. It'll save you time instead of restarting the game.
Tried before did not work.
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