• Valve are going to talk about VR, physics engines, and OpenGL at GDC
    33 replies, posted
[url]http://www.pcgamesn.com/valve-are-going-to-talk-about-vr-physics-engines-and-opengl-at-gdc[/url]
Rubikon hype
I bet any money Half life 3 will be shown off there
[QUOTE=Bigstivie;47152485]I bet any money Half life 3 will be shown off there[/QUOTE] You're about to lose any money
Promising stuff. HL3 won't get released until there's a new breakthrough on the scale of HL2, so the more tech we see the better.
[QUOTE=Bigstivie;47152485]I bet any money Half life 3 will be shown off there[/QUOTE] I will take that bet. I'll paypal you $10 if they announce/show HL3.
[QUOTE=Bigstivie;47152485]I bet any money Half life 3 will be shown off there[/QUOTE] lmao, it's the GDC. Developers for developers. Did you ever see a game announcement on this event?
I just want to see some Source 2 stuff that isn't dota
[QUOTE=Nemisis116;47152578]I just want to see some Source 2 stuff that isn't dota[/QUOTE] L4D3. Dota isn't really the best game to showcase new technologies.
[QUOTE=Bigstivie;47152485]I bet any money Half life 3 will be shown off there[/QUOTE] Silly bet. I would ask you to put your house down to seal the deal, but after you lost the roof when you tried to prove water is dry, I think I'll pass.
I wonder if they'll do a tech demo to convince people to switch from DX to OpenGL or just run some numbers. 'cause if they do a tech demo, Source 2 could be involved, and Source 2 or Steam Machines wrapping up could mean a lot more focus on the games-development of Valve.
[QUOTE=Marik Bentusi;47152600]I wonder if they'll do a tech demo to convince people to switch from DX to OpenGL or just run some numbers.[/QUOTE] Why? Source 2 has support for DX and OpenGL out of the box so you can run games on any OS without drawbacks.
[QUOTE=TheDrunkenOne;47152631]Why? Source 2 has support for DX and OpenGL out of the box so you can run games on any OS without drawbacks.[/QUOTE] [quote]In the past two years Valve’s made a considered push to adapt and improve OpenGL, they made Left 4 Dead 2 run faster on Linux than Windows largely thanks to OpenGL. glNext is the successor to OpenGL, built from the ground up to take advantage of more modern technology. OpenGL or glNext could potentially be the core graphics API for the Source Engine 2 so it will be fascinating to hear what Valve have to say about the API. [...] 11 years on with Valve prepping to launch the Source Engine 2, this talk could reveal a huge amount of what a modern Valve-made game engine is capable of.[/quote]
[QUOTE]they made Left 4 Dead 2 run faster on Linux than Windows largely thanks to OpenGL[/QUOTE] I wish they'd stop parroting this, the frametime increase they reported was 0.00052910052s, which only matters at extremely high FPS. The same performance increase for a machine getting 30FPS would bring you up to 30.5 FPS. You wouldn't even notice that with how much FPS fluctuates in most games. I mean it's a good thing, don't get me wrong, but some organizations are bringing up to a state of straight up lies on the intelligence level of saying a 4GHZ arm CPU is faster than a 3GHZ intel CPU with no comparisons other than clock speed :v: [sp]for people who don't understand how wrong that is, the intel edison has a lower clock speed than the raspberry pi but delivers 2.5X the processing power per core, for an example[/sp]
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[QUOTE=Marik Bentusi;47152652]In the past two years Valve’s made a considered push to adapt and improve OpenGL, they made Left 4 Dead 2 run faster on Linux than Windows largely thanks to OpenGL. glNext is the successor to OpenGL, built from the ground up to take advantage of more modern technology. OpenGL or glNext could potentially be the core graphics API for the Source Engine 2 so it will be fascinating to hear what Valve have to say about the API. [...] 11 years on with Valve prepping to launch the Source Engine 2, this talk could reveal a huge amount of what a modern Valve-made game engine is capable of.[/QUOTE] Doesn't still mean they'll try to convince people.
[QUOTE=TheDrunkenOne;47152976]Doesn't still mean they'll try to convince people.[/QUOTE] Oh that part. Well with how Valve's putting a lot of effort into making Linux and OpenGL viable so they won't have to depend on Windows and DirectX, but in order to make Linux/Steam-OS/Steam Machines a viable gaming platform they'll need a good chunk of future releases to be Linux-compatible. Otherwise people won't get Linux because no games and devs won't make their stuff Linux-compatible because barely anyone owns it.
I'm honestly happy to see that Valve is trying to produce an alternative to DirectX which is Windows Exclusive, if they succeed this will bite a chunk out of Microsoft and a shift in spectrum will happen with people using Linux instead of Windows.
[QUOTE=Bigstivie;47152485]I bet any money Half life 3 will be shown off there[/QUOTE] I remember when that guy made a bet asking the mods to permaban him if valve won't show hl3 at e3. That was about 3-4 years ago.
[QUOTE=Bigstivie;47152485]I bet any money Half life 3 will be shown off there[/QUOTE] Give me 1000$ if you lose toxx clause it please I need to buy more games [sp]I'm joking please don't that would be silly[/sp]
I liked Valve better when they made games A little sarcasm but I'm not really drinking the OpenGL/Linux Koolaid
snore
[QUOTE=Saxon;47156818]I liked Valve better when they made games A little sarcasm but I'm not really drinking the OpenGL/Linux Koolaid[/QUOTE] They are mainly just there as representatives of the Khronos Group. They do the talk together with EA, Epic Games, Oxide Games, Unity and a Khronos employee. Its not exactly just their thing.
They'll probably show some tech demos à la [url]http://half-life.wikia.com/wiki/Directed_Design_Experiments[/url]
[QUOTE=Coffee;47156918]They'll probably show some tech demos à la [url]http://half-life.wikia.com/wiki/Directed_Design_Experiments[/url][/QUOTE] They probably won't, tech demo's are for press, GDC is for developers. These presentations are much more technical/developer oriented then you think. For example last year somebody from valve gave a 101 course on physics for game programmers. And the year before that it was about how they hacked Clang to debug their physics engine.
Logically speaking, half life 2 was the foundation of most if not all source games (from valve at least). All the source games afterwards used assets from half life 2 including textures, sounds, and many other things. They're probably showing off the source 2 engine at GDC and it's not like they're going to show it off on its own. They're going to use a game to show it off, not just an upgraded version of Dota 2 but a new game, a game such as Half life 3. Come with skepticism same as any other thing valve does, but I got a good feeling about this one.
[img]http://www.valvetime.net/attachments/hl3-png.25062/[/img] [url=http://facepunch.com/showthread.php?t=1450667]Its happening[/url]
[QUOTE=Saxon;47156818]I liked Valve better when they made games A little sarcasm but I'm not really drinking the OpenGL/Linux Koolaid[/QUOTE] You do realize that essentially OpenGL and DirectX have the same performance right? OpenGL doesn't need Koolaid or a bandwagon. It will always be around because it's not a game rendering API, it is a general purpose rendering API. Almost every single professional 3D application uses OpenGL because it is far more flexible than DirectX can ever hope to be. DirectX was designed solely for hardware acceleration of games, and it does that well.
Day of Defeat on source 2 please.
[QUOTE=Bigstivie;47152485]I bet any money Half life 3 will be shown off there[/QUOTE] If HL3 isn't there I'm sending you Bad Rats EDIT: Wait, do you have a Steam account to send the game to?
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