Metal Gear Solid - A Hideo Kojima Thread - Flimsy Huey and the Phooey Fallacy
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[B]OP made by Agoat and Megafan, edited by Fredrika on 8/10/15[/B]
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[img]http://i.imgur.com/PRRaDoZ.png[/img]
[B][I][U]The games, in order of release[/U][/I][/B]
[img]http://puu.sh/2uIl2[/img]
[B]Outer Heaven Uprising - 1995[/B]
200 km north of the region of Galzburg, South Africa, lay the fortress of Outer Heaven, a fortified state that had been founded by a legendary mercenary in the late 1980s. Within 15 years, the western world had received intelligence that warned of a weapon of mass destruction that was supposedly being constructed deep within the fortress. High-tech Special Forces unit FOXHOUND, commanded by the legendary soldier Big Boss, sent their best agent, Gray Fox to infiltrate the stronghold. However, days later, contact with Gray Fox was lost, his final transmission consisting only of two words: "METAL GEAR..." With the goal of rescuing Gray Fox and uncovering the meaning of the cryptic message, rookie operative Solid Snake is sent into Outer Heaven alone.
[img]http://puu.sh/2uIjF[/img]
[B]The Zanzibar Land Disturbance - 1999[/B]
The Cold War had thawed, and it seemed nuclear proliferation would soon be a thing of the past. Despite this, all was not well in the world. A series of shocks to the oil market spurred the development of new high-tech energy sources, including fusion power. However, most vehicles still relied on oil for power. Oil reserves were at a critical low, and the world community was prepared to take drastic measures, either by drilling into sand and shale for more oil, despite the difficulty -- or moving on to renewable fuels. Such steps proved unnecessary when Czech scientist, Dr. Kio Marv, successfully bio-engineered a new species of algae, OILIX, that could produce petroleum-grade hydrocarbons with little expense and effort. Marv presented the algae to the World Energy Conference in Prague, and was on his way to a demonstration in the United States when he was kidnapped by soldiers from Zanzibar Land. NATO discovers that Zanzibar Land's leaders plan to hold the world hostage by controlling the supply of oil, and some good old-fashioned nuclear brinkmanship, courtesy of a stockpile of nukes. Solid Snake is then brought out of retirement by FOXHOUND's new commander, Roy Campbell, and is sent to Zanzibar Land to rescue Dr. Marv.
[img]http://puu.sh/s9s4[/img]
[B]Shadow Moses Incident - 2005[/B]
The night before the signing of the START III Accord, a nuclear weapons facility on Shadow Moses Island, off the coast of Alaska, was captured by Next-Generation Special Forces, led by members of FOXHOUND. Under the command of Liquid Snake, FOXHOUND and the NGSF formed the Sons of Big Boss, and initiated an armed revolt against the United States Government. In addition, they also held hostages on the island, including the DARPA Chief Donald Anderson and ArmsTech President Kenneth Baker, both of whom also carried the PAL override codes. Threatening the White House with a nuclear strike, the Sons of Big Boss demanded that the government hand over the remains of Big Boss, giving them a deadline of 24 hours. In addition, the Sons of Big Boss, to prove that they weren't bluffing about their capability of supplying a nuclear strike, also supplied the serial number to the U.S. Government. The Genome Soldiers of the NGSF had been subject to advanced gene therapy, involving the use of Big Boss's "soldier genes" to enhance their combat skills and senses.Big Boss's DNA was considered to be a priceless treasure to the U.S. military, and the government could not allow it fall into the wrong hands.
[img]http://puu.sh/s9ti[/img]
[B]Manhattan Tanker Incident / Big Shell Incident - 2007~2009[/B]
After the Shadow Moses incident, technological data on the nuclear-armed walking tank Metal Gear leaks onto the black market. Solid Snake and his allies form the anti-Metal Gear NGO "Philanthropy" and set out in pursuit of a tanker carrying a new Metal Gear prototype. But Snake falls into a trap set by former FOXHOUND member Ocelot, and is believed lost along with the tanker at the bottom of the Hudson River. Two years later, the Big Shell, an oil spill cleanup facility constructed on the bay, is taken over by terrorists led by a man claiming to be the long-lost Solid Snake. The government sends Raiden, a new recruit in the new FOXHOUND, to infiltrate the Big Shell and rescue the US President, who is held hostage inside... The underlying theme of this second entry in the series is "memes," or cultural genes.
