• GMod Update #135
    8 replies, posted
[url]http://garrysmod.com/post/26167773071[/url]
some maps like Evo City v17 and v33 (both toybox versions) never get the G logo and freeze.
[QUOTE=Glaber;36557801]some maps like Evo City v17 and v33 (both toybox versions) never get the G logo and freeze.[/QUOTE] All of the really high quality and pretty advanced gmod maps like gm_ghosthunt 2 and such made both gmod versions crash before you spawned on the map.
For some reason I can't display garrysmod.com, can somebody quote the update?
[QUOTE=_NewBee;36560723]For some reason I can't display garrysmod.com, can somebody quote the update?[/QUOTE] Sure thing man; [QUOTE=Garry Vakarian]Oh man what a day. I finally got Linux and Mac versions of Garry’s Mod compiling and working properly. I’ve sent the update to Valve so it should hopefully be live quite soon. So Linux dedicated servers and Mac should be working now. I am aware of three issues right now. HTML panels sometimes are invisible. Spawnicons all load at the same time - causing freezing when you open the spawnmenu. GMod 13 Beta isn’t fixed. I’ll hopefully get some time to fix those issues over the weekend and will release a patch early next week. Let me know if there’s any other issues![/QUOTE]
Looking forward to the GMod 13 fix! :)
I got garrysmod.com to work after clicking try again for firefox.
Anything that uses derma nodes is utterly fucked. Takes ages to load them.
I'd think Garry is aware that the GUI is fubared.
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