Two booked without detention in South Korea over Overwatch match fixing
2 replies, posted
[QUOTE]The player manager and coach of Luminous Solar have been booked without detention in South Korea by the Gyeonggi Bukbu Provincial Police Agency Cyber Bureau after Luminous had attempted to qualify for the OGN Overwatch APEX Challenger Season 2 via match fixing, Inven reported on Sunday. The criminal charge specified in the article was interference with business; lifetime bans from OGN had been handed out last February.
OGN had released an announcement last February detailing the results of its internal investigation into the wildcard qualifier finals between Luminous Solar and UnLimited, which Luminous Solar had won.
In the report, OGN revealed that a large amount of circumstantial evidence pointed to Luminous Solar's player-manager Jin Seok-hoon and coach Baek Min-jeh offering sponsorship for UnLimited in return for forfeiting the match. It was also discovered that the two individuals had used a fraudulent doctor's certificate in order to field a last-minute substitute in place of one of Luminous Solar's players.
On the basis of such findings, OGN issued a lifetime ban from all OGN events against the Luminous Solar organization, as well as both Jin Seok-hoon and Baek Min-jeh. UnLimited player Choi Yoon-soo, who colluded with Jin and Baek, was also banned from participating in the next season of OGN Overwatch APEX Challenger.[/QUOTE]
[URL="http://www.espn.com/esports/story/_/id/19222514/two-booked-detention-south-korea-overwatch-match-fixing"]ESPN[/URL]
People need to learn to accept the fact that esports is gonna become as much of a socially and economically relevant activity as real sports, if not more by being more accessible (and apparently also more appealing to the youngest generation right now).
From the macro socio-economical point of view that are practically undistinguishable as means of mass entertainment with high potential for advertising, which is where the cash flow comes from. From there on, it's likely the phenomenon is going to develop exactly like real professional sports in these metrics.
The experience of the observer matters more than experience of the competitor, and as far as the observer goes, video games seem to be at advantage.
Nothing new in eSport overall, just a question of time when Overwatch itself had some case.
Not much else to say, sucks for them I guess.
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