[img]http://puu.sh/s9tm[/img]
[B]Virtuous Mission / Operation Snake Eater - 1964[/B]
The story shifts back in time to 1964, the height of the Cold War. Naked Snake-the man who would later become the legendary mercenary known as Big Boss-heads into Soviet territory to help the scientist Sokolov defect to the West. But the mission ends in failure due to the betrayal of Snake's mentor and mission advisor The Boss, a female soldier known as "the Mother of Special Forces." The Boss defects to the Soviet Union, taking a miniature nuclear warhead with her as a gift, which her new hosts promptly launch at a Russian research facility. Naked Snake heads once more into the Soviet Union on a mission to kill The Boss... The third MGS game tells the story of men and women who struggle to remain loyal even while their fates are at the mercy of the ever changing political "scene." Often considered the best game in the franchise, Metal Gear Solid 3 moves away from sneaking through buildings and focuses on the great outdoors. Instead of playing as Solid Snake, like in every other Metal Gear game, the game focuses on a previous villain in the series, Big Boss.
[img]http://puu.sh/119Bm[/img]
[B]San Hieronymo Takeover - 1970[/B]
Six years after the events of Operation Snake Eater, Naked Snake's former team, FOX, has broken their allegiance with the CIA and gone renegade. Snake himself is also targeted by the FOX unit, which sent renegade FOX unit soldiers to attack and capture him. Snake is tortured and interrogated by one of the members of FOX, Lieutenant Cunningham, who's trying to locate the whereabouts of the missing half of the Philosophers' Legacy, with the United States Government having already acquired the other half of the Legacy from the Soviet Union at the conclusion of Operation Snake Eater. Snake is imprisoned in a cell next to Roy Campbell, the sole survivor of an American Green Beret team sent in to investigate the base. Snake learns through Campbell that they're on the San Hieronymo Peninsula, the site of an abandoned Soviet missile silo in Colombia. The two escape and Snake makes his way to a communications base, where he attempts to contact his old CO, Major Zero. Instead, he is greeted by his old FOX comrades Para-Medic and Sigint, who reveal that Snake and Zero are being accused of instigating the revolt and that the only way for Snake to clear their name is to find and apprehend the leader of the rebellion, Gene. To complicate matters, Gene has also convinced most of the Russian soldiers stationed on the base to join their side by simply taking over the chain of command of a former Red Army unit, that was secretly stationed inside the Colombian territory. In order to complete his mission, Snake must persuade enemy soldiers to join his ranks.
[img]http://puu.sh/119ne[/img]
[B]Ocelot's Insurrection - 2014[/B]
The world is in chaos, and the "war economy" has plunged the world into never-ending battle. This fuels the need for private military companies, the five largest of which (together rivaling the power of the entire United States Army) are owned by a single mother company, Outer Heaven, with Liquid Ocelot at the helm. Liquid Ocelot, a fusion of the consciousness of Liquid Snake and the body of Revolver Ocelot, is once again set on world domination and Solid Snake, now suffering advanced accelerated aging and under the codename of "Old Snake", is dispatched as a personal favor to Roy Campbell to assassinate him.
[img]http://puu.sh/11aCK[/img]
[B]Peace Walker Incident - 1974[/B]
Stories tell of a legendary solider who once waged war against the world. His name was Naked Snake, a.k.a. Big Boss, and the truth behind this legend will finally be told. The era is the 1970's . Big Boss had stationed his soldiers in Colombia, South America, where he was approached by visitors from Costa Rica, a "nation without a military." In the shadow of the Cuban Missile Crisis, as Latin America became a key to maintaining the power balance between East and West, Costa Rica had miraculously managed to maintain its peace and neutrality. However, in various regions of the country, a mysterious armed force seemed to be engaging in suspicious activities. Now, to preserve peace in this nation without a military, the soldiers move into action. In time, they would be known as the founders of "Outer Heaven."
[B]Main-Ops[/B]
The Main-Ops section is composed of a ton of missions that involve the Peace Walker incident, as well as Big Boss' growth as a leader. You can play as Big Boss or any of your soldiers for most of the missions, but certain missions require that you play as Big Boss. There's some story nonsense above if you feel the need to read about it.
