I like how they are still using source developer textures
one thing valve did right, huh
[t]http://files.facepunch.com/ziks/2015/January/13/blockparty3.jpg[/t]
If it wasn't for a little bit of aliasing on the edges you'd have me fooled if you told me it was a photo.
That subpixel shader is amazing.
Holy shit, PBR working its stuff right there.
i can't wait to see how this turns out
Sorry, you need to Log In to post a reply to this thread.