• D&D V6 - Edition jokes don't really make sense anymore
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[img]http://i.imgur.com/XpJZA.png[/img] [highlight]Before you ask, yeah you can talk about other Tabletop RPGs here. In fact we aren't even talking about D&D at all like 99% of the time.[/highlight] [img]http://i.imgur.com/JaKc8.png[/img] [b]What is Dungeons and Dragons[/b] Dungeons & Dragons is love, Dungeons & Dragons is life. Dungeons & Dragons is one of the most fun experiences you can have with your friends. Or with strangers. Now this might not be enough information for you greedy little bastards, so prepare for some Good Ol' Mr. Wikipedia: Dungeons & Dragons (abbreviated as D&D or DnD) is a fantasy role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. The game has been published by Wizards of the Coast since 1997. It was derived from miniature wargames with a variation of the Chainmail game serving as the initial rule system. D&D's publication is widely regarded as the beginning of modern role-playing games and the role-playing game industry. So maybe I got you interested, and you want to play a game of D&D. What you should do is simply Google your place with "Dungeons & Dragons" behind it, or whatever suits you, and then see if you get results out of that. If not, try to find a FLGS (Friendly Local Game Store) in your area. They will organize these games, and many other games, so you can play a game and meet new guys. So just go ahead to your FLGS, ask the store owner about D&D and he should be able to tell you anything you need to know. If he is incapable of doing that, you can always ask around in this thread. [img]http://i.imgur.com/JaKc8.png[/img] More importantly, it's a game for hairy nerds. just looks at this guy's armhair [img]http://www.joshua.com/800px-Dungeons_and_Dragons_game.jpg[/img] Are you a hairy nerd? Better get playing if you are. Are you not a hairy nerd? Fine I guess you can play too. Maybe. [url=https://discord.gg/kB8EzMY]We made a discord chat once that may or may not be empty and abandoned by the time you read this.[/url] [del]The last OP pointed to a bunch of shitty wikis, but i'm going to point you to the System Reference Documents instead because they're actually good and useful.[/del] This doesn't make much sense anymore since I was also the last OP! Still, the System Reference Documents are a collection of all the rules for a given system, meaning you can play a game with just the SRD and an online dice roller If you don't want to buy anything, made legal by the open games license used by certain games. Sure is nice with those big lunky physical books, though, and it's only a small handful of games that have one of these. I'm gonna list a bunch of the SRDs I know about here, starting with... [img]http://i.imgur.com/EV1ya1M.png[/img] [b]Pathfinder[/b], the big brother of Tabletop RPGs. Probably the most played game online, it's essentially an upgraded version of 3rd edition D&D, made by some dumb nerds who are unrelated to the even dumber nerds at Wizards of the Coast. [url=http://www.d20pfsrd.com/]Here is it's SRD[/url] [url=http://www.d20srd.org/]And just in case you got into a 3.5e game somehow, here's the SRD for that as well.[/url] [img]http://www.atomicthinktank.com/images/mnmdotcom_header.jpg[/img] [b]Mutants and Masterminds[/b] is a generic super hero RPG, vaguely based on the D20 system. Vaguely. Some of the mechanics are weird as fuck, especially in combat, and the game is one of the least balanced around, but the open ended character creation system is pretty damn fun. [url=http://www.d20herosrd.com/]Here's it's SRD[/url] [img]http://i.imgur.com/VuudQhM.png[/img] [b]Dungeon World[/b], which is essentially an extremely rules light version of D&D, which has the strength of being extremely easy to learn, but the weakness of having no flexibility whatsoever, very few character options, and somehow making wizards boring to play. It's pretty good for beginners and people who hate wizards. [url=http://www.dungeonworldsrd.com/]And here's it's SRD as well[/url] Unfortunately, games with SRDs are the minority, so for most games you'll need to shell out your hard earned cashmonies to play. Or borrow them from a friend. Or acquire them some other way. Here's some of the more popular games, starting with [img]http://i.imgur.com/0n8F7US.png[/img] [b]Dungeons and Dragons[/b], of course. Only 3rd edition was using the open game license that let fans create the SRD, so every other edition is still not free, although 5th edition has a demo of sorts [url=https://dnd.wizards.com/articles/features/basicrules]here[/url] [img]http://i.kinja-img.com/gawker-media/image/upload/s--f1bkG_0x--/17xzlhfervmpwjpg.jpg[/img] [b]Shadowrun[/b] is a game set in a cyberpunk future where magic suddenly appeared and a Dragon ran for president, won, and then died less than a day later. It's probably the second most popular game in this thread. Unlike D&D, 5th edition Shadowrun is pretty much the best in almost every way, so that's usually the one we talk about. [img]https://www.peginc.com/wp-content/uploads/2013/02/DL.png[/img] [b]Deadlands[/b] is set in the weird, weird west. It's like a western, only there's a supernatural/sci-fi slant, with mad scientists inventing gatling pistols and Hucksters who cast spells by playing mind-poker with demons. And yes, the mechanics for that are literally drawing a poker hand. It lends itself well for games ranging anywhere from standard spaghetti westerns with no supernatural stuff at all, to full on horror scenarios. But mostly it's somewhere in between. I should also note there's two very different versions of this game, the original which is now known as Deadlands Classic (or just Deadlands), and Deadlands Reloaded which is a setting book for Savage Worlds. The general consensus is, Deadlands Reloaded is a lot more streamlined, Deadlands Classic has a lot more feeling and theme to it. [sp]And Deadlands Classic is clearly better[/sp] There's also a few sub-games in the same setting but at different time periods, most notably Deadlands: Hell on Earth, which takes place in a post-apocalyptic "after the nuke" scenario. But again with a supernatural slant. [thumb]http://i.imgur.com/EIZiX4d.png[/thumb] [b]Warhammer[/b] games, including Dark Heresy, Deathwatch (but nobody ever plays that one), Black Crusade, Rogue Trader, and Only War for 40k, and the aptly named Warhammer Fantasy Roleplay for Fantasy. [img]http://vignette4.wikia.nocookie.net/whitewolf/images/b/b4/Fishmalk.gif[/img] [b]World of Darkness[/b] is also pretty popular around here, both of them. Keep in mind that Old and New World of Darkness are completely different games with entirely different settings despite both being called World of Darkness, just about the only thing they share is the basic concept of vampires 'n shit secretly living in the modern world. [sp]And oWoD is better[/sp] [thumb]http://i.imgur.com/RXgi5.jpg[/thumb] [b]Eclipse Phase[/b] is a game about octopus space marines. Or at least they're a thing that exist in the setting, and therefore the only thing that matters. It's a far future space setting with a heavy transhumanist slant, along with some Lovecraftian-esque stuff slapped on top. Then there's the big 3 "Universal" systems, Savage Worlds, GURPS and HERO. Each of them are made to be, well, universal, working for any setting the GM can come up with. In practice, each of them only really work well for certain types of games, so I'll give each of them a bit of a writeup. [img]http://t09.deviantart.net/GW7B6IyuebUbwTbfSBcQ_4rz4bk=/300x200/filters:fixed_height(100,100):origin()/pre10/eb37/th/pre/i/2009/256/4/7/gurps_psa_by_glorfon.jpg[/img] [b]GURPS[/b] works very well for low powered games, realistic or low-fantasy settings and such. You can certainly play as highly skilled characters, potentially with some supernatural powers, but moving into action movie hero territory or anything more high powered than that and the game just falls apart. There are rules for high powered things, but they suck shit. It's also a potentially very complicated system: the more complicated rules are all optional, though. [thumb]http://orig03.deviantart.net/14b2/f/2013/285/3/4/savage_worlds_poster_by_jamesdenton-d6q7iww.jpg[/thumb] [b]Savage Worlds[/b] works well for pulpy settings. Action movie heroes and the like. It scarcely even has rules for lower or higher powered games, it knows what it does well. It's also by far the least complicated of the three, being pretty easy to pick up. [img]http://namtab.com/aquablog/stockartheader.gif[/img] [b]HERO[/b] conveniently takes up that third space on the power scale; the super high powered shit. Super heroes and extremely powerful fantasy heroes are what this game does best. It's not bad at more pulpy action movie scale stuff either, but it's not it's forte. It's fairly complicated as well. And of course, there's always a massive amount of obscure ass Tabletop RPGs out there. Some of them might even be good. A few, really good. Most are trash though, just like every other media. Look around and see what you find.
