• DOOOOOOOOOOOOOOM
    141 replies, posted
[url]http://feedproxy.google.com/~r/RockPaperShotgun/~3/foEmG6ZEp7Y/[/url]
- bad reading sorry. -
making us mad that we cant watch the doom 4 trailer and whatever because we don't have the money to fly to quakecon?
[QUOTE=theevilldeadII;45422886]the fuck was the point of this. this is just reminding us doom 4 is getting some news this weekend and that a event was late.[/QUOTE] Some people are anticipating the news.
What do you want you don't have to yell jesus
just keep an eye on the page hes live blogging it.
[QUOTE=theevilldeadII;45422886]the fuck was the point of this. this is just reminding us doom 4 is getting some news this weekend and that a event was late.[/QUOTE] It's a live update. The guy is sitting in the audience for the announcement and is updating the page with news as it happens. It was right there in the top of the article: 'Join me below as I semi-liveblog the event from my phone'
If they don't play the Doom trailer over Twitch, just wait until it's leaked onto YouTube within half-an-hour.
It's almost like I'm there!
Neat that Quake Live is coming to Steam I guess.
[QUOTE]Update 11: Quake Live is coming to Steam.[/QUOTE] ABOUT FUCKING TIME.
snip
[QUOTE=e_k_M;45423023]i wish it was livestream...i'd really love to hear john carmack speech and stuff[/QUOTE] He's not there. [QUOTE]Update 3: It’s gonna be weird without John Carmack talking for upwards of four hours this year. It’s QuakeCon tradition, like hearing winding, ever-so-slightly racist tales from your weird uncle every time you go home to visit your family. Carmack’s talks really are a thing of legend, though. All at once indecipherable and utterly fascinating. He is missed.[/QUOTE]
[QUOTE=Cows Rule;45423026]He's not there.[/QUOTE] damn, bad reading for me then
[QUOTE=e_k_M;45423023]i wish it was livestream...i'd really love to hear john carmack speech and stuff[/QUOTE] Carmack left Id, remember?
[QUOTE=postal;45422940]It's a live update. The guy is sitting in the audience for the announcement and is updating the page with news as it happens. It was right there in the top of the article: 'Join me below as I semi-liveblog the event from my phone'[/QUOTE] well in that case make's sence x1 bad reading for me then. can people of facepunch forgive me :(
[QUOTE=RikohZX;45423043]Carmack left Id, remember?[/QUOTE] yeah but i was hoping he'll come back and talk about old games he worked on like doom and quake
[quote]Update 666: Trailer of monsters, “unholy fusion of flesh and metal.” They look pretty Pacific Rim like, which makes sense given that they have one of the movie’s main artists on it. Trailer ends with a shotgun loading sound. Pretty insubstantial. There will be slimy, ugly monsters. Not even sure if that was in-engine.[/quote] .. that's the teaser trailer they showed last month, isn't it?
[QUOTE=RikohZX;45423065].. that's the teaser trailer they showed last month, isn't it?[/QUOTE] Sounds like there were more monsters in it. They're getting details now though.
Fairly sure the website has crashed.
And RPS tips over from the load after announcing that they're getting details for real after the trailer. [editline]17th July 2014[/editline] [URL="https://twitter.com/gerphimum"]This guy is live-tweeting it.[/URL] [QUOTE]"Guns. Conventional guns, futuristic guns, BIG guns." Photo of shotgun. HUGE APPLAUSE.[/QUOTE] [URL="https://twitter.com/gerphimum/status/489923436932653056"](tweet)[/URL] [QUOTE]"How do you want to move in a Doom game?" "FAST!!" [/QUOTE] [URL="https://twitter.com/gerphimum/status/489923483481042945"](tweet)[/URL] [QUOTE]Doom guy just put on his helmet. Omg the sound is so awesome. SHOTGUN COCKED. [/QUOTE] [QUOTE]Doom guy just ripped the arm off of a dead corpse so that he could use the hand for biometric scanning.[/QUOTE] [URL="https://twitter.com/gerphimum/status/489925321043361792"](tweet)[/URL] [QUOTE]Shotgun blast just blew a demon in two, after first blowing off his head. This shit is graphic for sure. [/QUOTE] [URL="https://twitter.com/gerphimum/status/489925667840999424"](tweet)[/URL]
It's back apparently. and now it's not
The biometric thing sounds like they're borrowing from the Doom Bible. I'm ok with that. [editline]17th July 2014[/editline] Id Tech 6? Oooooh, Aaaah.
I cant take all of this stuff happening in one day.
[QUOTE=Butthurter;45423400]i hope they keep this new key card replacement with using corpse limbs for finger scanning that sounds amazing[/QUOTE] I'm hoping there will still be keycards so hands don't get too old.
Some folks at Doomworld are already disliking this for being essentially a triple-A Brutal Doom so far.
