• Replacing HL2 crobar model
    1 replies, posted
Yes, I spelt crowbar wrong. Wrong place for this thread? I don't really know. Anyway, (Using Maya 2012) So, I've opened up the example Crowbar_reference.smd that's in ...\sourcesdk_content\hl2\modelsrc\weapons\v_crowb ar and replaced the crowbar with an axe. I parented the axe to the rig. This is kinda where my knowledge ends. This is the first time I've tried any kind of modeling other than just new props. What options should I be setting in the SMD exporter? I've tried some things for a while and finally got a smd and a qc, copied the smds from the example folder and replaced the reference one with my new one. Compiled the reference v_crowbar.qc so that it would just take my new reference smd along with the example animation smds. Model won't open in model viewer and there is no model at all in my mod. Can hear the swing sounds etc but just nothing visually.
try here [url]http://www.facepunch.com/forums/40[/url]
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