Wow I'm honored to see my fabulous drow BBEG in one of the banners. I'm going to [sp] shill hardcore [/sp] and ask if there's any players looking for a Pathfinder game? Mixed between RP, combat and everything else between. I posted last thread, but decided to repost it since I really want a 5th player for my game. Day, time etc hasn't been decided just yet.
[QUOTE=IAmAnooB;50458937]Wow I'm honored to see my fabulous drow BBEG in one of the banners. I'm going to [sp] shill hardcore [/sp] and ask if there's any players looking for a Pathfinder game? Mixed between RP, combat and everything else between. I posted last thread, but decided to repost it since I really want a 5th player for my game. Day, time etc hasn't been decided just yet.[/QUOTE] I'm free, looking for a game, and have played/DMed PF before. Also got some resources I can send you if you need any.
[QUOTE=IAmAnooB;50458937]Wow I'm honored to see my fabulous drow BBEG in one of the banners. I'm going to [sp] shill hardcore [/sp] and ask if there's any players looking for a Pathfinder game? Mixed between RP, combat and everything else between. I posted last thread, but decided to repost it since I really want a 5th player for my game. Day, time etc hasn't been decided just yet.[/QUOTE] I wouldn't mind participating if you'll be handling them at a good time!
[QUOTE=elowin;50458555][img]http://vignette4.wikia.nocookie.net/whitewolf/images/b/b4/Fishmalk.gif[/img] [b]World of Darkness[/b] is also pretty popular around here, both of them. Keep in mind that Old and New World of Darkness are completely different games with entirely different settings despite both being called World of Darkness, just about the only thing they share is the basic concept of vampires 'n shit secretly living in the modern world. [sp]And oWoD is better[/sp][/QUOTE] New World of Darkness also doesn't technically exist anymore, since they changed the name to Chronicles of Darkness. [sp]Both are good but I like CofD more.[/sp] Also they gave it the dumb acronym of CofD instead of CoD, for semi-obvious reasons.
[QUOTE=Rats808;50459479]New World of Darkness also doesn't technically exist anymore, since they changed the name to Chronicles of Darkness. [sp]Both are good but I like CofD more.[/sp] Also they gave it the dumb acronym of CofD instead of CoD, for semi-obvious reasons.[/QUOTE] They didn't want to associate it with fishmalks and that's why they didn't call it CoDfish [sp]this is not the actual reason[/sp] Also nWoD still exists it's just an outdated version now. Doomed to be forever the game that nobody really cares about as everyone moves to either oWoD or CoDfish
[QUOTE=elowin;50459767]They didn't want to associate it with fishmalks and that's why they didn't call it CoDfish [sp]this is not the actual reason[/sp] Also nWoD still exists it's just an outdated version now. Doomed to be forever the game that nobody really cares about as everyone moves to either oWoD or CoDfish[/QUOTE] There's actually at least a small handful of people who are still hardcore nWoD/1e CofD fans. [sp]Or, at least one, who goes to the CofD general thread on /tg/ once a month or so to tell everyone about his 90th attempt at running a 1e Vampire game based on 90s television and Goodfellas, and how he thinks everything introduced by 2e is the worst abomination ever put out.[/sp] Also the people whose favorite games haven't been put out in 2e yet; Promethean, Changeling, Hunter, Geist, and Mummy all still have some time(Roughly in that order, since Prommie's coming out next, Changeling's in development, and Hunter is just now starting to hire writers) before they're ready for the glory of 2e/CofD.