Brutal Doom is awesome though
[QUOTE=elixwhitetail;45423081] Doom guy just ripped the arm off of a dead corpse so that he could use the hand for biometric scanning. Shotgun blast just blew a demon in two, after first blowing off his head. This shit is graphic for sure. [/QUOTE] Well, looks like it is probably going to get banned in Australia or we are going to get some graphically cut back version of the violence.
"Doom created to be fast, brutal. Not waiting around for health to recharge" Let the Doom begin.
can someone just copy paste the updates list next time the site is up??? nevermind it's suddenly working again: [quote]Update 1: I am currently sitting in a big conference room waiting for the presentation to start. There is crazy Celtic rock playing, and I can only hope this means Doom includes a revolutionary jig-dancing mechanic. Update 2: The event was supposed to start almost 30 mins ago. A friend just astutely observed that it’s been delayed as much as Doom. Update 3: It’s gonna be weird without John Carmack talking for upwards of four hours this year. It’s QuakeCon tradition, like hearing winding, ever-so-slightly racist tales from your weird uncle every time you go home to visit your family. Carmack’s talks really are a thing of legend, though. All at once indecipherable and utterly fascinating. He is missed. Update 4: Tim Willits just took the stage. He’s going through the usual pleasantries. 19 years of QuakeCon! It’s old enough to drive. And be convicted of a felony. Update 5: There will be eSports at QuakeCon. For money! Money from playing videogames? Now I’ve heard everything. Update 6: The Evil Within. Case mod competitions. Tournaments for everyone. Doom will happen eventually, folks, but first there are Matters of Business to attend to. Update 7: “Doom!” someone in the crowd bellowed. “No, no, no, it’s not time for that yet,” Willits replied. Yep. Update 8: People are clapping about Battlecry. You know, the multiplayer thing? Oh, and The Evil Within is coming out a week early, on October 14th, now. Update 9: Pete Hines, Bethesda’s head of PR and marketing, is on stage doing PR and marketing. Buy shirts! Buy Wolfenstein! “Yep, I get to be the guy between you and Doom. This should be fun.” At least he acknowledged it. Update 10: The annual giant Bethesda Steam package is up. All their games for $99. Update 11: Quake Live is coming to Steam. Update 12: Willits is back. “I have a little more!” Audience has now been driven to cheer for AT&T. No one has ever cheered for AT&T. This crowd will whoop for anything. Update 13: Willits says bye to people watching the stream. Doom time. Update 666: Trailer of monsters, “unholy fusion of flesh and metal.” They look pretty Pacific Rim like, which makes sense given that they have one of the movie’s main artists on it. Trailer ends with a shotgun loading sound. Pretty insubstantial. There will be slimy, ugly monsters. Not even sure if that was in-engine. Update 667: Oh, now it’s time for the real details. Game is just called Doom, not Doom 4. Update 668: And then I lost connection for the entire demo. Took notes, though. Here you go: Doom created to be fast, brutal. Not waiting around for health to recharge. Showed quick animatics of enemies getting gibbed. Looks OK. There will be fast-paced competitive multiplayer. Will run on a new evolution of their tech, Id Tech 6. Game will be on PC and next-gen consoles. Demo time. Marine puts on helmet. Walks through corridors I’m big facility. Tons of lava below. Finds a trail of blood. Graphics look nice, but nothing insane. Level design seems very linear. Demons appear. Super quick movement. Shooting followed by tearing into demons and ripping out organs, all in one quick movement. Literally tearing them in half sometimes. Almost God of War esque in that respect. Hyper violent. Need a hand to use a key scanner. Go rip the arm off a corpse and push it against the scanner. This is ridiculous. Go upstairs. Surrounded by demons. Shotgun them, stun, and move in for the finish. Crushing heads, chunks flying everywhere. Lots of walkways and rails. Demon gets shot and falls in half. Demons are pretty basic. Humanoid. Long-range spell attacks and up close clawing. Finds beam assault rifle. Mowing everything down with it. Lots of explosions now. Leaping on top of crates and rails and slamming down on enemies. Encounter hologram of someone saying they’ve “lost containment.” That’s an understatement. Update 669: First demo ends with a demon ripping the player’s arms off and beating him to death with them. Seriously. Second demo. Walk through quiet, less lava-filled warehouse area. Them demons. Player finds the chainsaw, which peels enemies in half like rotten banana peels. They get all floppy and everything. There’s a radial menu you can pop up to switch weapons. It briefly slows down time. Bigger demons show up in slightly more open room full of crates. Tough, mobile. Can climb stuff. Then a big fat demon. Super slow, but has multiple projectile attacks. Kill it by ripping out the pustule in its stomach and shoving it down its own mouth, causing it to explode into a pile of lard and entrails. Open a door. Cyberdemon towers over player, roars. Then the demo ends. The game looks… interesting. The emphasis on melee definitely changed the flow of combat, and double-jumping mixed with light parkour antics mean there’s a little verticality to the proceedings. Also it is insanely, ludicrously violent. I liked the part where the man who was beating everyone to death with their own arms got beat to death with his own arms. That’s basically fucking poetry. That’s it for now. More QuakeCon coverage soon, though.[/quote]
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