Story Trailer
[B]Co-Ops[/B]
Emulated Peace walker COOP Guide by Akujithesniper
Peace Walker is the first Metal Gear Solid game to have co-op play, and it is very well done. You can co-op on just about any mission, and there are a lot of new items to use for co-op, such as the Box Tank and the Co-op Gun. Boss fights are incredibly intense with four players, and sneaking with two players is a unique experience.
Co-Ops Trailer
[B]Extra Ops[/B]
Peace Walker boasts hundreds of extra missions. A lot of these missions are crazy minigames that make no sense, while there are tons of mission that test your aim or your stealth. Some of the missions outright explain things going on the story mode. At any rate, Extra Ops was built for co-op play. You can, of course, solo many of the missions, but there will be a point where you'll be begging for a co-op buddy.
Extra Ops Trailer
[B]Versus Ops[/B]
This is the competitive side to Peace Walker. It's a lot of fun, and I'd be up for a Facepunch game. There's a variety of gamemodes, mostly borrowed from MGO.
[B][url=http://store.steampowered.com/app/311340/]Metal Gear Solid V: Ground Zeroes - 1975[/url][/B]
[img]http://i.imgur.com/WDn8Iff.jpg[/img]
[t]https://dl.dropboxusercontent.com/u/27431030/site%20materials/forum/GZFAQ2_half.png[/t]
Big Boss is sent to a CIA Black Site on Cuba in order to rescue former member of MSF, Chico, and someone they thought they had lost forever. While that mission is ongoing, a nuclear inspection team from the UN is sent to investigate Mother Base and the MSF.
[B][url=http://store.steampowered.com/app/287700/]Metal Gear Solid V: The Phantom Pain - 1984[/url][/B]
[img]http://i.imgur.com/XtePbXu.png[/img]
After the fall of the Militaires Sans Frontières, Big Boss falls into a prolonged coma. The Phantom Pain takes place 9 years later when Big Boss awakes.
[media]https://www.youtube.com/watch?v=3_pLJlVuCw8[/media]
Phantom pain media
[url=https://www.youtube.com/playlist?list=PLj_Z0CLeI2mc4DQlnni_K0COHWbJo1d7F]All phantom pain Trailers[/url]
[url=https://www.youtube.com/playlist?list=PLj_Z0CLeI2meqtR1EEhoFir48b-IVpEx5]All phantom pain Gameplay demos[/url]
Q: What do i receive in the phantom pain from uploading my save data?
A:[img]https://dl.dropboxusercontent.com/u/27431030/site%20materials/forum/mgsvdatacarryover.png[/img]
[url=http://steamcommunity.com/app/311340/discussions/0/619574421273582659[/url]Ground Zeroes Tactical Modding Action![/url]
[url=https://github.com/Atvaark/FtexTool/releases]Up to date version of Ftex tool.[/url]
[B]Diamond Dog Soldier List (Facepunch Players)[/B] - [url=https://docs.google.com/spreadsheets/d/1AaGUkkVWa_wKO3cEWXL-0mNUmtCYv5S2aSBZTem3zHM/edit#gid=0]Sign up[/url] to get added
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================================
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[B]HOW TO PLAY THESE GAMES[/B]
[t]http://i.imgur.com/Se5Zkzq.jpg[/t]
Just beat mission 46.
[sp]Saw and heard all cutscenes I expected to see from the trailers save 1: when does quiet light V's cigar with a sniper round? I was looking forward to that :([/sp]
[QUOTE=ShadowSocks8;48743934]Just beat mission 46.
[sp]Saw and heard all cutscenes I expected to see from the trailers save 1: when does quiet light V's cigar with a sniper round? I was looking forward to that :([/sp][/QUOTE]
[sp]IIRC, that happens when it's your avatars birthday.[/sp]
Such a lust for a new thread...
la li lu le lo
Tranquilized a guy with decent stats from long distance. Before I could get to him a truck drove over him. I hate this game sometimes :v:
that moment you invade an FOB singular platform and get detected during the first minute by a patrolman through the gaps of 3 different obstacles 20 meters away
:suicide:
As much as I love Venom Snake's ponytail, I really wish there was an option for him to have his hair down, like [sp]Big Boss[/sp] in Ground Zeroes
Joining the FP document, taking space 39 on the PS4 side.