Hunter is still the best IMO
[QUOTE=Rats808;50459873]There's actually at least a small handful of people who are still hardcore nWoD/1e CofD fans. [sp]Or, at least one, who goes to the CofD general thread on /tg/ once a month or so to tell everyone about his 90th attempt at running a 1e Vampire game based on 90s television and Goodfellas, and how he thinks everything introduced by 2e is the worst abomination ever put out.[/sp] Also the people whose favorite games haven't been put out in 2e yet; Promethean, Changeling, Hunter, Geist, and Mummy all still have some time(Roughly in that order, since Prommie's coming out next, Changeling's in development, and Hunter is just now starting to hire writers) before they're ready for the glory of 2e/CofD.[/QUOTE] what kind of a weirdo runs a game set in the 90s using nWoD that's oWoD's turf nigga [editline]5th June 2016[/editline] [QUOTE=Nerts;50459973]Hunter is still the best IMO[/QUOTE] Especially Demon Hunter X
So after reading about The God That Crawls I sort of want to run Lamentations of the Flame Princess sometime
Ayyo Homestuck nerds here? Looking into running a campaign using the RPGStuck repaint of D&D, and planning on playing with a few IRL nerds, but I might need 1-2 people here to round the party out to a nice number, PM if interested. Also I've got some Rogue Trader story to share, since my campaign of that is going p swell so far
[QUOTE=elowin;50460209]what kind of a weirdo runs a game set in the 90s using nWoD that's oWoD's turf nigga[/QUOTE] I'm not sure if he's actually running it or just posts about it to stir up shit. Every time he posts in the thread, though, it's to talk about how great he thinks 1e nWoD is, and how CofD is the red-headed step child that should be burned and forgotten about. [editline]5th June 2016[/editline] [QUOTE=RearAdmiral;50460343]So after reading about The God That Crawls I sort of want to run Lamentations of the Flame Princess sometime[/QUOTE] I googled "The God That Crawls" and read the big poster adventure summary thing. Then I grabbed the book and looked for the Summon spell, to try rolling up a monster. I got a monster made of Dream Matter, which confuses anything that touches it, with smoky claws, that apply Feeblemind to anything it attacks, and is a spellcaster of the 6th level. It dominated my hypothetical/non-existant level 1 character who didn't use any sacrifices or thaumaturgic circles and they ran off to begin planning world domination together. I wanna play Lamentations of the Flame Princess sometime. :dogcited:
Just did a one-shot where two characters were hired on as protection for a trading vessel for 10g each. Take it, sailing is uneventful for a few days. The other character, a dwarf, stumbles upon cages. Surprise, surprise. Pirate ship and the trade is slavery. Oh hey, another ship bearing down and there's no flag, another pirate. We fly over, my character being aarakocra, and attempt to talk since the captain is someone we recognized earlier from the port city. Long story short, discussion doesn't go well, Aarakocra monk punches the captain out in one round when he has the crew start striking down the other crew, who is unarmed, frenzy happens with ships boarding and all. Initial crew eventually draws weapons and attacks though. No lethal attacks are done by the adventuring party, but pretty much everyone except the party and the initial ship's first mate are downed. Bodies stabilized put back onto their proper ships. Going below deck, the party meets the captain, right as a half-orc (half-giant) cuts one of the new pirates in two. Captain threatens party, party fucks off and takes the other ship. First ship can't keep up because it's a trading vessel and the second ship is an interceptor. Threaten pirate crew to help navigate back to the port city, they refuse. Accidentally lose first mate overboard in "scuffle" and next-in-command gets a warhammer in the head, also accidentally. Manage to navigate roughly in the right direction, come across a military vessel of the land where the port city is. Aarakocra flies over to talk. Oh hey, those pirates are actually military under cover to free slaves. Whoops. Talk down the military captain, he gives a map, directions, and all to get back to city. 50/50 percentile roll means they don't immediately sink the interceptor upon pulling away, go back to port, hand off ship, sans some weapons and 40 gold. Leave.
Meanwhile in our game, our party of 11th level demigods is traveling across a desert with an army en-route to attack another nation We run into a group of mages doing a summoning ritual in the middle of nowhere, and proceed to turn a bunch of mages along with their various flavors of summoned evil outsiders into a refreshing gib smoothie And all the bloodshed finished the ritual so we're up against a horned devil and entourage next week and I am PUMPED
Doors seem to be one of the most lethal weapons in any RPG. Not only did one of my players in my OW game kill 2 gangers with one door some time ago, but in the latest DnD sesion one player was disarmed, ripped a door from it's hinges and clubbed the shit out of some evil guards, dispatching them in no time at all
[QUOTE=Sunkite;50465087]Doors seem to be one of the most lethal weapons in any RPG. Not only did one of my players in my OW game kill 2 gangers with one door some time ago, but in the latest DnD sesion one player was disarmed, ripped a door from it's hinges and clubbed the shit out of some evil guards, dispatching them in no time at all[/QUOTE] That, or the door is trapped, or a mimic. Nobody ever trusts doors, and if they do they are foolish.
Always make your own doors, that way you can be sure they're safe.
