• The best Fallout 4 mods
    18 replies, posted
[url]http://www.pcgamer.com/best-fallout-4-mods[/url]
This is a pretty decent list
[QUOTE=Daniel Smith;50807688]This is a pretty decent list[/QUOTE] Except for some of them being outdated and the last one being totally replaced by Place Everywhere.
[QUOTE=_charon;50807708]Except for some of them being outdated and the last one being totally replaced by Place Everywhere.[/QUOTE] There are multiple pages.
[QUOTE=Lijitsu;50807723]There are multiple pages.[/QUOTE] oh the point still stands
the best change you can make to the game is uninstalling it
[QUOTE=butre;50807869]the best change you can make to the game is uninstalling it[/QUOTE] Implying anyone plays Bethesda Studios games for the story
[QUOTE=Daniel Smith;50807927]Implying anyone plays Bethesda Studios games for the story[/QUOTE] Well it sure ain't the game design.
Bethesda games are really only worth getting for modding honestly at this point so many of their gameplay choices are stupid their writing is no where near good
[QUOTE=DinoJesus;50808344]Well it sure ain't the game design.[/QUOTE] Yes...it is? There's a reason I still go back to these games years after release
[QUOTE=DinoJesus;50808344]Well it sure ain't the game design.[/QUOTE] some decisions beth makes are pretty asinine ye but the sandbox game design is literally 100% the primary draw of the games
Just wait for Obsidian's next Fallout game, that one will be good!
[QUOTE=DinoJesus;50808344]Well it sure ain't the game design.[/QUOTE] being able to actually explore in a game and feel freedom is why I return to it
The only thing I don't like about fallout 4's new mechanics from fo3 is there are no random crits anymore, which you can say is a nerf to luck but I liked being able to get them The fact that bullets hitting aren't RNG anymore more than makes up for it though Whoever thought that the VATS % should also apply to regular shooting in FO3 should be beaten on with Todd's favorite chess board
[QUOTE=VenomousBeetle;50809413]The only thing I don't like about fallout 4's new mechanics from fo3 is there are no random crits anymore, [B]which you can say is a nerf to luck[/B] but I liked being able to get them The fact that bullets hitting aren't RNG anymore more than makes up for it though Whoever thought that the VATS % should also apply to regular shooting in FO3 should be beaten on with Todd's favorite chess board[/QUOTE] It's actually a drastic buff since with 10 LCK you can quickly generate like three stocked up criticals and mow people down at opportune times, instead of hope for the best and usually not get it.
[QUOTE=Daniel Smith;50807688]This is a pretty decent list[/QUOTE] It's decent if you're mostly into settlement building.
[QUOTE=Pvt. Martin;50809720]It's decent if you're mostly into settlement building.[/QUOTE] [QUOTE=Lijitsu;50807723]There are multiple pages.[/QUOTE]
[QUOTE=Ganerumo;50809488]It's actually a drastic buff since with 10 LCK you can quickly generate like three stocked up criticals and mow people down at opportune times, instead of hope for the best and usually not get it.[/QUOTE] Well I mean you have to invest perks for these effects, I was referring to base 10 luck, which I feel less powerful than in FONV since I can't spam random crits anymore. I haven't tried the banking perk yet.
Shame they didn't include mod organizer 2 on the last page. [url]https://github.com/TanninOne/modorganizer/releases[/url] Still in beta so expect bugs and etc, but I think this is the best mod manager because of how it keeps mod separate.
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