Warframe dev Digital Extremes suspends development on F2P hero shooter Amazing Eternals.
7 replies, posted
[url]https://forums.amazingeternals.com/topic/4039-the-amazing-eternals-development/[/url]
[QUOTE]Hello Fellow Eternals,
After many discussions internally on the state of The Amazing Eternals, we have decided to hit the pause button on development at this time. This decision didn’t come lightly. We worked hard to make a game that we are proud to say was shaping up to have great potential. However, we took an honest look at the current gaming landscape and how the game was performing in Closed Beta. Unfortunately, the game wasn’t attracting players fast enough to support a viable matchmaking player base with the current game design direction, which is the lifeblood of this type of game. So, with heavy hearts, we’re taking a step back to reevaluate the design and may revisit our intrepid heroes in the future.
For those players who believed in what we were making and invested their hard-earned cash into the Founders Program, we are humbled by and grateful for your dedication and support. Refunds will be issued over a 72-hour period beginning today, October 26, 2017 and may take up to 3 to 5 business days to process. During this period, the game servers will remain live until 11:59pm ET, November 2, 2017.
The official forums and Discord will remain live indefinitely for players who want to stay in contact with each other, and the entire development team will remain with Digital Extremes and transition to Warframe development, so if you’re a Warframe player, you may still see us around.
This was a hard decision to make, and we can’t thank you enough for your incredible support throughout development. The Amazing Eternals will live on through all of you who were there to make it happen.
We do not have any additional plans to discuss at this time, but feel free to post any questions or concerns here, and we’ll try to answer them.[/QUOTE]
Sad, but not entirely unexpected.
The market for this type of game is incredibly over-saturated, and DE's strong side is a PvE experience like Warframe.
Honestly, I am glad to see that they actually took a step back and realized the game they're making has a very real potential to perform poorly in the current day, as opposed to just blindly keep marching forward and sinking more resources into it.
If only games like Battleborn were actually stopped in development when the developers realized it wasn't going to work, instead of just retooling it to try to fit modern trends and not only damning it to death, but consigning it to being a money pit that everyone could see clear as day. (Was it Battleborn? I can't remember what game it was, but there was some game that had this happen to it.)
[QUOTE=RichyZ;52826658]battleborn was less of that, you might be thinking of lawbreakers
battleborn was a sort of moba-y hero shooter-y loot-y game, it was unique in some ways and had potential to not fail (but then pitchford decided to compare it to overwatch and plenty of other problems arose with that)
lawbreakers was essentially "we want to make the mortal kombat of hero shooters" and "free to play is for pussies we are confident people will drop 30 dollars on our unproven game"[/QUOTE]
Maybe.
I remember there was some game that was retooled while in beta or something, and changed to be more moba-y. I just can't recall what game it was. :v:
[QUOTE=Gmod4ever;52826661]Maybe.
I remember there was some game that was retooled while in beta or something, and changed to be more moba-y. I just can't recall what game it was. :v:[/QUOTE]
Sounds like Magicka Wizard Wars, which has been dead for over a year now.
A little sad, but really understandable. Not only are hero shooters everywhere, but even this game's gimmick of making loadouts with cards is something Paladins already does, albeit they work a bit differently.
Love the style it's going for and hope they can get something else going for it.
Not surprised. Tried it and i was put into full bot games both times I tried.
Sorry, you need to Log In to post a reply to this thread.