[QUOTE=laserpanda;48743972]Tranquilized a guy with decent stats from long distance. Before I could get to him a truck drove over him. I hate this game sometimes :v:[/QUOTE]
I've had that happen a lot. You get this rush like ya this dude is gonna be a great diamond dog, but then...
[vid]http://webm.host/114e9/vid.webm[/vid]
[QUOTE=ShadowSocks8;48743934]Just beat mission 46.
[sp]Saw and heard all cutscenes I expected to see from the trailers save 1: when does quiet light V's cigar with a sniper round? I was looking forward to that :([/sp][/QUOTE]
just beat it too.
[sp]apparently i met the unlock requirements almost instantly. i had just finished 43, redid a couple missions to get some special soldiers / extra walker gears, got huey's trial, then had this unlocked and figured it was the next step of the story.
i didn't even realize it was the "true ending" until i, totally confused, looked it up online to get a grasp of why the opening cutscenes were playing again. i honestly felt like i'd unlocked this mission by accident[/sp]
[QUOTE=SonicHitman;48743980]that moment you invade an FOB singular platform and get detected during the first minute by a patrolman through the gaps of 3 different obstacles 20 meters away
:suicide:[/QUOTE]
Did you sneak in at night with a sneaking suit
So my thoughts on MGSV after beating it:
[sp]I found this an incredibly fun and addicting game. It does so much right: the base building, the stealth, the mechanics, attention to detail. It's fun.
The story was a mix. At times it felt like classic Kojima, yet with an 'ultimate' sense to it. The Hospital sequence was[B] amazing[/b] to say the least. People harp on him for it but that's when Kojima thrives I think: cutscenes and atmosphere and establishing set pieces. Some missions were also really well done. Devil's Workshop (or w/e it's called) was perfect. Same with rescuing Code Talker, fighting Quiet for the first time. Most of the main story missions were done very well. Like many said, I think the game peaked at Mission 43. That was an incredible, almost series defining moment for me. It was so dark and grim and just...true.
Yet the game fell short too. After finishing Chapter 1 and it gave the "COMING UP IN CHAPTER 2" mini-preview thing, I was INCREDIBLY pumped. The way it presented the events made it all seem like the best was yet to come. Unfortunately the second half of the game fails to deliver. Honestly the game just gets monotonous after a while. I really would've like more varied, smaller, linear missions in well crafted set pieces like the Hospital. It's no fun when this supposedly epic story takes place in two small regions of different countries. Am I really supposed to believe this all happened in just Afganistan and Africa? I don't know. Felt weird.
I liked the twist mostly because I sort of called it ever since we saw the E3 2013 trailer. It's nice to be right. The clues were all there and it was an interesting take but it sort of nullified a lot of the events of MGSV. The Quiet love story was all but ruined since V isn't actually Big Boss. Same with Mission 43; that was Big Boss forced to slay his compatriots, just V. It's weird.
Also disappointed how we didn't actually get to see Big Boss turn into a demon. Not saying that I want to watch children die, but that bait an switch on the children scene was kind of odd. We were led to believe that some extreme trauma or radical event would lead to Big Boss rationalizing gunning down a group of children, but instead we just got a generic "SAVE THE KIDS" mission. I wanted to watch Big Boss become a demon, and I feel like Mission 43 shows a slice of what we could've scene. 43 could've been the last straw in a series of fucked up things Big Boss had to do during the game but...oh well.
All in all, fantastic game, really. It felt final, to me at least, with plenty of nice nods to other games and a lot of cool detail. I just wish this wasn't the way Kojima had to leave the series.
[/sp]
[QUOTE=Limed00d;48744009]Did you sneak in at night with a sneaking suit[/QUOTE]
How can you choose to sneak at night for an FOB? Every time I choose 1800 for insertion time it's still daytime.
