• High Sierra will be last macOS release to fully support 32-bit apps
    41 replies, posted
[url]https://www.cultofmac.com/490244/high-sierra-will-last-macos-release-support-32-bit-apps/[/url] [QUOTE]Apple’s mission to eliminate 32-bit apps is no longer focused solely on iOS. The company told developers this week that its upcoming High Sierra update will be the last macOS release to support 32-bit titles “without compromise.” Apple has been using 64-bit chips in iOS devices since the iPhone 5s, and in its notebooks and desktops for even longer. By taking advantage of the updated architecture, developers can deliver smoother software, and make use of more than 4GB of RAM. But believe it or not, 32-bit software is still around, and Apple wants to change that. “New apps submitted to the Mac App Store must support 64-bit starting January 2018, and Mac app updates and existing apps must support 64-bit starting June 2018,” the company says in an update on its Developer Center this week.[/QUOTE] Reminder: Steam is 32 Bit Still. they would either have to upgrade or lose a market and piss off apple because they teamed up for VR.
Fucking good, it's honestly a wonder why we've kept 32 bit as long as we have.
Steam for MacOS runs like trash and it hasn't been updated for Retina so everything looks pixely and gross
[QUOTE=Dr. Evilcop;52417042]Fucking good, it's honestly a wonder why we've kept 32 bit as long as we have.[/QUOTE] On the other hand this means that older software is going to be a pain in the ass to run
[QUOTE=C0linSSX;52417195]On the other hand this means that older software is going to be a pain in the ass to run[/QUOTE] I'm almost certain this just means new apps submitted to the store must be 64-bit, not that 32-bit software will no longer run.
[QUOTE=Dr. Evilcop;52417199]I'm almost certain this just means new apps submitted to the store must be 64-bit, not that 32-bit software will no longer run.[/QUOTE] nope. Once The new macos comes out after high sierra, 32 bit will not run. No compromises. the new iOS update is doing the same thing at the end of the year. Can't run any of the old iphone apps if they havent been put on 64 bit, even if installed. apples gonna force 64 bit.
From the article you posted: [quote]Apple adds that High Sierra, launching this fall, will be the last version of macOS to support 32-bit apps “without compromise.” This suggests they will work on future versions of macOS, but there could be issues that impact performance and stability.[/quote]
I almost wonder if Windows could benefit from dropping 32-bit support, but I don't think we'll ever know because legacy support is, IMO, Windows' biggest strength. I mildly dislike Windows but the fact that you can pop in a decent chunk of 95-era software and expect it to work on 10 is damn impressive.
[QUOTE=AtomicSans;52417333]I almost wonder if Windows could benefit from dropping 32-bit support, but I don't think we'll ever know because legacy support is, IMO, Windows' biggest strength. I mildly dislike Windows but the fact that you can pop in a decent chunk of 95-era software and expect it to work on 10 is damn impressive.[/QUOTE] But on the flip side people should really stop making [I]new[/I] 32-bit apps considering not even Pentium is running 32 bit hardware anymore :v:
[QUOTE=Dr. Evilcop;52417260]From the article you posted:[/QUOTE] Don't forget this is coming from the company that removed the 3.5 mm jack from their phone and called it an innovation.
Prime time for Valve to release that new Steam client they're been working on in secret without even saying a word about it. Using Qt or something else that isn't a UI framework from 1998.
Consumer 64bit CPU's have been out for over a decade now it's about time.
[QUOTE=AtomicSans;52417333]I almost wonder if Windows could benefit from dropping 32-bit support, but I don't think we'll ever know because legacy support is, IMO, Windows' biggest strength. I mildly dislike Windows but the fact that you can pop in a decent chunk of 95-era software and expect it to work on 10 is damn impressive.[/QUOTE] By that token it might as well be that people start using virtual machines more with said old images that are cut down to just support said legacy software. [URL="https://docs.microsoft.com/en-us/virtualization/hyper-v-on-windows/quick-start/create-virtual-machine"]Hell even MS has pushed their own VM software recently.[/URL] Imagine the amount of size that could be cut down if alot of legacy support files were cut and instead moved over to optional VM images.
Windows can never do such a move since so many businesses use windows with really old software and on outdated systems. Apple can do this since no one important depends on them
[QUOTE=Dr. Evilcop;52417347]But on the flip side people should really stop making [I]new[/I] 32-bit apps considering not even Pentium is running 32 bit hardware anymore :v:[/QUOTE] tbh everyone should use him as the universal guide if he's not using it, its outdated
[QUOTE=J!NX;52418634]tbh everyone should use him as the universal guide if he's not using it, its outdated[/QUOTE] I think he's using XP on that i5, but the picture was on photobucket so we'll never know :v: [editline]30th June 2017[/editline] As far as I know he has Win10 on his Mac Pro though...
There will of course be a version of windows 10 in the years to come where they no longer ship a 32bit version of the operating system for installing even further when they stop supporting applications that run a 32 bit executable Microsoft will phase it out of the mainstream, allowing extended support for the enterprise, and time for developers to update their applications if needbe Apple have already done this with ios though, with no warning, a kick in the shin for developers, who's items were suddenly no longer appearing in the store. At least this is an early warning for the desktop
The article says this is only for Mac AppStore app submissions, not all apps.
