[IMG]http://hurtworld.com/presskit/hurtworld/images/header.png[/IMG][URL="http://store.steampowered.com/app/393420/"]
Hurtworld[/URL] is (another) "hardcore multiplayer survival FPS" developed by Bankroll Studios. Released on December 4, 2015 for $24.99, Hurtworld is currently on sale for $19.99. As of today, the game is Early Access, and two patches were released to address immediate concerns brought up in the Steam comments. The gameplay is similar to both Legacy Rust and Day Z, with a clean-color / low-poly art style, and gunplay that is surprisingly satisfying for a survival game, primarily due to the developer's emphasis on multiplayer servers handling most calculations instead of clients. The game also boasts a simple and intuitive UI, and while the crafting system is far from unique, it doesn't feel as grindy as some other titles.
[t]http://hurtworld.com/presskit/hurtworld/images/sc_01.png[/t]
[quote]Current Features:
• Crafting Gear, Tools, Weapons and Machines - Combine what you find in the world to make hundreds of different items.
• Structure Building - Claim land solo or with friends, build from a hut to a city using our attachment point based structure system.
• Procedurally Generated, Customizable Vehicles - Find a car or quad bike wreck in world with random panels. Scavenge for parts and get it moving again. Find rare paint colors and skin patterns to get it looking just the way you want. Upgrade your engine and gearbox. Make sure to carry a spare tire!
• Mining Resources - Heaps of different minable resources that require different tools to gather, from Pickaxes to Dynamite. Alternatively you can build some automated drills and let them do the work for you.
• Twitch based PVP - Some areas of the map will be highly contested, are you willing to share the limited resources needed to survive? If you aren't, we have many different projectile and melee weapons to do away with your opponent. Careful though, murdering your peers may increase your own penalty for death.
• Farmable Plants - Find wild seeds and get a crop going back home.
• Hunting Neutral and Hostile Animals - Environment is filled with animals, they may be your lunch, you may be theirs.
• Town Ruins and Relics with Random Loot - Tightly contested, if the radiation and mutated creatures don't kill you, another player will. You might just find those engine parts you've been looking for here.
• Dynamic Day/Night + Weather - Pick the right time of day to attempt crossing sand dunes, but watch out for sandstorms.
• Stat Simulation - More than just a hunger bar, everything in the world is affected by time of day, current biome, localized effects like radiation, dynamic weather, heat given off by machines etc. Items can have different behaviors based on current stats too. That steak in your backpack might just freeze in the snow, at least it will take longer to go rotten. Put that storage chest too close to your fire you may come home to a pile of Ash.
• Drastically Different Biomes - Explore the harsh world. From the snow forests of the North to the colorful parrot Tokars of the red desert, gear that lets you survive in one biome may kill you in another. Players with a home base advantage will likely be better equipped to handle their surroundings than invaders.[/quote]
[t]http://hurtworld.com/presskit/hurtworld/images/driveby.png[/t]
The developers have integrated some modding tools into the game already, supported in Lua, C#, Javascript, and Python, and the modding kit is being expanded regularly. The game has been in closed beta for a while now, and a good chunk of content has been added and bugs smoothed over prior to this release. I've found myself supporting the developers as they seem to be really genuine and are going through the Early Access process as it should be done, with closed beta and gameplay changes prior to release, and new additions and changes being made relatively transparently.
Early 2015 tech demo:
[media]https://www.youtube.com/watch?v=5SMsBEUSbRE[/media]
Release: (Early Access)
[media]https://www.youtube.com/watch?v=RdvbYG_dSyI[/media]
Considering it's the price of a lunch and dinner, I would definitely recommend giving it a try.
[URL]http://hurtworld.com/[/URL]
Also the game takes place in Australia.
[t]http://hurtworld.com/presskit/hurtworld/images/Shigi.png[/t]
It seems interesting but I don't feel like it's different enough to put money down on it. I mean, I already have Rust. This seems to be pretty close in comparison. Doesn't seem to have a big player base atm, either. I might gamble buying it if it seemed to have some staying power but at the moment it does not appear so. The only thing really looking good for the game atm is that it has mainly positive reviews on the store page, which is pretty good imo for an early release title.
Buying this to give it a go.
But seriously, "Bankroll Studios"... I guess it's appropriate for a survival game studio.
[QUOTE=Toy_Soldier;49253369]It seems interesting but I don't feel like it's different enough to put money down on it. I mean, I already have Rust. This seems to be pretty close in comparison. Doesn't seem to have a big player base atm, either. I might gamble buying it if it seemed to have some staying power but at the moment it does not appear so. The only thing really looking good for the game atm is that it has mainly positive reviews on the store page, which is pretty good imo for an early release title.[/QUOTE]
I agree, I think I will pass on this one
I might give it a try, I've been meaning to try a survival/base-building game. I bought Rust last night and got a refund since I didn't like, so I'm curious to see how it compares.
I have 40 hours in this game.
It's fun with groups.
Most servers you keep your tools/weps on you if you die. If you don't like that, join a server with [Full Loot] in it's name.
It's alright for now. Hope they don't ditch the game and add stuff pretty frequently.
The game would have been an instant buy for me if it wasn't for the karma system.
Karma systems suck and are never pulled off right, they claim the game is hardcore yet they pander to babies that can't handle getting their virtual crap stolen.
[QUOTE=NeverGoWest;49284828]The game would have been an instant buy for me if it wasn't for the karma system.
Karma systems suck and are never pulled off right, they claim the game is hardcore yet they pander to babies that can't handle getting their virtual crap stolen.[/QUOTE]
Some servers have the karma system turned off.
Team Fortress: Survival edition
This so far actually has been surprisingly fun. I'm hosting my own server and it's been a joy. Found my first set of wheels and got a car.
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