[IMG]http://konagame.com/content/images/2016/03/Logo2-1.png[/IMG]
[QUOTE]
Setting
October 1970. W. Hamilton, a rich industrialist who owns a hunting manor in Northern Canada, reports several cases of vandalism perpetrated against his property.
Unable to find out who dared to commit these acts, Hamilton calls Carl Faubert, a renowned private detective to handle the affair.
In Kona, Carl becomes trapped up in the deep north, engulfed in an unexpected snowstorm, and is unable to find his client —or any other living inhabitant for that matter.
The player incarnated detective Faubert, who must shed light on the mysterious events befalling the area.
Key Features
-Step into a surreal interactive tale of mystery and investigate the perplexing quietness in the entire town.
-Explore a vast, frigid Northern environment and battle the elements to survive.
-Enjoy the atmospheric soundtrack featuring music by Quebec folk band Curé Label.
-Experience the tale through the omniscient, third-person storyteller.
-Go back in time with a vintage look and feel reminiscent of 1970s rural communities.[/QUOTE]
[video=youtube;Qrisf0b_8XE]https://www.youtube.com/watch?v=Qrisf0b_8XE[/video]
[url=http://store.steampowered.com/app/365160/]Steam[/url]
[URL=https://store.playstation.com/#!/en-us/games/kona-bundle/cid=UP2047-NPUB50389_00-KONABUNDLEPS2017]Playstation Store[/URL]
i've been playing through it and it's really fucking good
If that is not the most Canadian game ever, than I don't know what is.
"Hamilton
Je ne serai plus votre chien"
Hamilton, I will not be your dog
Huh.
The game reminds me a lot of Cryostasis
Oh, is it finally out of early access?
[QUOTE=StrawberryClock;51995751]Oh, is it finally out of early access?[/QUOTE]
yeah, came out on the 17th on steam
Damn, gotta give this one a try then. You don't often get games set in Québec.
As a matter of fact, I think it's the only prominent example.
[QUOTE=StrawberryClock;51995948]Damn, gotta give this one a try then. You don't often get games set in Québec.
As a matter of fact, I think it's the only prominent example.[/QUOTE]
Wasn't there a strategy game with werewolves in it that was set in a folk Quebec setting?
-minor spoilers about gameplay, slight story spoilers-
[sp]i'd say i'm about halfway through and the game actually changes pace at this point to be more survival-horror
basically you find 4 different "clues" and each one you find makes the sky a bit darker, probably to show the passage of time since you arrived. once you find the fourth clue and some essential supplies, you move on to the next area and it's pitch dark, you can barely see without a lantern or flashlight to guide you. pretty spooky with the dynamic lighting effects
i honestly kinda prefer the slower paced investigation stuff of the first half but it's interesting to see where this goes. [/sp]
Caliss je suis poursuivi par un monstre, pas grave jai ma caisse de coors light
-slight spoilers about the ending quality, nothing really specific about the story-
[sp] i beat the main game, ending was ok but it happened earlier than the game makes you expect it to happen, like there was still 40% of the map left out. it feels like they meant to have the final encounter with the antagonist happen at the place you're trying to get to but instead you just encounter him in the middle of the forest and then run away and you win the game. there were some characters they implied would show up again later but they either forgot or just ran out of time/money. overall it was a great experience for four fifths of the game. 8/10 [/sp]
Reminds me a bit of Firewatch from the trailer. I'll have to check it out.
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