Hey there. I'm writing a report on DirectX12 and what its uses are in gaming. Could someone point out the uses of the software (if it is accountable as a 'software'), its purpose in gaming, why its used in gaming, why its better than its previous version, is it a shader program, just anything to describe it. I've checked google for most of these but I couldnt find the words to describe what I'm looking for. Thanks :smile:
In short DX12 is the graphics of DX11 (basically) with an API that works much closer to the bare metal, which means faster output.
Are you sure you googled it? Are you just not understanding what you find?
Even the Wikipedia article should give you a baseline understanding of what it is.
[QUOTE=elixwhitetail;49838664]In short DX12 is the graphics of DX11 (basically) with an API that works much closer to the bare metal, which means faster output.
Are you sure you googled it? Are you just not understanding what you find?
Even the Wikipedia article should give you a baseline understanding of what it is.[/QUOTE]
Its like the way its been said, theres some parts I dont get like API. I just needed someone to explain it to me in their own words instead of the way its been explained on article posts and so on because most of it is just the same thing and Id rather have someone explain it in their own words so I can improve it and then see if it makes sense
[QUOTE=Trebgarta;49838789]I think you can say that it enables the developer to modify or rewrite the parts of the data-to-pixel pipeline that is normally built in, enabling many new degrees of optimization, while requiring extra responsibility, knowledge, and better design capabilities.
An API is an interface whose over you can write applications, hence application programming interface. An API , you can generally say it is the open end of a closed library, or here, the built in interface between the GPU and the CPU, which I guess is provided by the driver.
Dx12 is exciting because it opens possibilities.
Disclaimer I have never progammrd dx, only a little opengl. I know medium amounts of Graphics programming, paraphrased.[/QUOTE]
Hmm yeah that makes a whole lot more sense rather than most sites saying "A sophisticated piece of software that will revolutionize gaming" without actually explaining what it does but yeah thanks for that
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