[QUOTE=Nerts;50465745]Always make your own doors, that way you can be sure they're safe.[/QUOTE] But then the floor, walls, ceiling.. EVERYTHING can be a monster! Just make your own dungeon, that way you know it's good to go. But what if someone tries to steal it from you?! Better stock it with goldbugs, ring-worms, trappers, lurkers, mimics... poison gas traps, invisible walls, sliding floors.. HAHAHAHA! They'll never take it!
[QUOTE=Chronische;50466014]But then the floor, walls, ceiling.. EVERYTHING can be a monster! Just make your own dungeon, that way you know it's good to go. But what if someone tries to steal it from you?! Better stock it with goldbugs, ring-worms, trappers, lurkers, mimics... poison gas traps, invisible walls, sliding floors.. HAHAHAHA! They'll never take it![/QUOTE] Or we could just do like the elves and live out in the nature and dump all of our belongings in a treetrunk. Bunch of treehugging hippies. No wonder they go down fast. (at least in the group I play with. We had one High-elf that was killed instantly by taking a mug to the face)
[QUOTE=Chronische;50466014]But then the floor, walls, ceiling.. EVERYTHING can be a monster! Just make your own dungeon, that way you know it's good to go. But what if someone tries to steal it from you?! Better stock it with goldbugs, ring-worms, trappers, lurkers, mimics... poison gas traps, invisible walls, sliding floors.. HAHAHAHA! They'll never take it![/QUOTE] And then it turns out your entire dungeon is actually a giant mimic, forged by your own hands. Nothing is sacred. :dog:
I was browsing YouTube recently and stumbled onto this [URL="https://www.youtube.com/watch?v=Yb4eiAxZZHM&list=PLuL3g-gXJLrHDN7D32X0kluXXfpa5NpO-&index=38"]playlist[/URL] full of action music. Might be useful for combat in your games. Mighty Rush No 5 is my personal favorite so far.
[QUOTE=Rats808;50466242]And then it turns out your entire dungeon is actually a giant mimic, forged by your own hands. Nothing is sacred. :dog:[/QUOTE] Obviously that's what the end goal is! It's safe! SAFE FROM EVERYONE! Nobody will have my safe dungeon! It only has monsters there that *I* put there, so I know what is not a monster!
[QUOTE=Chronische;50466642]Obviously that's what the end goal is! It's safe! SAFE FROM EVERYONE! Nobody will have my safe dungeon! It only has monsters there that *I* put there, so I know what is not a monster![/QUOTE] What are you going to do if a pesky adventurer comes down there, and places a mimic inside?
[QUOTE=elowin;50467252]What are you going to do if a pesky adventurer comes down there, and places a mimic inside?[/QUOTE] He'd have to get past the mimic doors, floors, and walls, first!
What D&D shows do you guys watch if any? I'm caught up on critical role and just started watching High Rollers.
[QUOTE=FKop_Dragon;50468342]What D&D shows do you guys watch if any? I'm caught up on critical role and just started watching High Rollers.[/QUOTE] I don't watch any because I am too cool for D&D table games, only a total nerd would play those [t]http://orig01.deviantart.net/5b83/f/2014/273/e/7/cool_wizard_by_whitsteen-d814k2z.jpg[/t] [editline]7th June 2016[/editline] Someone in our group watches Rollplay and has done for a while, so you might want to check that out.
[QUOTE=FKop_Dragon;50468342]What D&D shows do you guys watch if any? I'm caught up on critical role and just started watching High Rollers.[/QUOTE] Acquisitions Incorporated does a thing at PAX now and then. It's the Penny Arcade guys, some others, and the DM is Chris Perkins from WotC. Started off as a podcast.
Any time someone recomends one of those to watch it's always a cringefest of turbonerds or full of in jokes. It's pretty much like playing D&D except you don't actually get to do anything
Well yesterday's pathfinder game was... successful? It involved fighting giant enemy crabs, the worlds most blatant knockoff characters, and almost dying during what was basically an unwinnable boss battle (that we miraculously won anyways thanks to poor dice rolls by the enemy crabs). I'll probably have a story time shortly.
[QUOTE=FKop_Dragon;50468342]What D&D shows do you guys watch if any? I'm caught up on critical role and just started watching High Rollers.[/QUOTE] The Dungeons and Dragon cartoon, duh
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