I can't decide which of these tranq sniper rifles to use because I'm not sure which one is overall better
Informative: M2000-NL
Useful: AM MRS-73 NL
[QUOTE=PotatoArmada;48743939][sp]IIRC, that happens when it's your avatars birthday.[/sp][/QUOTE]
FUUUUUUUUUUCK [sp]I should have waited until AFTER my birthday to do mission 45[/sp]
[editline]23rd September 2015[/editline]
[QUOTE=laserpanda;48743972]Tranquilized a guy with decent stats from long distance. Before I could get to him a truck drove over him. I hate this game sometimes :v:[/QUOTE]
I know your pain, I tranqed a guy and he landed face first on a claymore.
[QUOTE=kloaz;48744035]I can't decide which of these tranq sniper rifles to use because I'm not sure which one is overall better
Informative: M2000-NL
Useful: AM MRS-73 NL[/QUOTE]
I prefer the M2000 just because it's cheaper. The damage for the lowest tier is still good enough to knock them out in a few seconds if you shoot their foot. The MRS might be better for FOB invasions/defense.
[QUOTE=PotatoArmada;48744020]How can you choose to sneak at night for an FOB? Every time I choose 1800 for insertion time it's still daytime.[/QUOTE]
yea i guess i had to wait a bit but it was 1 minute after landing and i chose 1800, the sun was starting to set. still, the awareness and sight cones for these guards are borderline ridiculous.
i didn't even make it past the initial stairs before getting sighted
[QUOTE=PotatoArmada;48744043]I prefer the M2000 just because it's cheaper. The damage for the lowest tier is still good enough to knock them out in a few seconds if you shoot their foot. The MRS might be better for FOB invasions/defense.[/QUOTE]
My overall difficulty in deciding is while the M2000 is cheaper and has more range and the tranqs act faster if you don't make a headshot, The MRS has a faster fire rate and higher magazine capacity because I'm not really all that fantastic at sniping so needing to reload less makes it a bit less stressful for me. On the other hand the tranqs kicking in much faster is also very useful on many occasions so it's a difficult decision for me. Doesn't help I'm indecisive as fuck on a lot of things :v:
[t]http://horobox.co.uk/u/reag/METAL_GEAR_SOLID_V_THE_PHANTOM_PAIN_2015-09-23_10-10-54.jpg[/t]
AP12.7 Tranq rifle.
Thanks Boss.
[sp]It can tranq tanks[/sp]
[QUOTE=Reagy;48744075][t]http://horobox.co.uk/u/reag/METAL_GEAR_SOLID_V_THE_PHANTOM_PAIN_2015-09-23_10-10-54.jpg[/t]
AP12.7 Tranq rifle.
Thanks Boss.
[sp]It can tranq tanks[/sp][/QUOTE]
It's a Tankquilizer rifle.
I'm sorry.
[QUOTE=TalonAran;48744084]It's a Tankquilizer rifle.
I'm sorry.[/QUOTE]
Don't be.
I was going to say it but you beat me to it.
what a thread
Finally lost my [sp] nuke [/sp] to a hacker, then next day got bunch of FOB invaders, couldnt even normally play side-ops without having notifications. Rip all wasted materials.
Is it ever explained why Ocelot is using Mateba-styled revolvers? I would be fine if it was some kind of unlock for him in MGO but right now Venom can develop and use more traditional revolvers than Ocelot.
[QUOTE=Marden;48744118]Is it ever explained why Ocelot is using Mateba-styled revolvers? I would be fine if it was some kind of unlock for him in MGO but right now Venom can develop and use more traditional revolvers than Ocelot.[/QUOTE]
What should he be using? They're not using any real guns anymore so they can't give him SAAs.
Wait what, since when could FOB staff use fucking lock on rocket launchers on the player?
Ever since the game tried to strongarm me into FOB's, I've kept it offline
Don't want to deal with that poorly thought-out shit
I made matching avatars for me and my friends
[IMG]https://dl.dropboxusercontent.com/u/8267332/punished%20danny.png[/IMG]
[IMG]https://dl.dropboxusercontent.com/u/8267332/revolver%20dongselot.png[/IMG]
[IMG]https://dl.dropboxusercontent.com/u/8267332/Danny%20DeMiller.png[/IMG]
these are also my cast picks if hollywood ever picked up rights for a mgs movie
And then UAV seeing through walls, yep now I know why I stopped touching FOB shit.
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