• Plants vs Zombies: Garden Warfare domains registered
    8 replies, posted
[url]http://www.shacknews.com/article/76277/plants-vs-zombies-garden-warfare-domains-registered[/url]
yeah fuck this i can't tell if this is a joke title or a actual FPS Title judging by rumors that the second PVZ will be a FPS game.
[QUOTE=Wii60;38090455]yeah fuck this i can't tell if this is a joke title or a actual FPS Title judging by [B]rumors that the second PVZ will be a FPS game.[/B][/QUOTE] [B]what.[/B] How will this even....
There is no way this can end well.
Please be a joke title please be a joke title please be a joke title
Didn't EA fire/Lay off the guy that came up with the idea of PvZ/Made PvZ?
[QUOTE=RocketRacer;38090512][B]what.[/B] How will this even....[/QUOTE] [URL]http://www.gamesradar.com/plants-vs-zombies-official-first-person-shooter-might-actually-be-happening/[/URL] [QUOTE]According to Kotaku, an unnamed source close to EA in Canada has said that several former members of EA's Black Box studio is working on a Plants vs Zombies console title that's "in the vein of Team Fortress 2". The source says the idea still has to be submitted to PopCap for approval later this month, even though development on a prototype has already begun. If true, that means there probably exists some form of rudimentary PvZ FPS already, somewhere. It's all backed up by the job advertisement which advertises a role in "an exciting new PopCap team in Burnaby". That's in Canada, geography fans. The advert lists among the requirements: [B] Expert knowledge of the human anatomy, form and weight[/B] (that'll be zombies falling over and their heads rolling away, presumably). [B]Experience animating a wide range of characters and creatures, both human and non-human forms[/B] (zombies and plants, then) [B]Able to create animation and interpret from various reference material, including storyboards and video clips[/B] (make 3D models of the 2D artwork) [B]Strong ability to express emotion and exaggerate movement through animation techniques [/B](just like the exaggerated animation style of PvZ). It's almost [I]too [/I]obvious. It also states: "The Animator will be involved from idea and prototype creation and the directing of actors and stuntmen during motion capture sessions, to the final stage when animating and implementing the results into the game."[/QUOTE] :suicide:
Might as well make a fucking Bookworm FPS In a world where Children Don't read There is one Worm that can save them all Perks included Slight Of Hand 25% faster page flipping speed
omg £A ruins everything Honestly though it might be sort of interesting if it kept up with the artstyle.
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