[QUOTE=da space core;52418004]Windows can never do such a move since so many businesses use windows with really old software and on outdated systems. Apple can do this since no one important depends on them[/QUOTE] Savage [editline]30th June 2017[/editline] And true
[QUOTE=The Baconator;52418727]The article says this is only for Mac AppStore app submissions, not all apps.[/QUOTE] The actual [URL="https://developer.apple.com/news/?id=06282017a"]announcement [/URL]from Apple says "High Sierra will be the last macOS release [B]to support 32-bit apps without compromise[/B]." So they're not dropping support completely, but whatever "without compromise" means could mean many different things. It could just mean that any new APIs they make will not work for 32 bit apps, it could mean that 32 bit apps in the future will go through some kind of a layer that will degrade performance, who knows.
What it probably means is they're not going to take 32-bit app compatibility into consideration for future API changes. However, APIs tend not to change drastically anyway, so chances are we'll have at least another couple years of good 32-bit support. We may or may not see an official compatibility layer at some point. [editline].[/editline] Also nice zingers everybody but big businesses do use Apple as well :v: I'm interning at a large international company and they pretty much exclusively use Apple products. Apple just has the advantage of being a closed platform, which allows them to make these kinds of changes successfully. Apple hasn't released a 32-bit computer in like a decade, so they can be fairly confident in removing support for it, unlike Windows which can still be installed on 32-bit computers today.
If Microsoft did the same would that mean that none of the old video games would work ?
[QUOTE=da space core;52418004]Windows can never do such a move since so many businesses use windows with really old software and on outdated systems. Apple can do this since no one important depends on them[/QUOTE] [QUOTE=SIRIUS;52418819]Savage [editline]30th June 2017[/editline] And true[/QUOTE] [url]http://www.computerworld.com/article/3131906/apple-mac/ibm-says-macs-are-even-cheaper-to-run-than-it-thought.html[/url] [url]http://bgr.com/2013/11/28/mac-chromebook-google-employees/[/url] [url]https://9to5mac.com/2011/05/11/at-google-io-everybody-uses-mac-notebooks-even-google/[/url] :thinking: [editline]30th June 2017[/editline] bonus: [url]https://www.quora.com/Are-MacBooks-actively-used-by-Microsoft-employees[/url]
[QUOTE=elitehakor;52419933][url]http://www.computerworld.com/article/3131906/apple-mac/ibm-says-macs-are-even-cheaper-to-run-than-it-thought.html[/url] [url]http://bgr.com/2013/11/28/mac-chromebook-google-employees/[/url] [url]https://9to5mac.com/2011/05/11/at-google-io-everybody-uses-mac-notebooks-even-google/[/url] :thinking: [editline]30th June 2017[/editline] bonus: [url]https://www.quora.com/Are-MacBooks-actively-used-by-Microsoft-employees[/url][/QUOTE] thats a lot of backup to counter an obvious joke
just trying to prevent the spread of misinformation : )
[QUOTE=C0linSSX;52417195]On the other hand this means that older software is going to be a pain in the ass to run[/QUOTE] You can always just stick with High Sierra for quite some time. A lot of computers at my work still run Yosemite, El Capitan or even Mountain Lion because of application compatibility issues. Apple hardly gives two fucks about legacy support to begin with tbh
I think this is both a good and bad thing. Good in that 32-bit support for Macs is honestly unnecessary considering Macs have been shipping with 64-bit processors for about a decade. But, on the other hand, it's bad because I'm sure there are those who still use legacy software that hasn't been touched in forever. I guess it's good then that they're not completely removing [I]all[/I] support for 32-bit apps and they'll still work for another MacOS release or two, which means they should be usable for a few more years. Curious to if there are any speed improvements that result from completely dropping 32-bit support. [QUOTE=Scratch.;52418680]Apple have already done this with ios though, with no warning, a kick in the shin for developers, who's items were suddenly no longer appearing in the store. At least this is an early warning for the desktop[/QUOTE] They already have been enforcing all submissions to be 64-bit compatible since February 2015. The only developers whose software isn't appearing in the store have been the ones who haven't released a single update since February 2015, and didn't already have a 64-bit binary before then. I'd hardly say that's a kick in the shins with no warning, considering they've basically had two and a half years to update their app to add 64-bit compatibility.
[QUOTE=ihatecompvir;52420009] They already have been enforcing all submissions to be 64-bit compatible since February 2015. The only developers whose software isn't appearing in the store have been the ones who haven't released a single update since February 2015, and didn't already have a 64-bit binary before then. I'd hardly say that's a kick in the shins with no warning, considering they've basically had two and a half years to update their app to add 64-bit compatibility.[/QUOTE] Either this is incorrect, or Apple is lax on it, since there were applications updated within the middle of 2015 that were still 32-bit, which were also removed
[QUOTE=Dr. Evilcop;52417347]But on the flip side people should really stop making [I]new[/I] 32-bit apps considering not even Pentium is running 32 bit hardware anymore :v:[/QUOTE] Hi, software developer here, all our stuff is 32bit because of XP support, sorry. Windows won't go 64bit only until after the Visual Studio devs get off their arse and build that in 64bit so we can stop it crashing daily when it hits 4gb. Their reasoning is less memory use due to pointer size but that doesn't help when you're at the limit of 32 bit addressing.
[QUOTE=Scratch.;52420261]Either this is incorrect, or Apple is lax on it, since there were applications updated within the middle of 2015 that were still 32-bit, which were also removed[/QUOTE] Apple no longer has news that old on their site but here's a Wayback Machine archive of it: [url]https://web.archive.org/web/20150315020114/https://developer.apple.com/news/?id=10202014a[/url] It's possible they could've been lax about it. Wouldn't have been the first time Apple basically ignores their guidelines, there was an app on the Store a few weeks ago literally titled "Man fighting in the middle of town" that had GTA V screenshots as the app screenshots :v:
Sorry, you need to Log In to post a reply to this thread.